Player Matchup

Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Budas_4i20
Cthulhu
Level 59
God Stats
0W - 1L
1,249 SR
Queue Stats
6W - 9L
1,208 Elo+
Party 2
Izanami
Izanami
Carmo_2018
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,208 Elo+
Party 2
Team Averages
Level 83
1,416 SR
1,305 Elo+

VS

Team Averages
Level 59
1,498 SR
1,574 Elo+
Discordia
Discordia
Shastas2
Discordia
Level 22
God Stats
12W - 4L
1,714 SR
Queue Stats
19W - 8L
1,621 Elo+
Party 1
Anhur
Anhur
Vortix
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
gabriel1D
Fenrir
Level 137
God Stats
1W - 0L
1,281 SR
Queue Stats
34W - 19L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
4 / 8 / 3
9,437
726
5,792
14,896
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Budas_4i20
Cthulhu
14
2 / 4 / 3
8,912
686
10,023
15,992
14,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Carmo_2018
Izanami
13
1 / 6 / 4
8,340
642
4,273
10,627
3,934
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Shastas2
Discordia
16
4 / 3 / 12
9,950
765
9,441
6,938
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Vortix
Anhur
16
5 / 2 / 10
10,619
817
13,446
10,769
5,378
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
gabriel1D
Fenrir
17
9 / 2 / 9
11,136
857
14,643
15,668
13,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
18
18
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
8
3
0.69
L
Cthulhu
Budas_4i20
Cthulhu
2
4
3
0.88
L
Izanami
Carmo_2018
Izanami
1
6
4
0.5
W
Discordia
Shastas2
Discordia
4
3
12
3.33
W
Anhur
Vortix
Anhur
5
2
10
5
W
Fenrir
gabriel1D
Fenrir
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,088
Damage
37,530
41,515
Taken
33,375
24,129
Mitigated
22,329
2,254
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,792
2,630
0
1,061
14,896
5,419
408
3,058
11,388
27,771
2,101
L
Cthulhu
Budas_4i20
Cthulhu
10,023
829
225
365
15,992
14,776
50
4,561
11,124
23,082
2,680
L
Izanami
Carmo_2018
Izanami
4,273
2,371
93
510
10,627
3,934
569
1,801
8,426
0
23,599
W
Discordia
Shastas2
Discordia
9,441
1,011
0
451
6,938
3,011
274
4,038
2,900
39,248
235
W
Anhur
Vortix
Anhur
13,446
7,236
0
2,843
10,769
5,378
2,384
5,659
5,110
0
53,064
W
Fenrir
gabriel1D
Fenrir
14,643
4,637
0
4,201
15,668
13,940
98
4,357
11,311
0
33,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,689
Gold Earned
31,705
122
Minions Killed
159
0
Camps Cleared
0
628,979
Distance Traveled
653,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,437
726
54
4
0
194,376
0
L
Cthulhu
8,912
686
32
2
0
241,128
0
L
Izanami
8,340
642
36
3
0
193,475
0
W
Discordia
9,950
765
53
4
0
207,269
0
W
Anhur
10,619
817
85
7
0
206,970
0
W
Fenrir
11,136
857
21
2
0
239,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role