Player Matchup

Terra
Terra
Jimukas
Terra
Level 148
God Stats
3W - 3L
1,513 SR
Queue Stats
94W - 83L
1,560 Elo+
Party 1
Nut
Nut
MrStafftastic
Nut
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,695 Elo+
Party 1
Thanatos
Thanatos
RENDWYN
Thanatos
Level 146
God Stats
4W - 1L
1,841 SR
Queue Stats
87W - 69L
1,624 Elo+
Party 1
Chaac
Chaac
SgtShades
Chaac
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 11L
1,677 Elo+
Party 3
Sol
Sol
VeNeXx1
Sol
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,199 Elo+
Party 3
Team Averages
Level 112
1,571 SR
1,551 Elo+

VS

Team Averages
Level 109
1,466 SR
1,497 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
METEGOLES19
Kuzenbo
Level 57
God Stats
6W - 3L
1,750 SR
Queue Stats
284W - 271L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
TheRealCorgi
Kukulkan
Level 127
God Stats
1W - 4L
1,426 SR
Queue Stats
237W - 222L
1,479 Elo+
Party 4
Medusa
Medusa
luxiorgaming
Medusa
Level 179
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 179L
1,499 Elo+
Party 4
Loki
Loki
tr3p4n4d0r
Loki
Level 57
God Stats
10W - 13L
1,153 SR
Queue Stats
246W - 242L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jimukas
Terra
11
1 / 4 / 6
6,919
532
4,963
14,112
12,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 5
7,112
547
5,648
8,146
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
RENDWYN
Thanatos
16
13 / 1 / 1
9,465
728
11,971
13,479
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
SgtShades
Chaac
14
2 / 0 / 4
8,036
618
11,142
11,146
8,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sol
11
2 / 1 / 3
6,901
531
5,310
7,238
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 4 / 0
6,924
533
6,595
17,166
12,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
METEGOLES19
Kuzenbo
11
1 / 2 / 2
6,770
521
4,387
11,864
11,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
TheRealCorgi
Kukulkan
11
1 / 4 / 2
6,880
529
8,686
7,943
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
1 / 3 / 1
6,497
500
5,414
8,844
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 6 / 1
6,517
501
4,708
13,107
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
5
6
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
W
Terra
Jimukas
Terra
1
4
6
1
L
Kuzenbo
METEGOLES19
Kuzenbo
1
2
2
1
W
0
0
5
2.5
W
Thanatos
RENDWYN
Thanatos
13
1
1
13.5
W
Chaac
SgtShades
Chaac
2
0
4
4
L
Kukulkan
TheRealCorgi
Kukulkan
1
4
2
0.5
W
Sol
2
1
3
3.5
L
Medusa
1
3
1
0.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,034
Damage
29,790
54,121
Taken
58,924
34,626
Mitigated
34,427
26,123
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,595
1,456
0
5,310
17,166
12,598
0
0
15,960
0
53,381
W
Terra
Jimukas
Terra
4,963
930
674
2,358
14,112
12,619
0
3,341
10,771
22,319
0
L
Kuzenbo
METEGOLES19
Kuzenbo
4,387
1,782
0
3,138
11,864
11,547
65
2,842
8,929
19,560
1,868
W
5,648
4,466
0
3,834
8,146
3,318
288
3,403
4,743
0
51,368
W
Thanatos
RENDWYN
Thanatos
11,971
4,636
0
11,034
13,479
7,032
0
1,291
12,188
0
81,341
W
Chaac
SgtShades
Chaac
11,142
2,573
0
6,464
11,146
8,828
92
337
10,809
0
58,149
L
Kukulkan
TheRealCorgi
Kukulkan
8,686
1,311
0
480
7,943
2,867
0
3,422
4,521
48,582
1,500
W
Sol
5,310
2,152
0
1,759
7,238
2,829
0
4,052
3,186
33,370
1,011
L
Medusa
5,414
2,761
0
3,385
8,844
3,342
781
2,635
6,209
0
54,011
L
4,708
1,728
0
3,865
13,107
4,073
0
1,113
11,912
0
47,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
33,588
388
Minions Killed
364
0
Camps Cleared
0
1,339,398
Distance Traveled
1,295,712
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,924
533
103
8
0
247,982
0
W
Terra
6,919
532
27
2
0
273,584
1
L
Kuzenbo
6,770
521
21
2
0
287,904
0
W
Nut
7,112
547
95
7
0
238,567
4
W
Thanatos
9,465
728
109
8
0
296,886
1
W
Chaac
8,036
618
98
8
0
275,707
0
L
Kukulkan
6,880
529
87
7
0
230,521
0
W
Sol
6,901
531
59
5
0
254,654
0
L
Medusa
6,497
500
89
7
0
252,736
2
L
Loki
6,517
501
64
5
0
276,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role