Player Matchup

Apollo
Apollo
BartBimpson
Apollo
Level 128
God Stats
0W - 3L
1,635 SR
Queue Stats
158W - 154L
1,517 Elo+
Solo
Ymir
Ymir
Dracolich16
Ymir
Level 105
God Stats
26W - 22L
1,517 SR
Queue Stats
370W - 328L
1,521 Elo+
Party 1
King Arthur
King Arthur
Heliumdarck
King Arthur
Level 183
God Stats
30W - 27L
1,592 SR
Queue Stats
396W - 370L
1,532 Elo+
Solo
Pele
Pele
NACHO_CAMACHO-_-
Pele
Level 145
God Stats
7W - 8L
1,614 SR
Queue Stats
122W - 102L
1,581 Elo+
Solo
Athena
Athena
shashbear
Athena
Level 80
God Stats
2W - 5L
1,467 SR
Queue Stats
309W - 283L
1,527 Elo+
Party 1
Team Averages
Level 128
1,565 SR
1,536 Elo+

VS

Team Averages
Level 94
1,422 SR
1,489 Elo+
Thor
Thor
DRAGONonesupreM
Thor
Level 43
God Stats
1W - 2L
1,183 SR
Queue Stats
17W - 26L
1,330 Elo+
Party 2
Poseidon
Poseidon
DazerSkyesSixx
Poseidon
Level 184
God Stats
12W - 8L
1,560 SR
Queue Stats
111W - 84L
1,646 Elo+
Party 2
Sylvanus
Sylvanus
Hungwy
Sylvanus
Level 138
God Stats
6W - 11L
1,381 SR
Queue Stats
345W - 369L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
NoSupportPlease
Sun Wukong
Level 35
God Stats
93W - 91L
1,449 SR
Queue Stats
127W - 134L
1,436 Elo+
Solo
Medusa
Medusa
edfear10
Medusa
Level 69
God Stats
3W - 2L
1,536 SR
Queue Stats
112W - 84L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 2 / 0
4,865
487
2,472
7,369
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 0
4,813
481
3,512
10,418
7,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Heliumdarck
King Arthur
10
0 / 5 / 0
5,423
542
3,064
11,389
5,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
5,614
561
5,912
9,720
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
shashbear
Athena
9
0 / 3 / 0
4,666
467
4,194
8,974
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
5,938
594
3,642
7,597
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
12
3 / 0 / 5
6,742
674
8,822
8,485
3,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Hungwy
Sylvanus
10
2 / 0 / 9
6,435
644
6,201
7,647
5,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
NoSupportPlease
Sun Wukong
13
5 / 0 / 0
8,224
822
5,570
7,505
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Medusa
edfear10
Medusa
11
3 / 0 / 5
6,489
649
7,486
5,317
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
17
17
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
2
0
0
W
4
1
3
5.5
W
Poseidon
3
0
5
5.5
L
0
4
0
0
L
King Arthur
Heliumdarck
King Arthur
0
5
0
0
W
Sylvanus
Hungwy
Sylvanus
2
0
9
6.5
L
1
3
0
0.33
W
Sun Wukong
NoSupportPlease
Sun Wukong
5
0
0
5
W
Medusa
edfear10
Medusa
3
0
5
5.5
L
Athena
shashbear
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,154
Damage
31,721
47,870
Taken
36,551
24,026
Mitigated
18,197
12,769
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,472
1,434
0
3,041
7,369
2,597
0
1,485
5,884
0
29,446
W
3,642
1,016
0
1,090
7,597
3,512
0
1,011
6,586
0
31,044
W
Poseidon
8,822
2,089
0
4,621
8,485
3,011
43
1,765
6,720
62,913
2,287
L
3,512
391
0
2,592
10,418
7,913
0
3,987
6,431
18,554
0
L
King Arthur
Heliumdarck
King Arthur
3,064
885
0
1,446
11,389
5,334
0
0
11,389
0
43,492
W
Sylvanus
Hungwy
Sylvanus
6,201
2,200
2,162
2,919
7,647
5,174
52
2,982
4,665
22,706
2,556
L
5,912
1,554
0
3,023
9,720
3,811
0
5,500
4,220
0
47,287
W
Sun Wukong
NoSupportPlease
Sun Wukong
5,570
2,065
0
3,422
7,505
4,080
0
0
7,505
0
64,221
W
Medusa
edfear10
Medusa
7,486
3,606
0
1,252
5,317
2,420
600
1,948
3,369
0
47,551
L
Athena
shashbear
Athena
4,194
866
0
2,667
8,974
4,371
0
3,868
5,106
26,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,381
Gold Earned
33,828
284
Minions Killed
363
0
Camps Cleared
0
1,046,632
Distance Traveled
988,620
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,865
487
57
6
0
200,390
2
W
Thor
5,938
594
44
4
0
232,587
0
W
Poseidon
6,742
674
96
10
0
219,272
1
L
Ymir
4,813
481
29
3
0
205,255
1
L
King Arthur
5,423
542
76
8
0
186,503
1
W
Sylvanus
6,435
644
44
4
0
180,091
0
L
Pele
5,614
561
83
8
0
208,972
2
W
Sun Wukong
8,224
822
110
11
0
171,389
0
W
Medusa
6,489
649
69
7
0
185,281
2
L
Athena
4,666
467
39
4
0
245,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role