Player Matchup

Bacchus
Bacchus
DEATHAXPY
Bacchus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,470 Elo+
Party 2
Neith
Neith
DraShiRo46
Neith
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,609 Elo+
Party 2
Zhong Kui
Zhong Kui
davidleo241
Zhong Kui
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,438 Elo+
Party 2
Team Averages
Level 157
1,500 SR
1,506 Elo+

VS

Team Averages
Level 117
1,605 SR
1,508 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Momsketti
Sol
Level 131
God Stats
9W - 4L
1,764 SR
Queue Stats
191W - 196L
1,539 Elo+
Party 1
Ares
Ares
ilikefathippos
Ares
Level 34
God Stats
20W - 21L
1,552 SR
Queue Stats
26W - 29L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DEATHAXPY
Bacchus
13
1 / 1 / 11
7,903
718
7,720
9,740
11,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
15
6 / 0 / 5
9,353
850
12,281
6,997
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
davidleo241
Zhong Kui
14
5 / 1 / 4
8,677
789
5,604
5,487
5,213
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 5 / 1
7,111
646
3,815
11,391
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
6,994
636
9,333
7,268
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 1
6,640
604
2,644
10,461
9,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
1
0.3
W
Bacchus
DEATHAXPY
Bacchus
1
1
11
6.5
W
Neith
6
0
5
8.5
L
1
3
0
0.33
W
Zhong Kui
davidleo241
Zhong Kui
5
1
4
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,605
Damage
15,792
22,224
Taken
29,120
19,848
Mitigated
17,592
6,788
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,815
996
0
222
11,391
5,198
0
5,347
5,985
0
27,227
W
Bacchus
DEATHAXPY
Bacchus
7,720
695
0
1,272
9,740
11,355
268
4,727
4,736
14,296
1,420
W
Neith
12,281
3,942
0
3,354
6,997
3,280
2,131
3,239
3,758
0
44,337
L
9,333
3,251
0
1,536
7,268
3,012
0
3,918
3,331
31,621
2,834
W
Zhong Kui
davidleo241
Zhong Kui
5,604
399
0
2,162
5,487
5,213
0
2,646
2,715
31,995
0
L
2,644
213
0
1,440
10,461
9,382
0
3,785
6,622
12,461
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,933
Gold Earned
20,745
146
Minions Killed
126
0
Camps Cleared
0
637,331
Distance Traveled
551,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,111
646
48
4
0
183,320
0
W
Bacchus
7,903
718
10
1
0
215,870
0
W
Neith
9,353
850
86
8
0
220,009
0
L
Sol
6,994
636
58
5
0
186,187
0
W
Zhong Kui
8,677
789
50
5
0
201,452
0
L
Ares
6,640
604
20
2
0
181,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role