Player Matchup

Vulcan
Vulcan
DOCTORBOCTOR
Vulcan
Level 121
God Stats
1W - 1L
1,309 SR
Queue Stats
8W - 14L
1,315 Elo+
Party 2
Ymir
Ymir
Loose Buns8171
Ymir
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
185W - 204L
1,453 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NotAG2306
Kumbhakarna
Level 66
God Stats
2W - 0L
1,720 SR
Queue Stats
16W - 18L
1,717 Elo+
Party 2
Chang'e
Chang'e
UnWantedPuppy123
Chang'e
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 52L
1,511 Elo+
Solo
Serqet
Serqet
nriddy
Serqet
Level 149
God Stats
2W - 2L
1,233 SR
Queue Stats
233W - 221L
1,501 Elo+
Solo
Team Averages
Level 109
1,452 SR
1,500 Elo+

VS

Team Averages
Level 98
1,401 SR
1,399 Elo+
Terra
Terra
CanadianSnoman
Terra
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 87L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
Da7kRose99
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,046 Elo+
Party 1
Achilles
Achilles
GrantedHEAT
Achilles
Level 143
God Stats
4W - 5L
1,197 SR
Queue Stats
216W - 209L
1,515 Elo+
Solo
Poseidon
Poseidon
Mr J5807
Poseidon
Level 145
God Stats
0W - 5L
1,307 SR
Queue Stats
273W - 278L
1,510 Elo+
Solo
Mulan
Mulan
claubulosao
Mulan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 93L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
4 / 1 / 15
10,335
861
30,429
7,872
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 5 / 13
9,871
823
13,487
21,968
22,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
NotAG2306
Kumbhakarna
16
4 / 2 / 12
10,216
851
5,966
16,628
15,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
5 / 2 / 12
10,005
834
11,972
13,313
7,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
nriddy
Serqet
15
2 / 1 / 11
8,952
746
5,770
7,284
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 8
8,190
683
5,360
15,282
10,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Da7kRose99
Cthulhu
14
0 / 5 / 5
7,712
643
4,838
15,504
10,574
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
GrantedHEAT
Achilles
17
6 / 5 / 4
9,276
773
14,777
14,668
9,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
Mr J5807
Poseidon
15
3 / 5 / 5
8,443
704
13,299
14,218
7,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 4 / 6
7,234
603
8,275
12,193
7,566
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
22
Kills
10
11
Deaths
22
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
W
Vulcan
4
1
15
11.5
L
Cthulhu
Da7kRose99
Cthulhu
0
5
5
0.5
L
Achilles
GrantedHEAT
Achilles
6
5
4
1.6
W
7
5
13
2.7
L
Poseidon
Mr J5807
Poseidon
3
5
5
1.1
W
Kumbhakarna
NotAG2306
Kumbhakarna
4
2
12
5
W
5
2
12
5.5
L
1
4
6
1
W
Serqet
nriddy
Serqet
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,624
Damage
46,549
67,065
Taken
71,865
54,853
Mitigated
45,280
23,134
Healing
21,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,360
1,338
5,562
4,298
15,282
10,168
0
13,018
2,264
9,216
0
W
Vulcan
30,429
14,455
0
720
7,872
4,379
338
2,942
4,930
55,823
0
L
Cthulhu
Da7kRose99
Cthulhu
4,838
114
157
323
15,504
10,574
0
13,478
2,026
16,712
0
L
Achilles
GrantedHEAT
Achilles
14,777
2,676
1,443
1,818
14,668
9,230
0
12,019
2,530
0
28,693
W
13,487
1,915
958
3,942
21,968
22,774
198
8,177
13,791
23,668
943
L
Poseidon
Mr J5807
Poseidon
13,299
3,567
1,592
4,789
14,218
7,742
0
12,602
1,400
35,317
1,603
W
Kumbhakarna
NotAG2306
Kumbhakarna
5,966
408
2,361
2,934
16,628
15,872
130
6,845
9,783
9,449
0
W
11,972
1,944
6,012
4,680
13,313
7,108
316
3,151
10,162
22,772
572
L
8,275
1,224
836
1,033
12,193
7,566
0
9,723
2,470
1,399
9,119
W
Serqet
nriddy
Serqet
5,770
808
1,171
356
7,284
4,720
612
3,197
4,087
0
13,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,379
Gold Earned
40,855
141
Minions Killed
122
0
Camps Cleared
0
1,117,703
Distance Traveled
990,962
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,190
683
10
1
0
219,649
0
W
Vulcan
10,335
861
59
5
0
270,427
0
L
Cthulhu
7,712
643
37
3
0
198,722
1
L
Achilles
9,276
773
23
2
0
209,062
0
W
Ymir
9,871
823
24
2
0
185,286
0
L
Poseidon
8,443
704
47
4
0
173,306
0
W
Kumbhakarna
10,216
851
10
1
0
238,510
0
W
Chang'e
10,005
834
26
2
0
213,937
0
L
Mulan
7,234
603
5
0
0
190,223
0
W
Serqet
8,952
746
22
2
0
209,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role