Player Matchup

Sun Wukong
Sun Wukong
Blazelwood209
Sun Wukong
Level 131
God Stats
2W - 2L
1,771 SR
Queue Stats
295W - 289L
1,515 Elo+
Solo
Agni
Agni
CzmeBallin
Agni
Level 64
God Stats
16W - 14L
1,494 SR
Queue Stats
200W - 205L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
DevinSleezly
Ao Kuang
Level 126
God Stats
5W - 6L
1,505 SR
Queue Stats
204W - 219L
1,563 Elo+
Party 1
Sobek
Sobek
DominosTatorTots
Sobek
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,675 Elo+
Party 1
Charybdis
Charybdis
IICRAKII1
Charybdis
Level 145
God Stats
24W - 23L
1,456 SR
Queue Stats
453W - 464L
1,464 Elo+
Solo
Team Averages
Level 96
1,545 SR
1,543 Elo+

VS

Team Averages
Level 135
1,530 SR
1,477 Elo+
Jormungandr
Jormungandr
AZombie8200
Jormungandr
Level 127
God Stats
8W - 12L
1,443 SR
Queue Stats
77W - 86L
1,482 Elo+
Solo
Poseidon
Poseidon
Angel_SlayerSena
Poseidon
Level 119
God Stats
2W - 6L
1,511 SR
Queue Stats
291W - 265L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
FriskyBurglar
Zhong Kui
Level 147
God Stats
12W - 12L
1,595 SR
Queue Stats
162W - 160L
1,434 Elo+
Solo
Odin
Odin
OGiPOPPIE
Odin
Level 155
God Stats
186W - 159L
1,600 SR
Queue Stats
255W - 223L
1,559 Elo+
Solo
Neith
Neith
Stan759
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blazelwood209
Sun Wukong
16
3 / 2 / 1
9,881
618
7,059
13,834
9,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 1
8,130
508
6,891
8,263
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
DevinSleezly
Ao Kuang
16
7 / 0 / 3
9,433
590
16,232
15,453
7,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 1 / 5
7,636
477
5,317
11,475
10,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
IICRAKII1
Charybdis
13
0 / 2 / 2
7,785
487
4,310
10,635
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AZombie8200
Jormungandr
11
1 / 3 / 2
7,112
445
9,975
18,593
18,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 2
8,343
521
6,795
10,302
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
FriskyBurglar
Zhong Kui
5
0 / 3 / 0
5,303
331
1,939
3,646
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
15
3 / 0 / 0
7,840
490
5,835
10,818
11,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Stan759
Neith
12
2 / 4 / 1
6,916
432
6,837
12,127
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
8
9
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AZombie8200
Jormungandr
1
3
2
0.67
L
2
2
2
1.5
W
Sun Wukong
Blazelwood209
Sun Wukong
3
2
1
1.75
W
2
4
1
0.63
W
Ao Kuang
DevinSleezly
Ao Kuang
7
0
3
8.5
W
0
1
5
2.5
L
Zhong Kui
FriskyBurglar
Zhong Kui
0
3
0
0
W
Charybdis
IICRAKII1
Charybdis
0
2
2
0.5
L
Odin
3
0
0
3
L
Neith
Stan759
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,809
Damage
31,381
59,660
Taken
55,486
34,122
Mitigated
41,560
25,809
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AZombie8200
Jormungandr
9,975
2,837
17
2,874
18,593
18,458
243
10,985
7,608
38,166
2,140
L
6,795
608
0
2,534
10,302
4,322
0
7,126
3,176
62,566
1,354
W
Sun Wukong
Blazelwood209
Sun Wukong
7,059
1,550
0
5,279
13,834
9,348
433
1,861
11,973
0
83,970
W
6,891
334
0
416
8,263
3,058
0
3,856
3,869
50,438
2,494
W
Ao Kuang
DevinSleezly
Ao Kuang
16,232
4,564
0
11,182
15,453
7,119
0
4,073
11,220
87,917
2,550
W
5,317
391
0
3,813
11,475
10,639
0
3,828
7,511
22,001
1,586
L
Zhong Kui
FriskyBurglar
Zhong Kui
1,939
638
0
649
3,646
2,109
0
495
3,151
11,382
269
W
Charybdis
IICRAKII1
Charybdis
4,310
2,199
0
5,119
10,635
3,958
1,471
3,770
6,865
0
59,909
L
Odin
5,835
2,030
0
3,788
10,818
11,672
0
2,712
8,106
0
58,154
L
Neith
Stan759
Neith
6,837
2,653
0
3,356
12,127
4,999
322
6,679
5,448
0
47,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,865
Gold Earned
35,514
493
Minions Killed
361
0
Camps Cleared
0
1,481,231
Distance Traveled
1,275,813
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,112
445
54
3
0
284,685
0
L
Poseidon
8,343
521
132
8
0
311,064
0
W
Sun Wukong
9,881
618
145
9
0
295,555
0
W
Agni
8,130
508
87
5
0
287,482
0
W
Ao Kuang
9,433
590
129
8
0
334,377
0
W
Sobek
7,636
477
30
2
0
320,745
7
L
Zhong Kui
5,303
331
23
1
0
70,886
0
W
Charybdis
7,785
487
102
6
0
243,072
0
L
Odin
7,840
490
89
6
0
318,588
4
L
Neith
6,916
432
63
4
0
290,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role