Player Matchup

Thanatos
Thanatos
Camnify
Thanatos
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
CanadianN
Cernunnos
Level 78
God Stats
2W - 0L
1,730 SR
Queue Stats
99W - 90L
1,514 Elo+
Solo
Tyr
Tyr
KodiddlySquat42
Tyr
Level 108
God Stats
12W - 7L
1,659 SR
Queue Stats
148W - 139L
1,495 Elo+
Solo
Chang'e
Chang'e
PhiPhiPeePee
Chang'e
Level 109
God Stats
2W - 0L
1,748 SR
Queue Stats
9W - 6L
1,540 Elo+
Party 1
Charon
Charon
Senpai Cactus
Charon
Level 159
God Stats
1W - 1L
1,576 SR
Queue Stats
19W - 24L
1,486 Elo+
Party 1
Team Averages
Level 126
1,642 SR
1,509 Elo+

VS

Team Averages
Level 89
1,561 SR
1,516 Elo+
Odin
Odin
Loosechicken
Odin
Level 66
God Stats
7W - 5L
1,716 SR
Queue Stats
91W - 111L
1,527 Elo+
Party 2
Chaac
Chaac
PolarValorant
Chaac
Level 64
God Stats
1W - 2L
1,641 SR
Queue Stats
48W - 60L
1,526 Elo+
Party 2
Hou Yi
Hou Yi
RAMBOKILL127
Hou Yi
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
242W - 225L
1,480 Elo+
Solo
Awilix
Awilix
xKasio
Awilix
Level 128
God Stats
16W - 12L
1,579 SR
Queue Stats
21W - 16L
1,530 Elo+
Solo
Kukulkan
Kukulkan
xnKE7
Kukulkan
Level 87
God Stats
5W - 3L
1,370 SR
Queue Stats
71W - 76L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Camnify
Thanatos
16
6 / 2 / 5
9,097
569
10,653
16,261
8,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
CanadianN
Cernunnos
15
3 / 2 / 2
9,440
590
9,071
8,576
3,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 0 / 1
10,422
651
11,217
17,027
11,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
PhiPhiPeePee
Chang'e
14
2 / 3 / 5
8,265
517
4,395
11,146
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 0 / 10
8,448
528
6,025
9,738
9,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,393
462
6,483
11,515
7,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 3 / 0
8,239
515
7,225
12,717
8,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
15
2 / 2 / 2
8,729
546
5,093
10,705
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
xKasio
Awilix
16
2 / 4 / 3
8,507
532
7,577
15,380
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
xnKE7
Kukulkan
13
0 / 5 / 3
7,944
497
6,187
10,155
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
16
Kills
6
7
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Camnify
Thanatos
6
2
5
4.25
W
Cernunnos
CanadianN
Cernunnos
3
2
2
2
W
5
0
1
5.5
L
2
2
3
1.75
W
Chang'e
PhiPhiPeePee
Chang'e
2
3
5
1.5
L
0
3
0
0
L
Hou Yi
2
2
2
1.5
W
0
0
10
5
L
Awilix
xKasio
Awilix
2
4
3
0.88
L
Kukulkan
xnKE7
Kukulkan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,361
Damage
32,565
62,748
Taken
60,472
38,013
Mitigated
29,932
29,554
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Camnify
Thanatos
10,653
2,692
0
11,636
16,261
8,374
0
1,156
15,105
0
85,279
W
Cernunnos
CanadianN
Cernunnos
9,071
4,559
0
4,168
8,576
3,612
907
228
8,348
0
72,597
W
11,217
2,301
0
5,289
17,027
11,815
0
854
16,173
0
83,054
L
6,483
917
0
2,720
11,515
7,766
0
2,467
9,048
1,727
31,571
W
Chang'e
PhiPhiPeePee
Chang'e
4,395
470
2,778
4,147
11,146
4,341
0
2,190
8,956
57,991
0
L
7,225
1,527
0
4,140
12,717
8,485
690
0
12,717
0
63,924
L
Hou Yi
5,093
1,726
0
650
10,705
3,963
1,225
1,340
9,365
0
59,528
W
6,025
1,127
0
1,536
9,738
9,871
0
2,916
6,822
30,751
389
L
Awilix
xKasio
Awilix
7,577
2,963
0
6,372
15,380
6,060
0
3,249
12,131
0
84,220
L
Kukulkan
xnKE7
Kukulkan
6,187
1,256
0
1,010
10,155
3,658
0
2,975
7,180
65,201
982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,672
Gold Earned
40,812
506
Minions Killed
520
0
Camps Cleared
0
1,606,347
Distance Traveled
1,571,634
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,097
569
105
7
0
349,658
2
W
Cernunnos
9,440
590
122
8
0
286,924
8
W
Tyr
10,422
651
136
9
0
327,335
0
L
Odin
7,393
462
62
4
0
318,773
0
W
Chang'e
8,265
517
110
7
0
312,516
6
L
Chaac
8,239
515
119
7
0
319,509
1
L
Hou Yi
8,729
546
104
7
0
282,599
2
W
Charon
8,448
528
33
2
0
329,914
0
L
Awilix
8,507
532
118
7
0
371,727
0
L
Kukulkan
7,944
497
117
7
0
279,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role