Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
ArtOfMeepo
Athena
Silver II
Level 145
God Stats
4W - 2L
1,699 SR
Queue Stats
102W - 101L
1,094 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
RichKranium69
Morgan Le Fay
Silver II
Level 65
God Stats
2W - 7L
1,383 SR
Queue Stats
32W - 41L
1,112 MMR
Solo
Xbalanque
Xbalanque
Silver I
WLACRAZY
Xbalanque
Silver I
Level 157
God Stats
13W - 10L
1,805 SR
Queue Stats
782W - 799L
1,099 MMR
Solo
Amaterasu
Amaterasu
Bronze II
unrulymortz
Amaterasu
Bronze II
Level 45
God Stats
3W - 6L
1,506 SR
Queue Stats
5W - 24L
849 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,579 SR
1,131 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,574 SR
1,034 MMR
Medusa
Medusa
Silver III
Amped121
Medusa
Silver III
Level 141
God Stats
52W - 32L
1,714 SR
Queue Stats
508W - 541L
917 MMR
Party 1
Bacchus
Bacchus
Gold V
Big Lardo
Bacchus
Gold V
Level 123
God Stats
222W - 220L
1,495 SR
Queue Stats
973W - 985L
1,307 MMR
Party 1
Thanatos
Thanatos
Silver II
BigPingu
Thanatos
Silver II
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
317W - 342L
1,121 MMR
Solo
Bastet
Bastet
Silver IV
SkiftUi
Bastet
Silver IV
Level 161
God Stats
42W - 26L
1,679 SR
Queue Stats
308W - 351L
778 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
good-recipe1
Baron Samedi
Silver IV
Level 42
God Stats
1W - 2L
1,480 SR
Queue Stats
73W - 95L
1,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
3 / 1 / 4
11,354
598
6,566
14,318
9,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
ArtOfMeepo
Athena
14
3 / 0 / 11
9,791
515
9,231
17,253
16,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
RichKranium69
Morgan Le Fay
15
5 / 0 / 5
10,296
542
16,563
10,536
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
WLACRAZY
Xbalanque
17
6 / 4 / 4
10,760
566
13,599
15,920
7,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
unrulymortz
Amaterasu
18
4 / 2 / 4
10,286
541
6,478
20,494
12,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ArachneThothChronos

VS

Bans
BellonaKaliRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amped121
Medusa
16
0 / 3 / 1
8,993
473
7,723
15,250
6,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Big Lardo
Bacchus
11
2 / 4 / 1
8,396
442
8,453
20,074
19,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
BigPingu
Thanatos
17
3 / 0 / 0
9,621
506
7,045
11,313
11,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
SkiftUi
Bastet
14
2 / 6 / 2
8,657
456
10,968
20,289
7,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
good-recipe1
Baron Samedi
14
0 / 8 / 1
8,656
456
4,235
15,062
8,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
21
Kills
7
7
Deaths
21
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
4
5
L
Medusa
Amped121
Medusa
0
3
1
0.17
W
Athena
ArtOfMeepo
Athena
3
0
11
8.5
L
Bacchus
Big Lardo
Bacchus
2
4
1
0.63
L
Thanatos
BigPingu
Thanatos
3
0
0
3
W
Morgan Le Fay
RichKranium69
Morgan Le Fay
5
0
5
7.5
L
Bastet
SkiftUi
Bastet
2
6
2
0.5
W
Xbalanque
WLACRAZY
Xbalanque
6
4
4
2
L
Baron Samedi
good-recipe1
Baron Samedi
0
8
1
0.06
W
Amaterasu
unrulymortz
Amaterasu
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,437
Damage
38,424
78,521
Taken
81,988
50,594
Mitigated
52,654
22,960
Healing
30,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,566
3,565
0
8,123
14,318
9,912
938
1,671
12,641
0
60,067
L
Medusa
Amped121
Medusa
7,723
2,442
0
4,517
15,250
6,723
2,018
994
14,256
0
85,865
W
Athena
ArtOfMeepo
Athena
9,231
2,104
456
4,993
17,253
16,006
0
3,052
14,165
31,169
0
L
Bacchus
Big Lardo
Bacchus
8,453
892
0
2,810
20,074
19,402
0
10,447
8,792
33,349
1,211
L
Thanatos
BigPingu
Thanatos
7,045
1,476
0
11,599
11,313
11,119
28
603
9,992
0
62,364
W
Morgan Le Fay
RichKranium69
Morgan Le Fay
16,563
1,371
0
982
10,536
4,889
60
4,113
6,039
77,844
3,147
L
Bastet
SkiftUi
Bastet
10,968
3,153
0
8,034
20,289
7,336
6
7,716
12,261
0
65,765
W
Xbalanque
WLACRAZY
Xbalanque
13,599
8,046
0
4,921
15,920
7,132
950
3,324
12,566
0
101,768
L
Baron Samedi
good-recipe1
Baron Samedi
4,235
308
85
3,455
15,062
8,074
0
5,888
9,035
65,235
1,911
W
Amaterasu
unrulymortz
Amaterasu
6,478
3,714
0
3,485
20,494
12,655
269
1,792
18,662
0
92,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,487
Gold Earned
44,323
529
Minions Killed
493
0
Camps Cleared
0
1,945,732
Distance Traveled
1,767,324
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,354
598
158
8
0
408,156
0
L
Medusa
8,993
473
134
7
0
319,783
0
W
Athena
9,791
515
30
2
0
434,712
11
L
Bacchus
8,396
442
36
2
0
395,474
6
L
Thanatos
9,621
506
100
5
0
391,485
0
W
Morgan Le Fay
10,296
542
108
6
0
357,322
8
L
Bastet
8,657
456
118
6
0
354,522
0
W
Xbalanque
10,760
566
122
6
0
334,666
2
L
Baron Samedi
8,656
456
105
6
0
306,060
0
W
Amaterasu
10,286
541
111
6
0
410,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role