Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Billy12
Ishtar
Level 48
God Stats
2W - 4L
1,127 SR
Queue Stats
28W - 29L
1,347 Elo+
Party 2
Osiris
Osiris
Marck87 Amon
Osiris
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 36L
1,606 Elo+
Solo
Da Ji
Da Ji
OgreGoneGreen
Da Ji
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,347 Elo+
Party 2
Baron Samedi
Baron Samedi
OurSins
Baron Samedi
Level 92
God Stats
45W - 35L
1,658 SR
Queue Stats
151W - 117L
1,568 Elo+
Solo
Team Averages
Level 103
1,457 SR
1,474 Elo+

VS

Team Averages
Level 123
1,539 SR
1,454 Elo+
Medusa
Medusa
 
Medusa
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
A12fire
Hun Batz
Level 37
God Stats
5W - 6L
1,392 SR
Queue Stats
37W - 55L
1,391 Elo+
Solo
Discordia
Discordia
CamCamex
Discordia
Level 63
God Stats
1W - 1L
1,466 SR
Queue Stats
13W - 28L
1,369 Elo+
Solo
Nu Wa
Nu Wa
Joshgc
Nu Wa
Level 148
God Stats
147W - 91L
1,702 SR
Queue Stats
350W - 344L
1,488 Elo+
Solo
Cerberus
Cerberus
onewingeddavey
Cerberus
Level 146
God Stats
5W - 6L
1,635 SR
Queue Stats
123W - 121L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 1 / 3
4,042
674
2,149
4,159
2,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Billy12
Ishtar
7
2 / 3 / 0
4,241
707
3,603
4,317
1,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
8
0 / 0 / 0
4,578
763
1,894
5,484
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 0 / 0
3,693
616
1,474
4,796
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
OurSins
Baron Samedi
8
2 / 0 / 0
4,581
764
1,433
1,810
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 2 / 1
3,892
649
2,663
4,214
1,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
A12fire
Hun Batz
4
1 / 0 / 0
3,235
539
776
2,101
561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
CamCamex
Discordia
6
0 / 1 / 0
3,460
577
19
3,569
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Joshgc
Nu Wa
8
0 / 0 / 0
4,083
681
3,802
3,793
976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
7
2 / 1 / 2
4,261
710
2,617
4,677
2,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
4
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
3
1.5
L
Medusa
 
Medusa
1
2
1
0.75
L
Hun Batz
A12fire
Hun Batz
1
0
0
1
W
Ishtar
Billy12
Ishtar
2
3
0
0.67
L
Discordia
CamCamex
Discordia
0
1
0
0
L
Nu Wa
Joshgc
Nu Wa
0
0
0
0
W
Osiris
0
0
0
0
W
0
0
0
0
W
Baron Samedi
OurSins
Baron Samedi
2
0
0
2
L
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,553
Damage
9,877
20,566
Taken
18,354
8,366
Mitigated
6,855
8,629
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,149
367
35
909
4,159
2,445
0
1,286
2,873
13,272
0
L
Medusa
 
Medusa
2,663
1,149
0
890
4,214
1,449
0
627
3,587
0
25,101
L
Hun Batz
A12fire
Hun Batz
776
447
0
901
2,101
561
0
506
1,529
0
5,813
W
Ishtar
Billy12
Ishtar
3,603
2,578
0
764
4,317
1,268
0
1,403
2,914
0
22,012
L
Discordia
CamCamex
Discordia
19
0
0
750
3,569
933
0
831
2,552
15,998
0
L
Nu Wa
Joshgc
Nu Wa
3,802
1,917
0
2,173
3,793
976
0
0
3,793
26,463
0
W
Osiris
1,894
578
0
3,751
5,484
2,441
0
2,931
2,553
0
37,264
W
1,474
72
0
2,402
4,796
1,575
0
325
4,471
0
21,072
W
Baron Samedi
OurSins
Baron Samedi
1,433
43
99
669
1,810
637
0
211
1,599
22,067
275
L
Cerberus
2,617
98
0
1,354
4,677
2,936
0
1,326
3,311
10,563
1,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,135
Gold Earned
18,931
226
Minions Killed
159
0
Camps Cleared
0
658,692
Distance Traveled
589,058
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,042
674
16
3
0
133,443
0
L
Medusa
3,892
649
43
7
0
117,151
0
L
Hun Batz
3,235
539
14
2
0
74,246
0
W
Ishtar
4,241
707
45
8
0
119,211
0
L
Discordia
3,460
577
25
4
0
125,105
0
L
Nu Wa
4,083
681
48
8
0
126,380
4
W
Osiris
4,578
763
67
11
0
134,691
1
W
Da Ji
3,693
616
43
7
0
143,636
2
W
Baron Samedi
4,581
764
55
9
0
127,711
0
L
Cerberus
4,261
710
29
5
0
146,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role