Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
BIGLUKE3243
Bacchus
Gold IV
Level 156
God Stats
2W - 2L
1,731 SR
Queue Stats
127W - 139L
1,466 MMR
Solo
Osiris
Osiris
Gold III
lJaxx01
Osiris
Gold III
Level 147
God Stats
6W - 7L
1,683 SR
Queue Stats
146W - 143L
1,475 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
masterofdisguse
Zhong Kui
Gold I
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 130L
1,468 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,583 SR
1,482 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,584 SR
1,484 MMR
Cernunnos
Cernunnos
Bronze III
 
Cernunnos
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
LilDecca
Agni
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
Lunar0
Ne Zha
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Horus
Horus
Gold IV
RobSwatt
Horus
Gold IV
Level 149
God Stats
2W - 2L
1,684 SR
Queue Stats
185W - 178L
1,464 MMR
Solo
Cabrakan
Cabrakan
Gold IV
TheBorckster12
Cabrakan
Gold IV
Level 127
God Stats
1W - 1L
1,738 SR
Queue Stats
243W - 247L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
4 / 0 / 5
8,930
595
6,626
13,220
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
 
Chiron
15
5 / 0 / 5
8,772
585
8,344
8,146
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
BIGLUKE3243
Bacchus
13
3 / 2 / 10
8,115
541
6,746
15,134
14,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
lJaxx01
Osiris
15
5 / 1 / 2
9,148
610
10,866
13,172
10,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
masterofdisguse
Zhong Kui
15
4 / 0 / 4
8,989
599
12,922
14,679
12,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AphroditeBellonaThanatosCthulhu

VS

Bans
CharonThothKaliAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 4 / 0
6,917
461
6,275
12,390
5,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
13
3 / 5 / 0
7,442
496
7,779
10,263
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Lunar0
Ne Zha
11
0 / 5 / 1
6,454
430
7,249
15,993
7,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
RobSwatt
Horus
13
0 / 3 / 1
6,800
453
3,702
13,054
12,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
9
0 / 4 / 2
6,146
410
4,936
15,412
10,120
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
21
Kills
3
3
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
5
6.5
W
Chiron
 
Chiron
5
0
5
7.5
L
Cernunnos
 
Cernunnos
0
4
0
0
W
Bacchus
BIGLUKE3243
Bacchus
3
2
10
4
L
Agni
3
5
0
0.6
L
Ne Zha
Lunar0
Ne Zha
0
5
1
0.1
L
Horus
RobSwatt
Horus
0
3
1
0.17
L
Cabrakan
0
4
2
0.25
W
Osiris
lJaxx01
Osiris
5
1
2
6
W
Zhong Kui
masterofdisguse
Zhong Kui
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,504
Damage
29,941
64,351
Taken
67,112
46,754
Mitigated
39,466
29,351
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,626
1,893
0
3,105
13,220
6,384
182
1,105
12,115
0
85,977
W
Chiron
 
Chiron
8,344
2,568
550
3,291
8,146
3,029
214
1,181
6,965
0
63,183
L
Cernunnos
 
Cernunnos
6,275
3,151
0
3,859
12,390
5,410
49
1,682
10,708
0
59,728
W
Bacchus
BIGLUKE3243
Bacchus
6,746
977
0
3,831
15,134
14,258
11
3,615
11,519
23,647
2,237
L
Agni
7,779
699
0
1,281
10,263
3,977
0
6,532
3,731
49,615
0
L
Ne Zha
Lunar0
Ne Zha
7,249
1,396
0
2,497
15,993
7,847
0
3,752
12,241
0
52,981
L
Horus
RobSwatt
Horus
3,702
1,425
104
3,304
13,054
12,112
0
1,157
11,897
0
45,163
L
Cabrakan
4,936
888
0
2,941
15,412
10,120
0
6,335
9,077
21,221
368
W
Osiris
lJaxx01
Osiris
10,866
3,729
0
8,576
13,172
10,972
0
1,161
12,011
0
70,230
W
Zhong Kui
masterofdisguse
Zhong Kui
12,922
1,748
0
9,998
14,679
12,111
0
5,763
8,916
81,937
5,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,954
Gold Earned
33,759
487
Minions Killed
364
0
Camps Cleared
0
1,484,687
Distance Traveled
1,404,184
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,930
595
124
8
0
341,678
0
W
Chiron
8,772
585
106
7
0
281,973
1
L
Cernunnos
6,917
461
98
7
0
264,386
2
W
Bacchus
8,115
541
24
2
0
309,050
4
L
Agni
7,442
496
82
5
0
297,777
1
L
Ne Zha
6,454
430
87
6
0
317,131
1
L
Horus
6,800
453
72
5
0
259,286
4
L
Cabrakan
6,146
410
25
2
0
265,604
5
W
Osiris
9,148
610
93
6
0
274,240
0
W
Zhong Kui
8,989
599
140
9
0
277,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role