Player Matchup

Hun Batz
Hun Batz
Fake Teamate
Hun Batz
Level 153
God Stats
2W - 1L
1,316 SR
Queue Stats
68W - 63L
1,566 Elo+
Party 1
Ymir
Ymir
Ft my shoes
Ymir
Level 125
God Stats
3W - 2L
1,547 SR
Queue Stats
155W - 130L
1,519 Elo+
Party 1
Bellona
Bellona
Malleos
Bellona
Level 159
God Stats
1W - 0L
1,347 SR
Queue Stats
43W - 45L
1,535 Elo+
Solo
Zeus
Zeus
MrSolo_DoloYo
Zeus
Level 159
God Stats
10W - 10L
1,598 SR
Queue Stats
140W - 104L
1,594 Elo+
Solo
Skadi
Skadi
Yоkai
Skadi
Level 135
God Stats
2W - 2L
1,493 SR
Queue Stats
104W - 79L
1,611 Elo+
Solo
Team Averages
Level 146
1,460 SR
1,565 Elo+

VS

Team Averages
Level 131
1,426 SR
1,572 Elo+
Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
IBabyNeptune
Pele
Level 156
God Stats
1W - 3L
1,447 SR
Queue Stats
140W - 137L
1,611 Elo+
Party 2
Sobek
Sobek
Nonouryoku
Sobek
Level 84
God Stats
0W - 2L
1,279 SR
Queue Stats
234W - 199L
1,633 Elo+
Solo
Zeus
Zeus
ReaperVein
Zeus
Level 103
God Stats
0W - 3L
1,234 SR
Queue Stats
142W - 129L
1,560 Elo+
Solo
Xbalanque
Xbalanque
WestNileReptile
Xbalanque
Level 162
God Stats
29W - 22L
1,668 SR
Queue Stats
70W - 92L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fake Teamate
Hun Batz
13
5 / 0 / 3
6,814
619
3,945
6,157
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 2 / 2
5,899
536
3,062
10,886
8,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bellona
Malleos
Bellona
12
3 / 0 / 0
7,192
654
8,644
9,040
8,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

12
2 / 3 / 5
6,507
592
7,455
5,367
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Skadi
Yоkai
Skadi
11
1 / 0 / 0
6,050
550
4,107
3,902
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 2 / 2
6,394
581
3,014
9,953
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

10
0 / 3 / 0
5,881
535
2,967
12,675
6,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
8
1 / 1 / 0
5,485
499
3,475
8,801
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
1 / 5 / 1
5,663
515
4,641
6,866
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
WestNileReptile
Xbalanque
10
0 / 1 / 0
5,384
489
4,667
4,813
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
5
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
2
2
2
W
Hun Batz
Fake Teamate
Hun Batz
5
0
3
6.5
W
1
2
2
1
L
0
3
0
0
W
Bellona
Malleos
Bellona
3
0
0
3
W
2
3
5
1.5
L
Sobek
1
1
0
1
L
1
5
1
0.3
L
Xbalanque
WestNileReptile
Xbalanque
0
1
0
0
W
Skadi
Yоkai
Skadi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,213
Damage
18,764
35,352
Taken
43,108
23,483
Mitigated
22,101
12,001
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,014
1,618
0
2,716
9,953
4,185
0
2,779
7,174
0
55,440
W
Hun Batz
Fake Teamate
Hun Batz
3,945
1,332
0
3,678
6,157
2,424
0
877
5,280
0
53,601
W
3,062
1,022
0
1,485
10,886
8,947
0
2,838
8,048
14,566
723
L
2,967
696
0
5,475
12,675
6,827
0
0
12,675
0
43,467
W
Bellona
Malleos
Bellona
8,644
3,148
0
4,691
9,040
8,929
0
0
9,040
0
63,029
W
7,455
1,075
0
910
5,367
1,826
0
2,941
2,426
48,507
629
L
Sobek
3,475
649
0
4,561
8,801
7,353
0
1,417
7,384
17,435
0
L
4,641
868
0
1,169
6,866
2,152
0
3,876
2,990
34,736
0
L
Xbalanque
WestNileReptile
Xbalanque
4,667
1,794
0
1,624
4,813
1,584
0
2,216
2,597
0
41,638
W
Skadi
Yоkai
Skadi
4,107
1,764
0
1,237
3,902
1,357
0
1,460
2,442
0
52,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,462
Gold Earned
28,807
413
Minions Killed
349
0
Camps Cleared
0
1,088,977
Distance Traveled
1,044,678
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,394
581
88
8
0
246,567
0
W
Hun Batz
6,814
619
104
9
0
257,288
0
W
Ymir
5,899
536
9
1
0
195,330
0
L
Pele
5,881
535
88
8
0
204,679
0
W
Bellona
7,192
654
106
10
0
240,179
0
W
Zeus
6,507
592
87
8
0
189,432
1
L
Sobek
5,485
499
16
1
0
209,594
5
L
Zeus
5,663
515
69
6
0
197,290
4
L
Xbalanque
5,384
489
88
8
0
186,548
0
W
Skadi
6,050
550
107
10
0
206,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role