Player Matchup

Apollo
Apollo
 
Apollo
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DrDenzel-
Erlang Shen
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,521 Elo+
Solo
Ares
Ares
ScruffyBlack
Ares
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 260L
1,437 Elo+
Party 1
Raijin
Raijin
Shadow beast894
Raijin
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,413 Elo+
Party 1
Atlas
Atlas
karussocse
Atlas
Level 80
God Stats
0W - 3L
1,168 SR
Queue Stats
354W - 335L
1,405 Elo+
Solo
Team Averages
Level 130
1,434 SR
1,455 Elo+

VS

Team Averages
Level 117
1,406 SR
1,481 Elo+
Cu Chulainn
Cu Chulainn
DDT9-_-MostHated
Cu Chulainn
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 146L
1,516 Elo+
Party 2
Tyr
Tyr
PervyxSage--
Tyr
Level 102
God Stats
5W - 2L
1,594 SR
Queue Stats
168W - 174L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
Revan0616
Jormungandr
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
255W - 255L
1,453 Elo+
Party 3
Raijin
Raijin
ZSN-_-PAIN
Raijin
Level 103
God Stats
4W - 1L
1,235 SR
Queue Stats
153W - 142L
1,480 Elo+
Party 2
Sobek
Sobek
spaznebula
Sobek
Level 148
God Stats
4W - 7L
1,203 SR
Queue Stats
288W - 281L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
2
0 / 3 / 2
3,642
260
0
2,313
598
Erlang Shen
DrDenzel-
Erlang Shen
6
0 / 2 / 2
6,623
473
0
2,609
946
19
6 / 4 / 6
10,253
732
12,843
17,479
24,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 4 / 3
13,212
944
17,531
12,340
8,028
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
6
0 / 1 / 2
6,692
478
0
1,410
597

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DDT9-_-MostHated
Cu Chulainn
17
4 / 5 / 5
10,766
769
5,778
12,270
6,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 2 / 6
10,882
777
3,836
13,002
13,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Revan0616
Jormungandr
15
1 / 4 / 2
9,801
700
7,923
13,834
9,470
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
ZSN-_-PAIN
Raijin
17
3 / 3 / 9
11,027
788
9,654
8,994
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
17
3 / 5 / 4
10,857
776
6,385
13,977
14,081
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
15
Kills
14
14
Deaths
19
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
2
0.33
W
Cu Chulainn
DDT9-_-MostHated
Cu Chulainn
4
5
5
1.3
L
Erlang Shen
DrDenzel-
Erlang Shen
0
2
2
0.5
W
3
2
6
3
W
Jormungandr
Revan0616
Jormungandr
1
4
2
0.5
L
6
4
6
2.25
L
9
4
3
2.63
W
Raijin
ZSN-_-PAIN
Raijin
3
3
9
2.5
L
Atlas
0
1
2
1
W
Sobek
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,374
Damage
33,576
36,151
Taken
62,077
34,611
Mitigated
48,018
6,160
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
0
0
0
0
2,313
598
0
1,481
832
0
0
W
Cu Chulainn
DDT9-_-MostHated
Cu Chulainn
5,778
2,276
170
1,132
12,270
6,535
1,688
4,201
5,942
0
12,100
L
Erlang Shen
DrDenzel-
Erlang Shen
0
0
0
0
2,609
946
0
1,543
1,010
0
0
W
3,836
1,195
1,152
2,232
13,002
13,855
1,902
6,789
5,679
0
10,379
W
Jormungandr
Revan0616
Jormungandr
7,923
2,702
320
2,643
13,834
9,470
544
8,302
5,532
27,218
1,222
L
12,843
1,301
652
3,052
17,479
24,442
0
10,821
6,214
15,574
91
L
17,531
3,014
290
2,166
12,340
8,028
0
7,893
4,312
56,382
0
W
Raijin
ZSN-_-PAIN
Raijin
9,654
1,045
2,505
1,995
8,994
4,077
2,431
4,056
4,938
28,968
669
L
Atlas
0
0
0
0
1,410
597
0
550
860
0
0
W
Sobek
6,385
1,065
369
1,783
13,977
14,081
249
6,935
7,042
12,345
3,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,422
Gold Earned
53,333
102
Minions Killed
142
0
Camps Cleared
0
427,198
Distance Traveled
988,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,642
260
0
0
0
348
0
W
Cu Chulainn
10,766
769
17
1
0
190,615
0
L
Erlang Shen
6,623
473
0
0
0
0
0
W
Tyr
10,882
777
22
2
0
215,964
0
W
Jormungandr
9,801
700
35
3
0
219,718
0
L
Ares
10,253
732
2
0
0
223,637
0
L
Raijin
13,212
944
100
7
0
203,213
0
W
Raijin
11,027
788
43
3
0
203,307
0
L
Atlas
6,692
478
0
0
0
0
0
W
Sobek
10,857
776
25
2
0
158,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role