Player Matchup

Chaac
Chaac
LadyDracona
Chaac
Level 142
God Stats
17W - 23L
1,497 SR
Queue Stats
96W - 94L
1,482 Elo+
Solo
Rama
Rama
SharkJo85
Rama
Level 86
God Stats
3W - 5L
1,659 SR
Queue Stats
117W - 98L
1,630 Elo+
Party 1
Fenrir
Fenrir
abydragontail
Fenrir
Level 83
God Stats
8W - 6L
1,659 SR
Queue Stats
151W - 136L
1,574 Elo+
Party 1
Vulcan
Vulcan
diegosthingy
Vulcan
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,522 Elo+
Party 1
Fafnir
Fafnir
raptorjeeezus
Fafnir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,522 Elo+
Party 1
Team Averages
Level 79
1,563 SR
1,546 Elo+

VS

Team Averages
Level 156
1,549 SR
1,515 Elo+
Nox
Nox
 
Nox
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Destroyerbunny
Ra
Level 158
God Stats
4W - 3L
1,601 SR
Queue Stats
182W - 172L
1,572 Elo+
Party 3
Skadi
Skadi
JGPerkins2007
Skadi
Level 146
God Stats
15W - 13L
1,591 SR
Queue Stats
43W - 46L
1,443 Elo+
Party 2
Hercules
Hercules
Poisonoustream
Hercules
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
229W - 224L
1,496 Elo+
Solo
Fenrir
Fenrir
SoulCaliber007
Fenrir
Level 150
God Stats
3W - 3L
1,552 SR
Queue Stats
175W - 162L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
6,803
486
8,066
18,478
16,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
13
0 / 5 / 1
7,078
506
4,025
9,600
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 2
6,978
498
8,015
13,141
6,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
12
3 / 6 / 1
7,037
503
6,424
9,646
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 0
6,530
466
5,902
14,366
15,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 1 / 7
7,359
526
6,729
6,653
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 3 / 2
8,669
619
7,804
10,443
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
4 / 0 / 4
7,719
551
9,619
6,944
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
15
3 / 2 / 1
9,636
688
12,388
12,736
11,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
9 / 3 / 2
8,728
623
10,733
15,359
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
9
Kills
21
21
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
7
5.5
W
3
3
2
1.33
W
4
0
4
6
L
2
4
0
0.5
W
Hercules
3
2
1
1.75
L
Rama
0
5
1
0.1
W
9
3
2
3.33
L
3
3
2
1.33
L
Vulcan
3
6
1
0.58
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,432
Damage
47,273
65,231
Taken
52,135
45,877
Mitigated
29,371
13,667
Healing
17,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,729
900
0
740
6,653
2,724
298
2,771
3,882
45,724
0
W
7,804
857
598
3,588
10,443
4,387
24
4,532
5,911
76,238
3,805
W
9,619
4,391
0
2,327
6,944
3,416
1,199
1,855
5,089
0
51,755
L
8,066
2,417
0
4,237
18,478
16,707
0
0
18,478
0
51,792
W
Hercules
12,388
7,470
0
4,394
12,736
11,644
0
0
12,736
0
80,927
L
Rama
4,025
2,987
0
2,100
9,600
3,110
0
1,972
7,628
0
63,835
W
10,733
3,378
0
5,762
15,359
7,200
0
3,128
12,231
0
69,475
L
8,015
3,076
0
3,461
13,141
6,667
0
2,673
10,468
0
55,083
L
Vulcan
6,424
2,432
0
500
9,646
3,467
0
5,888
3,705
38,070
0
L
5,902
2,056
0
3,369
14,366
15,926
0
3,667
10,699
19,897
728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,426
Gold Earned
42,111
359
Minions Killed
502
0
Camps Cleared
0
1,349,403
Distance Traveled
1,411,694
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,359
526
73
5
0
268,590
0
W
Ra
8,669
619
133
10
0
274,771
0
W
Skadi
7,719
551
72
5
0
265,950
4
L
Chaac
6,803
486
76
5
0
258,244
0
W
Hercules
9,636
688
127
9
0
271,787
1
L
Rama
7,078
506
111
8
0
241,901
0
W
Fenrir
8,728
623
97
7
0
330,596
0
L
Fenrir
6,978
498
86
6
0
313,074
0
L
Vulcan
7,037
503
66
5
0
264,852
4
L
Fafnir
6,530
466
20
1
0
271,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role