Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DEMIOVER
Bastet
Level 144
God Stats
2W - 0L
1,465 SR
Queue Stats
45W - 45L
1,462 Elo+
Party 1
Ganesha
Ganesha
Foxtsune
Ganesha
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 315L
1,477 Elo+
Solo
Olorun
Olorun
Hex-Bocath_Fatal
Olorun
Level 140
God Stats
6W - 2L
1,562 SR
Queue Stats
126W - 133L
1,470 Elo+
Party 1
Team Averages
Level 135
1,505 SR
1,482 Elo+

VS

Team Averages
Level 112
1,538 SR
1,497 Elo+
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dobbermax
Cu Chulainn
Level 155
God Stats
5W - 7L
1,709 SR
Queue Stats
152W - 166L
1,453 Elo+
Solo
Loki
Loki
Dragommn
Loki
Level 64
God Stats
1W - 4L
1,332 SR
Queue Stats
28W - 47L
1,298 Elo+
Solo
Izanami
Izanami
Geri7a
Izanami
Level 85
God Stats
2W - 1L
1,683 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Anubis
Anubis
wayando247
Anubis
Level 106
God Stats
5W - 5L
1,465 SR
Queue Stats
239W - 239L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 1
6,028
603
5,846
8,126
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
 
Raijin
10
1 / 0 / 2
5,669
567
4,690
3,251
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
DEMIOVER
Bastet
10
1 / 0 / 0
5,573
557
3,758
8,601
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Foxtsune
Ganesha
10
0 / 0 / 4
6,112
611
3,420
7,194
5,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 1
6,169
617
4,860
5,461
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 1 / 0
5,246
525
1,598
7,497
5,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Dobbermax
Cu Chulainn
10
0 / 1 / 0
5,898
590
7,158
9,878
6,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
10
0 / 1 / 0
5,233
523
1,872
6,869
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Geri7a
Izanami
7
0 / 1 / 0
4,530
453
2,764
4,505
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
wayando247
Anubis
10
0 / 4 / 0
5,294
529
3,675
8,023
3,984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
1
4.5
W
Raijin
 
Raijin
1
0
2
2
L
Athena
 
Athena
0
1
0
0
W
Bastet
DEMIOVER
Bastet
1
0
0
1
L
Cu Chulainn
Dobbermax
Cu Chulainn
0
1
0
0
L
Loki
0
1
0
0
W
Ganesha
Foxtsune
Ganesha
0
0
4
2
L
Izanami
Geri7a
Izanami
0
1
0
0
W
2
0
1
2.5
L
Anubis
wayando247
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,574
Damage
17,067
32,633
Taken
36,772
13,871
Mitigated
20,319
15,556
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,846
2,016
0
4,846
8,126
2,815
0
1,089
7,037
0
45,494
W
Raijin
 
Raijin
4,690
375
0
1,268
3,251
784
0
1,925
1,326
36,569
1,262
L
Athena
 
Athena
1,598
435
0
2,062
7,497
5,357
0
3,324
4,173
14,125
0
W
Bastet
DEMIOVER
Bastet
3,758
936
0
3,643
8,601
2,990
0
0
8,601
0
33,339
L
Cu Chulainn
Dobbermax
Cu Chulainn
7,158
1,018
0
2,451
9,878
6,914
0
834
9,044
0
47,321
L
Loki
1,872
395
0
4,209
6,869
2,339
0
1,912
4,957
0
41,087
W
Ganesha
Foxtsune
Ganesha
3,420
646
0
2,442
7,194
5,180
0
1,852
5,342
14,646
0
L
Izanami
Geri7a
Izanami
2,764
2,022
0
1,051
4,505
1,725
0
2,927
1,578
0
28,311
W
4,860
2,255
160
3,197
5,461
2,102
762
407
5,054
36,155
10,616
L
Anubis
wayando247
Anubis
3,675
260
0
2,478
8,023
3,984
0
3,243
4,780
36,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
26,201
288
Minions Killed
287
0
Camps Cleared
0
1,125,099
Distance Traveled
1,002,075
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,028
603
66
7
0
245,594
0
W
Raijin
5,669
567
71
7
0
208,252
2
L
Athena
5,246
525
25
3
0
233,214
1
W
Bastet
5,573
557
61
6
0
239,205
3
L
Cu Chulainn
5,898
590
78
8
0
198,822
4
L
Loki
5,233
523
80
8
0
261,678
0
W
Ganesha
6,112
611
2
0
0
230,623
6
L
Izanami
4,530
453
37
4
0
139,427
2
W
Olorun
6,169
617
88
9
0
201,425
1
L
Anubis
5,294
529
67
7
0
168,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role