Player Matchup

Charon
Charon
DahrkPhoenix
Charon
Level 66
God Stats
0W - 4L
1,206 SR
Queue Stats
46W - 47L
1,511 Elo+
Party 1
Cerberus
Cerberus
DovaLink
Cerberus
Level 96
God Stats
4W - 7L
1,496 SR
Queue Stats
155W - 156L
1,540 Elo+
Solo
Nemesis
Nemesis
Gordeaux
Nemesis
Level 122
God Stats
1W - 3L
1,554 SR
Queue Stats
35W - 35L
1,528 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sir_Geruad
Ah Muzen Cab
Level 170
God Stats
3W - 3L
1,433 SR
Queue Stats
301W - 312L
1,487 Elo+
Solo
Bellona
Bellona
itznoahadon
Bellona
Level 69
God Stats
3W - 3L
1,624 SR
Queue Stats
189W - 165L
1,591 Elo+
Solo
Team Averages
Level 105
1,463 SR
1,531 Elo+

VS

Team Averages
Level 110
1,389 SR
1,485 Elo+
Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
APrancingPup
Mulan
Level 98
God Stats
5W - 1L
1,602 SR
Queue Stats
69W - 62L
1,372 Elo+
Solo
Nemesis
Nemesis
GarbanzoJim
Nemesis
Level 111
God Stats
2W - 1L
1,297 SR
Queue Stats
35W - 26L
1,527 Elo+
Solo
Ares
Ares
PenguinKills44
Ares
Level 58
God Stats
2W - 7L
1,046 SR
Queue Stats
164W - 133L
1,524 Elo+
Solo
Sol
Sol
Wozards
Sol
Level 183
God Stats
4W - 3L
1,500 SR
Queue Stats
293W - 280L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
6
0 / 1 / 2
3,464
693
1,541
3,756
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
DovaLink
Cerberus
6
0 / 0 / 0
3,197
639
944
3,510
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Gordeaux
Nemesis
6
3 / 0 / 0
3,644
729
1,278
2,811
947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Sir_Geruad
Ah Muzen Cab
2
0 / 1 / 0
2,524
505
211
1,018
324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
itznoahadon
Bellona
7
0 / 0 / 1
3,947
789
1,961
4,585
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 1 / 0
3,929
786
1,996
2,918
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,397
679
1,735
3,890
1,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
GarbanzoJim
Nemesis
6
0 / 1 / 0
3,337
667
1,450
4,050
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 1
3,939
788
1,085
3,035
1,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
6
1 / 0 / 0
3,891
778
2,081
1,658
359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
0
1
W
0
1
0
0
L
Charon
0
1
2
1
L
Cerberus
DovaLink
Cerberus
0
0
0
0
W
Nemesis
GarbanzoJim
Nemesis
0
1
0
0
L
Nemesis
Gordeaux
Nemesis
3
0
0
3
W
0
0
1
0.5
L
Ah Muzen Cab
Sir_Geruad
Ah Muzen Cab
0
1
0
0
W
Sol
1
0
0
1
L
Bellona
itznoahadon
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,935
Damage
8,347
15,680
Taken
15,551
7,415
Mitigated
5,744
5,456
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,996
0
0
660
2,918
780
0
870
2,048
21,214
0
W
1,735
348
0
858
3,890
1,801
0
0
3,890
0
14,759
L
Charon
1,541
426
0
1,313
3,756
1,400
0
1,646
1,910
12,925
1,393
L
Cerberus
DovaLink
Cerberus
944
56
0
1,299
3,510
1,650
0
1,733
1,777
10,031
0
W
Nemesis
GarbanzoJim
Nemesis
1,450
731
0
1,055
4,050
1,377
0
671
3,379
0
20,050
L
Nemesis
Gordeaux
Nemesis
1,278
599
0
457
2,811
947
0
474
2,305
0
12,928
W
1,085
214
0
1,170
3,035
1,427
0
560
2,367
10,123
803
L
Ah Muzen Cab
Sir_Geruad
Ah Muzen Cab
211
211
0
20
1,018
324
0
831
187
0
2,417
W
Sol
2,081
1,211
0
1,373
1,658
359
668
226
1,382
17,555
5,968
L
Bellona
itznoahadon
Bellona
1,961
918
0
2,367
4,585
3,094
0
0
4,334
0
24,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,776
Gold Earned
18,493
121
Minions Killed
169
0
Camps Cleared
0
433,776
Distance Traveled
522,683
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,929
786
36
7
0
99,192
1
W
Mulan
3,397
679
33
7
0
92,807
2
L
Charon
3,464
693
26
5
0
96,456
0
L
Cerberus
3,197
639
28
6
0
101,305
0
W
Nemesis
3,337
667
40
8
0
132,834
0
L
Nemesis
3,644
729
22
4
0
118,973
2
W
Ares
3,939
788
22
4
0
104,890
0
L
Ah Muzen Cab
2,524
505
1
0
0
20,808
0
W
Sol
3,891
778
38
8
0
92,960
0
L
Bellona
3,947
789
44
9
0
96,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role