Player Matchup

Loki
Loki
 
Loki
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AngelMiguelYP
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,312 Elo+
Solo
Sobek
Sobek
Drakch
Sobek
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,458 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,423 Elo+

VS

Team Averages
Level 87
1,602 SR
1,448 Elo+
Hou Yi
Hou Yi
FEnixFOXX
Hou Yi
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
91W - 121L
1,436 Elo+
Solo
Khepri
Khepri
XxXKelvinXxX
Khepri
Level 90
God Stats
12W - 14L
1,607 SR
Queue Stats
980W - 984L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
peludopelado
Ao Kuang
Level 44
God Stats
1W - 2L
1,699 SR
Queue Stats
132W - 178L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 2 / 6
9,165
764
9,302
11,171
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 1 / 5
9,223
769
6,399
6,802
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sobek
Drakch
Sobek
15
3 / 2 / 7
8,942
745
8,826
15,625
16,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FEnixFOXX
Hou Yi
12
2 / 5 / 3
8,217
685
10,098
11,748
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
14
0 / 1 / 5
8,010
668
7,041
8,588
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
peludopelado
Ao Kuang
14
3 / 4 / 2
8,925
744
6,043
10,385
6,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
10
Kills
5
5
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
6
3.5
W
3
1
5
5.5
W
Sobek
Drakch
Sobek
3
2
7
3.25
L
Hou Yi
FEnixFOXX
Hou Yi
2
5
3
0.7
L
Khepri
0
1
5
2.5
L
Ao Kuang
peludopelado
Ao Kuang
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,527
Damage
23,182
33,598
Taken
30,721
25,014
Mitigated
21,477
9,157
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,302
1,627
0
1,943
11,171
5,068
193
3,860
6,891
0
38,071
W
6,399
1,232
1,689
2,908
6,802
3,590
21
2,552
4,077
38,584
715
W
Sobek
Drakch
Sobek
8,826
1,053
0
2,617
15,625
16,356
0
4,760
9,862
19,166
1,556
L
Hou Yi
FEnixFOXX
Hou Yi
10,098
4,099
0
2,712
11,748
5,328
27
4,657
7,026
0
34,387
L
Khepri
7,041
776
0
2,352
8,588
9,431
0
4,939
3,447
22,732
1,208
L
Ao Kuang
peludopelado
Ao Kuang
6,043
1,364
0
3,179
10,385
6,718
0
4,571
5,722
23,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,330
Gold Earned
25,152
147
Minions Killed
129
0
Camps Cleared
0
678,930
Distance Traveled
650,391
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,165
764
40
3
0
244,133
0
W
Ra
9,223
769
87
7
0
208,747
0
W
Sobek
8,942
745
20
2
0
226,050
2
L
Hou Yi
8,217
685
55
5
0
196,108
0
L
Khepri
8,010
668
25
2
0
221,195
0
L
Ao Kuang
8,925
744
49
4
0
233,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role