Player Matchup

Danzaburou
Danzaburou
AZombie8200
Danzaburou
Level 127
God Stats
2W - 1L
1,525 SR
Queue Stats
77W - 86L
1,472 Elo+
Solo
Persephone
Persephone
AlexDG1
Persephone
Level 124
God Stats
56W - 67L
1,456 SR
Queue Stats
463W - 490L
1,541 Elo+
Party 1
Surtr
Surtr
Cart The Kid
Surtr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Arachne
Arachne
IVlike6
Arachne
Level 140
God Stats
13W - 11L
1,661 SR
Queue Stats
544W - 572L
1,544 Elo+
Party 1
Kuzenbo
Kuzenbo
beebo420sBoy
Kuzenbo
Level 86
God Stats
1W - 0L
1,761 SR
Queue Stats
37W - 29L
1,576 Elo+
Solo
Team Averages
Level 115
1,581 SR
1,527 Elo+

VS

Team Averages
Level 147
1,497 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Exotic_Origin_
Bakasura
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
247W - 226L
1,386 Elo+
Solo
Rama
Rama
Justin VoNn
Rama
Level 157
God Stats
1W - 1L
1,554 SR
Queue Stats
38W - 49L
1,501 Elo+
Party 2
Bacchus
Bacchus
ProAgentStrange
Bacchus
Level 148
God Stats
2W - 7L
1,271 SR
Queue Stats
150W - 153L
1,517 Elo+
Solo
Ganesha
Ganesha
RegiusD
Ganesha
Level 156
God Stats
2W - 3L
1,661 SR
Queue Stats
335W - 329L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AZombie8200
Danzaburou
10
2 / 2 / 0
6,033
603
6,039
7,287
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
AlexDG1
Persephone
11
0 / 0 / 2
6,454
645
3,968
4,119
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 3
6,582
658
6,683
8,798
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
IVlike6
Arachne
11
5 / 1 / 2
6,317
632
5,761
8,499
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
beebo420sBoy
Kuzenbo
8
0 / 0 / 3
5,162
516
3,117
7,119
6,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 1
5,658
566
3,178
4,818
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
6
0 / 3 / 0
4,298
430
1,533
6,887
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 0
5,287
529
5,661
5,853
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 5 / 0
6,009
601
6,672
8,838
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
RegiusD
Ganesha
9
0 / 3 / 2
5,328
533
2,417
11,425
7,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
3
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Danzaburou
AZombie8200
Danzaburou
2
2
0
1
W
Persephone
AlexDG1
Persephone
0
0
2
1
W
5
0
3
6.5
L
Bakasura
0
3
0
0
W
Arachne
IVlike6
Arachne
5
1
2
6
L
2
2
0
1
L
1
5
0
0.2
L
Ganesha
RegiusD
Ganesha
0
3
2
0.33
W
Kuzenbo
beebo420sBoy
Kuzenbo
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,568
Damage
19,461
35,822
Taken
37,821
18,885
Mitigated
20,347
10,522
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,178
1,641
0
478
4,818
1,579
0
2,790
1,984
37,079
0
W
Danzaburou
AZombie8200
Danzaburou
6,039
3,332
146
1,059
7,287
2,643
0
1,111
6,176
0
45,868
W
Persephone
AlexDG1
Persephone
3,968
256
0
1,585
4,119
1,436
0
2,240
1,839
52,929
1,625
W
6,683
2,893
0
2,620
8,798
4,711
0
4,973
3,212
806
34,735
L
Bakasura
1,533
1,298
0
1,202
6,887
2,836
0
40
6,847
0
15,457
W
Arachne
IVlike6
Arachne
5,761
4,328
0
3,896
8,499
3,965
0
1,952
6,158
0
33,569
L
5,661
4,414
0
1,411
5,853
1,979
0
1,624
4,185
0
34,140
L
6,672
820
0
662
8,838
5,998
0
1,347
6,976
30,397
2,626
L
Ganesha
RegiusD
Ganesha
2,417
500
0
2,877
11,425
7,955
0
1,640
9,785
16,653
0
W
Kuzenbo
beebo420sBoy
Kuzenbo
3,117
1,513
0
1,216
7,119
6,130
0
944
6,134
13,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
26,580
300
Minions Killed
264
0
Camps Cleared
0
1,046,433
Distance Traveled
941,491
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,658
566
75
8
0
213,091
0
W
Danzaburou
6,033
603
83
8
0
185,959
0
W
Persephone
6,454
645
85
9
0
201,360
0
W
Surtr
6,582
658
55
6
0
195,170
0
L
Bakasura
4,298
430
39
4
0
144,626
0
W
Arachne
6,317
632
63
6
0
247,624
0
L
Rama
5,287
529
82
8
0
181,039
0
L
Bacchus
6,009
601
66
7
0
185,675
0
L
Ganesha
5,328
533
2
0
0
217,060
5
W
Kuzenbo
5,162
516
14
1
0
216,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role