Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
IgotYaNose
Sylvanus
Level 30
God Stats
4W - 4L
1,601 SR
Queue Stats
22W - 25L
1,534 Elo+
Party 1
Poseidon
Poseidon
Malefica_Dea
Poseidon
Level 86
God Stats
7W - 14L
1,467 SR
Queue Stats
71W - 65L
1,492 Elo+
Party 1
Neith
Neith
alfredo007-freds
Neith
Level 55
God Stats
13W - 8L
1,741 SR
Queue Stats
50W - 46L
1,510 Elo+
Solo
Team Averages
Level 72
1,562 SR
1,507 Elo+

VS

Team Averages
Level 108
1,401 SR
1,426 Elo+
Ra
Ra
AxellHoll
Ra
Level 47
God Stats
10W - 20L
1,352 SR
Queue Stats
65W - 89L
1,346 Elo+
Solo
Rama
Rama
CaptainChilly
Rama
Level 156
God Stats
1W - 2L
1,210 SR
Queue Stats
124W - 127L
1,474 Elo+
Solo
Kali
Kali
GreenCone112399
Kali
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 105L
1,447 Elo+
Solo
Bellona
Bellona
prisoner865806
Bellona
Level 103
God Stats
23W - 18L
1,494 SR
Queue Stats
71W - 80L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
wicked8246
Erlang Shen
Level 148
God Stats
6W - 6L
1,447 SR
Queue Stats
194W - 177L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
2 / 4 / 0
5,735
478
3,054
7,635
4,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
 
Nemesis
9
0 / 2 / 2
5,150
429
4,947
10,832
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
IgotYaNose
Sylvanus
8
1 / 1 / 0
5,634
470
4,095
9,302
5,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Malefica_Dea
Poseidon
11
0 / 2 / 0
5,695
475
2,492
4,947
1,674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 1
5,551
463
5,506
6,347
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,782
649
3,125
4,850
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
6,200
517
7,095
6,751
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
3 / 0 / 1
6,666
556
4,616
10,344
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 1 / 0
5,158
430
3,737
8,895
8,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
wicked8246
Erlang Shen
13
3 / 2 / 1
7,647
637
6,244
12,085
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
10
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
4
0
0.5
L
Nemesis
 
Nemesis
0
2
2
0.5
W
2
0
1
2.5
W
1
1
2
2
W
3
0
1
3.5
L
Sylvanus
IgotYaNose
Sylvanus
1
1
0
1
L
Poseidon
Malefica_Dea
Poseidon
0
2
0
0
L
1
1
1
1.5
W
0
1
0
0
W
Erlang Shen
wicked8246
Erlang Shen
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,094
Damage
24,817
39,063
Taken
42,925
19,211
Mitigated
24,375
9,275
Healing
18,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,054
1,154
0
999
7,635
4,628
0
0
7,635
26,223
1,944
L
Nemesis
 
Nemesis
4,947
1,378
0
987
10,832
4,701
0
817
9,859
0
34,675
W
3,125
522
324
2,747
4,850
2,029
524
2,444
2,406
54,622
1,220
W
7,095
6,024
0
2,557
6,751
2,345
549
1,487
5,264
0
47,716
W
4,616
2,178
0
3,219
10,344
4,740
0
630
9,714
0
52,405
L
Sylvanus
IgotYaNose
Sylvanus
4,095
1,505
1,760
2,866
9,302
5,976
0
0
9,029
16,279
0
L
Poseidon
Malefica_Dea
Poseidon
2,492
240
10
1,154
4,947
1,674
0
2,269
2,678
37,790
0
L
5,506
2,103
0
1,499
6,347
2,232
108
0
6,060
0
37,530
W
3,737
596
0
1,926
8,895
8,235
149
2,127
6,768
0
22,766
W
Erlang Shen
wicked8246
Erlang Shen
6,244
3,997
0
7,784
12,085
7,026
616
2,810
9,275
0
54,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,765
Gold Earned
33,453
242
Minions Killed
379
0
Camps Cleared
0
1,057,677
Distance Traveled
1,133,940
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,735
478
46
4
0
159,759
0
L
Nemesis
5,150
429
49
4
0
264,921
0
W
Ra
7,782
649
112
9
0
205,072
3
W
Rama
6,200
517
85
7
0
203,899
0
W
Kali
6,666
556
77
6
0
276,736
0
L
Sylvanus
5,634
470
19
2
0
213,912
1
L
Poseidon
5,695
475
65
5
0
212,676
0
L
Neith
5,551
463
63
5
0
206,409
0
W
Bellona
5,158
430
20
2
0
262,899
5
W
Erlang Shen
7,647
637
85
7
0
185,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role