Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MiniDesl57
Ah Muzen Cab
Level 100
God Stats
1W - 0L
1,554 SR
Queue Stats
17W - 14L
1,474 Elo+
Party 1
Horus
Horus
Spec killer4171
Horus
Level 16
God Stats
1W - 0L
1,591 SR
Queue Stats
14W - 7L
1,532 Elo+
Party 1
Team Averages
Level 74
1,549 SR
1,502 Elo+

VS

Team Averages
Level 136
1,615 SR
1,517 Elo+
Mercury
Mercury
DaeoPC
Mercury
Level 87
God Stats
3W - 7L
1,662 SR
Queue Stats
13W - 15L
1,474 Elo+
Solo
Ymir
Ymir
HERO_D21_FUNNIE
Ymir
Level 196
God Stats
1W - 2L
1,485 SR
Queue Stats
58W - 50L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
MADARA3256
Zhong Kui
Level 125
God Stats
5W - 3L
1,699 SR
Queue Stats
29W - 28L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 2 / 5
7,485
749
8,393
8,127
3,286
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
MiniDesl57
Ah Muzen Cab
13
2 / 0 / 6
7,539
754
9,306
7,464
2,849
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 0 / 4
7,840
784
8,388
12,574
8,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaeoPC
Mercury
11
0 / 4 / 2
6,713
671
5,771
8,094
2,898
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
1 / 0 / 1
6,582
658
3,186
10,779
7,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
MADARA3256
Zhong Kui
12
1 / 4 / 1
7,364
736
12,980
11,062
8,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
5
2.25
L
Mercury
DaeoPC
Mercury
0
4
2
0.25
L
1
0
1
1.5
L
Zhong Kui
MADARA3256
Zhong Kui
1
4
1
0.38
W
Ah Muzen Cab
MiniDesl57
Ah Muzen Cab
2
0
6
5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,087
Damage
21,937
28,165
Taken
29,935
14,815
Mitigated
18,719
11,898
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,393
886
2,766
3,727
8,127
3,286
234
5,346
2,479
20,544
1,388
L
Mercury
DaeoPC
Mercury
5,771
1,414
0
1,633
8,094
2,898
0
2,536
5,470
0
23,748
L
3,186
647
80
4,050
10,779
7,267
0
2,756
7,934
15,320
0
L
Zhong Kui
MADARA3256
Zhong Kui
12,980
1,538
0
3,612
11,062
8,554
0
2,575
8,378
35,465
0
W
Ah Muzen Cab
MiniDesl57
Ah Muzen Cab
9,306
2,842
0
1,831
7,464
2,849
196
3,559
3,643
0
39,462
W
8,388
3,507
510
3,064
12,574
8,680
0
6,337
5,845
0
21,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,864
Gold Earned
20,659
131
Minions Killed
140
0
Camps Cleared
0
564,415
Distance Traveled
551,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,485
749
37
4
0
177,853
0
L
Mercury
6,713
671
40
4
0
197,752
0
L
Ymir
6,582
658
19
2
0
175,873
0
L
Zhong Kui
7,364
736
81
8
0
178,327
0
W
Ah Muzen Cab
7,539
754
68
7
0
192,073
0
W
Horus
7,840
784
26
3
0
194,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role