Player Matchup

Zhong Kui
Zhong Kui
dippitydabs
Zhong Kui
Level 142
God Stats
8W - 8L
1,380 SR
Queue Stats
22W - 23L
1,555 Elo+
Party 1
Odin
Odin
omyglob
Odin
Level 119
God Stats
1W - 1L
1,510 SR
Queue Stats
72W - 82L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
rjleandro2
Hou Yi
Level 125
God Stats
6W - 1L
1,812 SR
Queue Stats
78W - 68L
1,582 Elo+
Solo
Team Averages
Level 129
1,568 SR
1,525 Elo+

VS

Team Averages
Level 112
1,727 SR
1,732 Elo+
Chernobog
Chernobog
Ejackson456
Chernobog
Level 105
God Stats
2W - 1L
1,520 SR
Queue Stats
5W - 2L
1,779 Elo+
Party 2
Charon
Charon
MemeMasterr
Charon
Level 112
God Stats
0W - 1L
2,037 SR
Queue Stats
5W - 2L
1,779 Elo+
Party 2
Hera
Hera
Moutonet
Hera
Level 119
God Stats
7W - 7L
1,624 SR
Queue Stats
65W - 59L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
dippitydabs
Zhong Kui
12
2 / 1 / 2
7,044
704
4,972
8,494
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
omyglob
Odin
12
0 / 0 / 5
7,005
701
2,270
8,092
6,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
rjleandro2
Hou Yi
13
3 / 0 / 1
7,712
771
9,015
7,210
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ejackson456
Chernobog
10
1 / 3 / 0
6,302
630
3,526
6,433
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charon
11
0 / 2 / 1
6,332
633
6,825
10,893
9,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
12
0 / 0 / 1
6,703
670
7,376
2,931
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Ejackson456
Chernobog
1
3
0
0.33
L
Charon
0
2
1
0.25
L
Hera
0
0
1
0.5
W
Zhong Kui
dippitydabs
Zhong Kui
2
1
2
3
W
Odin
omyglob
Odin
0
0
5
2.5
W
Hou Yi
rjleandro2
Hou Yi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,257
Damage
17,727
23,796
Taken
20,257
15,507
Mitigated
13,280
4,676
Healing
3,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Ejackson456
Chernobog
3,526
1,527
0
901
6,433
2,692
0
2,106
4,193
0
16,700
L
Charon
6,825
1,645
0
1,502
10,893
9,659
0
2,399
7,970
18,058
2,135
L
Hera
7,376
1,209
0
750
2,931
929
0
274
2,657
27,400
0
W
Zhong Kui
dippitydabs
Zhong Kui
4,972
205
70
1,665
8,494
6,511
331
4,559
3,188
21,270
705
W
Odin
omyglob
Odin
2,270
675
360
754
8,092
6,239
324
4,054
3,346
0
11,975
W
Hou Yi
rjleandro2
Hou Yi
9,015
3,685
0
1,827
7,210
2,757
781
3,234
3,587
0
40,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,761
Gold Earned
19,337
135
Minions Killed
120
0
Camps Cleared
0
579,317
Distance Traveled
503,236
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,302
630
35
4
0
147,182
0
L
Charon
6,332
633
28
3
0
168,521
0
L
Hera
6,703
670
57
6
0
187,533
0
W
Zhong Kui
7,044
704
34
3
0
196,006
5
W
Odin
7,005
701
31
3
0
202,149
0
W
Hou Yi
7,712
771
70
7
0
181,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role