Player Matchup

Sobek
Sobek
Platinum IV
Barbastion
Sobek
Platinum IV
Level 128
God Stats
9W - 1L
1,856 SR
Queue Stats
145W - 137L
1,647 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
DJL4
Gilgamesh
Platinum IV
Level 158
God Stats
2W - 1L
1,800 SR
Queue Stats
125W - 126L
1,659 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
Talonreese
Morgan Le Fay
Platinum V
Level 125
God Stats
2W - 3L
1,525 SR
Queue Stats
71W - 72L
1,666 MMR
Solo
Kali
Kali
Gold II
sebastian666
Kali
Gold II
Level 125
God Stats
1W - 1L
1,256 SR
Queue Stats
65W - 66L
1,651 MMR
Solo
Chiron
Chiron
Gold II
sebtugo
Chiron
Gold II
Level 155
God Stats
6W - 1L
1,617 SR
Queue Stats
130W - 128L
1,675 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,611 SR
1,660 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,594 SR
1,659 MMR
Ullr
Ullr
Gold II
FivesXV
Ullr
Gold II
Level 58
God Stats
23W - 19L
1,679 SR
Queue Stats
107W - 100L
1,661 MMR
Solo
Arachne
Arachne
Gold I
Fufox17
Arachne
Gold I
Level 198
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 163L
1,694 MMR
Solo
Ares
Ares
Gold III
McatTheLegend
Ares
Gold III
Level 157
God Stats
5W - 3L
1,868 SR
Queue Stats
30W - 34L
1,487 MMR
Party 1
Vulcan
Vulcan
Platinum IV
Swarmoflemmings
Vulcan
Platinum IV
Level 175
God Stats
1W - 4L
1,422 SR
Queue Stats
93W - 91L
1,803 MMR
Party 1
Da Ji
Da Ji
Gold II
lTigerEyesl
Da Ji
Gold II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 127L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
1 / 3 / 5
5,577
558
4,694
9,663
6,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Gilgamesh
DJL4
Gilgamesh
12
4 / 0 / 0
7,359
736
4,925
6,014
3,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Talonreese
Morgan Le Fay
12
4 / 0 / 0
6,671
667
5,777
4,152
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
0 / 0 / 3
5,080
508
1,734
9,167
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
sebtugo
Chiron
11
1 / 1 / 1
6,069
607
4,050
7,438
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AwilixBastetThorBacchusLancelot

VS

Bans
Ao KuangThanatosErlang ShenAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
FivesXV
Ullr
11
2 / 1 / 2
6,091
609
5,033
6,408
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
Fufox17
Arachne
10
1 / 2 / 1
5,310
531
1,304
8,976
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 2 / 2
5,268
527
5,401
7,882
5,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
0 / 2 / 0
5,540
554
4,752
4,593
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,767
477
993
7,473
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
4
4
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
3
5
1.17
W
Gilgamesh
DJL4
Gilgamesh
4
0
0
4
L
Ullr
FivesXV
Ullr
2
1
2
3
L
Arachne
Fufox17
Arachne
1
2
1
0.75
L
1
2
2
1
L
0
2
0
0
W
Morgan Le Fay
Talonreese
Morgan Le Fay
4
0
0
4
L
0
3
0
0
W
0
0
3
1.5
W
Chiron
sebtugo
Chiron
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,180
Damage
17,483
36,434
Taken
35,332
18,236
Mitigated
15,758
13,198
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,694
1,062
0
2,799
9,663
6,713
0
3,131
6,532
14,963
1,405
W
Gilgamesh
DJL4
Gilgamesh
4,925
940
0
3,454
6,014
3,665
0
0
6,014
0
50,535
L
Ullr
FivesXV
Ullr
5,033
2,691
0
1,583
6,408
2,595
0
1,531
4,877
0
47,658
L
Arachne
Fufox17
Arachne
1,304
834
0
3,725
8,976
3,362
0
1,996
6,861
0
39,824
L
5,401
477
0
1,266
7,882
5,826
0
2,838
4,864
18,621
1,056
L
4,752
1,161
0
839
4,593
1,618
0
2,738
1,567
49,226
0
W
Morgan Le Fay
Talonreese
Morgan Le Fay
5,777
1,170
0
825
4,152
1,547
0
3,142
1,010
44,246
1,120
L
993
90
0
1,934
7,473
2,357
0
377
6,615
0
21,068
W
1,734
705
0
3,874
9,167
3,852
0
2,365
6,802
0
37,170
W
Chiron
sebtugo
Chiron
4,050
1,442
220
2,026
7,438
2,459
0
1,386
6,052
0
52,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,756
Gold Earned
26,976
361
Minions Killed
307
0
Camps Cleared
0
1,095,578
Distance Traveled
1,076,040
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,577
558
34
3
0
215,220
4
W
Gilgamesh
7,359
736
92
9
0
204,936
2
L
Ullr
6,091
609
81
8
0
191,577
2
L
Arachne
5,310
531
65
7
0
224,528
0
L
Ares
5,268
527
24
2
0
225,002
1
L
Vulcan
5,540
554
96
10
0
223,681
3
W
Morgan Le Fay
6,671
667
90
9
0
230,793
4
L
Da Ji
4,767
477
41
4
0
211,252
0
W
Kali
5,080
508
58
6
0
242,930
0
W
Chiron
6,069
607
87
9
0
201,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role