Player Matchup

Terra
Terra
Gold V
BiPolarAsians
Terra
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,659 MMR
Solo
He Bo
He Bo
Gold I
Galtheboss1699
He Bo
Gold I
Level 140
God Stats
2W - 5L
1,419 SR
Queue Stats
147W - 151L
1,660 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Intxnse
Heimdallr
Platinum IV
Level 172
God Stats
4W - 3L
1,637 SR
Queue Stats
150W - 139L
1,661 MMR
Solo
Thor
Thor
Platinum IV
XiJinping3
Thor
Platinum IV
Level 172
God Stats
4W - 8L
1,411 SR
Queue Stats
129W - 127L
1,666 MMR
Solo
Osiris
Osiris
Gold I
Zotboss
Osiris
Gold I
Level 158
God Stats
4W - 4L
1,685 SR
Queue Stats
184W - 190L
1,665 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 160
1,530 SR
1,662 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,628 SR
1,665 MMR
Thanatos
Thanatos
Gold II
AcedoggSuper
Thanatos
Gold II
Level 232
God Stats
1W - 0L
1,756 SR
Queue Stats
92W - 85L
1,582 MMR
Party 1
Scylla
Scylla
Gold I
Ferg Blessed
Scylla
Gold I
Level 105
God Stats
48W - 50L
1,572 SR
Queue Stats
196W - 204L
1,657 MMR
Solo
Hou Yi
Hou Yi
Gold II
NefariousPulsar
Hou Yi
Gold II
Level 127
God Stats
2W - 2L
1,573 SR
Queue Stats
50W - 48L
1,649 MMR
Solo
Athena
Athena
Gold III
TheFerbyus
Athena
Gold III
Level 128
God Stats
2W - 1L
1,588 SR
Queue Stats
63W - 55L
1,642 MMR
Solo
Jormungandr
Jormungandr
Platinum II
barringer27
Jormungandr
Platinum II
Level 156
God Stats
11W - 8L
1,651 SR
Queue Stats
82W - 68L
1,795 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
8,323
490
6,848
17,812
8,642
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
3 / 1 / 3
9,566
563
8,623
10,456
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Intxnse
Heimdallr
17
3 / 2 / 2
9,601
565
12,816
14,331
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 2
7,693
453
2,934
8,376
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Zotboss
Osiris
15
1 / 3 / 0
9,359
551
13,461
20,762
17,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BacchusZeusOdinKing ArthurThoth

VS

Bans
NutKuzenboIshtarAnhurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AcedoggSuper
Thanatos
15
3 / 2 / 5
9,311
548
8,142
15,053
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
17
2 / 2 / 2
10,114
595
7,087
6,805
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 2 / 1
9,663
568
10,596
14,528
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
TheFerbyus
Athena
14
3 / 2 / 4
9,124
537
7,087
17,350
14,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
barringer27
Jormungandr
16
0 / 2 / 2
10,277
605
11,863
16,597
16,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
10
Kills
11
11
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AcedoggSuper
Thanatos
3
2
5
2.75
L
1
4
4
0.75
W
Scylla
2
2
2
1.5
L
3
1
3
4.5
L
Heimdallr
Intxnse
Heimdallr
3
2
2
2
W
3
2
1
1.75
W
Athena
TheFerbyus
Athena
3
2
4
2.5
L
2
1
2
3
L
Osiris
Zotboss
Osiris
1
3
0
0.33
W
Jormungandr
barringer27
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,682
Damage
44,775
71,737
Taken
70,333
38,825
Mitigated
47,091
25,117
Healing
25,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AcedoggSuper
Thanatos
8,142
2,018
0
11,614
15,053
7,265
60
3,696
11,083
0
82,051
L
6,848
666
2,180
2,210
17,812
8,642
0
4,904
12,660
26,701
2,148
W
Scylla
7,087
591
0
840
6,805
2,491
704
2,541
3,876
75,073
1,015
L
8,623
287
0
1,267
10,456
3,673
0
3,208
6,970
82,622
725
L
Heimdallr
Intxnse
Heimdallr
12,816
8,271
0
4,978
14,331
6,319
1,116
3,002
11,277
0
87,113
W
10,596
5,120
0
5,261
14,528
6,403
0
2,386
12,094
0
84,441
W
Athena
TheFerbyus
Athena
7,087
1,911
0
4,283
17,350
14,291
0
5,322
11,771
33,101
0
L
2,934
751
0
4,279
8,376
3,087
0
1,998
6,225
0
39,167
L
Osiris
Zotboss
Osiris
13,461
4,654
0
10,203
20,762
17,104
0
10,332
9,110
0
82,226
W
Jormungandr
barringer27
Jormungandr
11,863
2,147
0
3,815
16,597
16,641
334
839
14,622
76,315
1,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,542
Gold Earned
48,489
518
Minions Killed
559
0
Camps Cleared
0
1,575,348
Distance Traveled
1,846,700
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,311
548
104
6
0
404,012
3
L
Terra
8,323
490
36
2
0
381,183
2
W
Scylla
10,114
595
152
9
0
362,183
6
L
He Bo
9,566
563
151
9
0
370,406
4
L
Heimdallr
9,601
565
120
7
0
321,292
2
W
Hou Yi
9,663
568
120
7
0
331,906
1
W
Athena
9,124
537
33
2
0
444,579
10
L
Thor
7,693
453
67
4
0
185,931
0
L
Osiris
9,359
551
144
8
0
316,536
4
W
Jormungandr
10,277
605
150
9
0
304,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role