Player Matchup

Bellona
Bellona
Gold V
ElPapii
Bellona
Gold V
Level 141
God Stats
16W - 5L
1,835 SR
Queue Stats
85W - 86L
1,286 MMR
Party 1
Rama
Rama
Gold V
JeffStrongman
Rama
Gold V
Level 129
God Stats
6W - 6L
1,570 SR
Queue Stats
325W - 342L
1,230 MMR
Solo
Zeus
Zeus
Gold V
KajzerKKa
Zeus
Gold V
Level 125
God Stats
11W - 6L
1,596 SR
Queue Stats
105W - 106L
1,193 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
WonG_GuYY
Gilgamesh
Gold V
Level 155
God Stats
4W - 3L
1,580 SR
Queue Stats
38W - 40L
1,264 MMR
Solo
Thor
Thor
Silver V
bonaparte86
Thor
Silver V
Level 129
God Stats
11W - 8L
1,448 SR
Queue Stats
31W - 38L
1,146 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,606 SR
1,224 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,395 SR
1,225 MMR
Fafnir
Fafnir
Silver I
Gaymans
Fafnir
Silver I
Level 114
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 125L
1,177 MMR
Solo
Nut
Nut
Silver I
Joyful J2004
Nut
Silver I
Level 128
God Stats
45W - 47L
1,082 SR
Queue Stats
515W - 509L
1,073 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Lil Number5
Erlang Shen
Silver II
Level 88
God Stats
0W - 2L
1,120 SR
Queue Stats
86W - 102L
1,187 MMR
Solo
Charon
Charon
Silver I
Loopies
Charon
Silver I
Level 128
God Stats
4W - 7L
1,514 SR
Queue Stats
10W - 18L
1,360 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
petrospana
Zhong Kui
Gold V
Level 129
God Stats
0W - 3L
1,757 SR
Queue Stats
698W - 708L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElPapii
Bellona
15
6 / 0 / 6
8,724
623
7,005
12,156
7,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 2
8,860
633
7,086
9,093
3,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
14
3 / 3 / 7
8,756
625
11,391
7,375
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
WonG_GuYY
Gilgamesh
13
2 / 0 / 7
8,454
604
8,867
10,444
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 5
8,079
577
6,395
10,720
6,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesJanusHachimanLancelot

VS

Bans
ArachneNeithAo KuangOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gaymans
Fafnir
11
0 / 3 / 0
6,701
479
4,202
10,363
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 1
6,687
478
3,292
10,635
3,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Lil Number5
Erlang Shen
12
3 / 3 / 0
6,784
485
4,528
15,815
10,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
Loopies
Charon
12
1 / 1 / 1
6,983
499
4,175
9,669
6,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
petrospana
Zhong Kui
11
0 / 6 / 2
6,560
469
4,848
13,442
10,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
4
4
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
ElPapii
Bellona
6
0
6
9
L
Fafnir
Gaymans
Fafnir
0
3
0
0
W
2
1
2
3
L
0
4
1
0.13
W
Zeus
3
3
7
2.17
L
Erlang Shen
Lil Number5
Erlang Shen
3
3
0
1
L
Charon
Loopies
Charon
1
1
1
1.5
W
Gilgamesh
WonG_GuYY
Gilgamesh
2
0
7
5.5
W
4
0
5
6.5
L
Zhong Kui
petrospana
Zhong Kui
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,744
Damage
21,045
49,788
Taken
59,924
26,619
Mitigated
40,225
17,878
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ElPapii
Bellona
7,005
1,870
0
4,019
12,156
7,712
909
1,670
10,486
0
62,392
L
Fafnir
Gaymans
Fafnir
4,202
1,229
0
2,278
10,363
8,559
0
607
9,708
36,869
0
W
7,086
4,293
0
5,876
9,093
3,682
1,021
640
8,453
0
79,272
L
3,292
1,722
0
3,026
10,635
3,939
153
0
10,635
0
50,337
W
Zeus
11,391
1,765
0
1,777
7,375
2,850
368
3,470
3,905
55,882
890
L
Erlang Shen
Lil Number5
Erlang Shen
4,528
2,326
0
3,565
15,815
10,340
0
1,911
13,684
0
56,637
L
Charon
Loopies
Charon
4,175
860
0
2,058
9,669
6,976
0
2,918
6,471
31,451
0
W
Gilgamesh
WonG_GuYY
Gilgamesh
8,867
3,107
0
5,074
10,444
5,420
322
3,881
6,211
0
52,592
W
6,395
1,105
0
1,132
10,720
6,955
0
3,232
7,400
0
34,800
L
Zhong Kui
petrospana
Zhong Kui
4,848
172
0
2,701
13,442
10,411
0
4,710
8,184
42,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,873
Gold Earned
33,715
448
Minions Killed
344
0
Camps Cleared
0
1,433,125
Distance Traveled
1,310,568
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,724
623
84
6
0
330,500
2
L
Fafnir
6,701
479
61
4
0
233,382
4
W
Rama
8,860
633
132
9
0
263,130
1
L
Nut
6,687
478
79
6
0
258,341
1
W
Zeus
8,756
625
108
8
0
262,887
5
L
Erlang Shen
6,784
485
84
6
0
306,849
0
L
Charon
6,983
499
51
4
0
287,827
5
W
Gilgamesh
8,454
604
88
6
0
260,971
0
W
Thor
8,079
577
36
3
0
315,637
2
L
Zhong Kui
6,560
469
69
5
0
224,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role