Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cvlmz
Nu Wa
Level 34
God Stats
3W - 3L
1,547 SR
Queue Stats
58W - 42L
1,597 Elo+
Party 1
Olorun
Olorun
G11111
Olorun
Level 149
God Stats
2W - 2L
1,729 SR
Queue Stats
55W - 45L
1,569 Elo+
Party 1
Achilles
Achilles
Jaymooe
Achilles
Level 108
God Stats
14W - 7L
1,739 SR
Queue Stats
62W - 53L
1,550 Elo+
Party 1
Bastet
Bastet
croquetillaㅤ
Bastet
Level 108
God Stats
6W - 2L
1,852 SR
Queue Stats
154W - 132L
1,569 Elo+
Solo
Team Averages
Level 92
1,673 SR
1,557 Elo+

VS

Team Averages
Level 86
1,559 SR
1,536 Elo+
Apollo
Apollo
 
Apollo
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Abzentts
Baba Yaga
Level 30
God Stats
1W - 1L
1,796 SR
Queue Stats
37W - 37L
1,545 Elo+
Party 2
Loki
Loki
wetAndCheesy730
Loki
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
73W - 66L
1,553 Elo+
Solo
Maui
Maui
wouterofmortsel
Maui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
1 / 0 / 0
4,361
623
2,091
6,225
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Cvlmz
Nu Wa
10
2 / 1 / 1
5,276
754
2,761
3,563
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
G11111
Olorun
10
2 / 1 / 1
5,132
733
4,786
4,833
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
Jaymooe
Achilles
8
0 / 0 / 2
4,425
632
2,084
6,530
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 2 / 0
5,815
831
3,229
6,280
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
1 / 2 / 0
4,114
588
3,716
6,423
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
 
Mulan
3
0 / 2 / 1
3,338
477
856
3,254
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baba Yaga
Abzentts
Baba Yaga
9
1 / 2 / 0
4,577
654
2,122
4,220
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 1
4,710
673
1,766
5,134
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 1 / 2
4,313
616
1,514
5,536
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
8
Kills
3
4
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
0
1
L
Apollo
 
Apollo
1
2
0
0.5
L
Mulan
 
Mulan
0
2
1
0.25
L
Baba Yaga
Abzentts
Baba Yaga
1
2
0
0.5
W
Nu Wa
Cvlmz
Nu Wa
2
1
1
2.5
W
Olorun
G11111
Olorun
2
1
1
2.5
W
Achilles
Jaymooe
Achilles
0
0
2
1
W
3
2
0
1.5
L
1
1
1
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,951
Damage
9,974
27,431
Taken
24,567
11,210
Mitigated
10,568
12,216
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,091
251
0
1,811
6,225
3,878
0
1,054
5,171
8,417
0
L
Apollo
 
Apollo
3,716
2,737
0
2,612
6,423
2,605
0
4,024
2,385
0
26,943
L
Mulan
 
Mulan
856
312
0
313
3,254
1,018
0
298
2,888
0
6,724
L
Baba Yaga
Abzentts
Baba Yaga
2,122
0
0
888
4,220
1,443
0
1,618
2,412
26,192
0
W
Nu Wa
Cvlmz
Nu Wa
2,761
516
0
718
3,563
1,245
0
1,476
2,087
29,654
2,003
W
Olorun
G11111
Olorun
4,786
2,790
60
2,577
4,833
1,746
0
658
4,175
31,417
9,545
W
Achilles
Jaymooe
Achilles
2,084
671
0
4,670
6,530
2,525
0
267
6,263
0
29,346
W
3,229
1,336
0
2,380
6,280
1,816
467
181
6,099
0
37,348
L
1,766
641
0
915
5,134
1,846
0
260
4,820
0
29,036
L
1,514
657
0
1,636
5,536
3,656
0
2,366
3,102
14,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
21,052
252
Minions Killed
170
0
Camps Cleared
0
773,441
Distance Traveled
663,488
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,361
623
10
1
0
147,341
2
L
Apollo
4,114
588
49
7
0
139,664
0
L
Mulan
3,338
477
10
1
0
64,330
0
L
Baba Yaga
4,577
654
42
6
0
144,192
0
W
Nu Wa
5,276
754
55
8
0
141,162
0
W
Olorun
5,132
733
70
10
0
146,505
2
W
Achilles
4,425
632
56
8
0
182,788
0
W
Bastet
5,815
831
61
9
0
155,645
0
L
Loki
4,710
673
55
8
0
159,263
1
L
Maui
4,313
616
14
2
0
156,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role