Player Matchup

Set
Set
Bronze III
Capt1776
Set
Bronze III
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,386 MMR
Solo
Geb
Geb
Bronze IV
Kauzul
Geb
Bronze IV
Level 118
God Stats
3W - 4L
1,289 SR
Queue Stats
20W - 22L
1,364 MMR
Party 1
Danzaburou
Danzaburou
Gold V
MIX3R
Danzaburou
Gold V
Level 155
God Stats
116W - 91L
1,562 SR
Queue Stats
373W - 378L
1,334 MMR
Solo
Eset
Eset
Bronze III
TLee
Eset
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,409 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
nawill10
Gilgamesh
Gold V
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 123L
1,342 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,470 SR
1,367 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 178
1,560 SR
1,369 MMR
Awilix
Awilix
Gold V
CoCoNar
Awilix
Gold V
Level 156
God Stats
42W - 42L
1,165 SR
Queue Stats
219W - 210L
1,334 MMR
Solo
Ares
Ares
Silver IV
Crusher4611477
Ares
Silver IV
Level 178
God Stats
2W - 2L
1,697 SR
Queue Stats
32W - 35L
1,378 MMR
Solo
Hera
Hera
Gold IV
Fo kbl kpepo
Hera
Gold IV
Level 159
God Stats
14W - 7L
1,657 SR
Queue Stats
325W - 321L
1,384 MMR
Solo
Surtr
Surtr
Gold V
Irvinnnn-
Surtr
Gold V
Level 120
God Stats
77W - 61L
1,562 SR
Queue Stats
287W - 297L
1,380 MMR
Solo
Heimdallr
Heimdallr
Gold V
ZoroaasteR
Heimdallr
Gold V
Level 275
God Stats
4W - 5L
1,718 SR
Queue Stats
268W - 293L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,507
442
4,866
18,783
8,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Geb
Kauzul
Geb
11
0 / 2 / 2
6,972
410
4,525
13,199
11,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
MIX3R
Danzaburou
16
2 / 3 / 0
8,900
524
5,198
10,255
4,975
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
TLee
Eset
15
1 / 3 / 3
8,577
505
7,101
12,066
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
nawill10
Gilgamesh
14
0 / 5 / 0
8,104
477
5,474
18,060
15,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KaliAo KuangThanatosThothAgni

VS

Bans
BellonaBacchusAchillesAthenaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CoCoNar
Awilix
18
8 / 3 / 3
10,224
601
15,592
15,776
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 1 / 6
8,964
527
2,771
7,609
7,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
3 / 2 / 3
9,708
571
12,775
7,137
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
Irvinnnn-
Surtr
16
6 / 0 / 2
10,526
619
14,948
16,780
14,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
ZoroaasteR
Heimdallr
15
0 / 0 / 3
9,379
552
4,788
9,094
4,398
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
17
17
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Awilix
CoCoNar
Awilix
8
3
3
3.17
W
0
1
6
3
W
3
2
3
2.25
W
Surtr
Irvinnnn-
Surtr
6
0
2
7
L
Geb
Kauzul
Geb
0
2
2
0.5
L
Danzaburou
MIX3R
Danzaburou
2
3
0
0.67
L
Eset
TLee
Eset
1
3
3
0.83
W
Heimdallr
ZoroaasteR
Heimdallr
0
0
3
1.5
L
Gilgamesh
nawill10
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,164
Damage
50,874
72,363
Taken
56,396
45,212
Mitigated
37,764
17,687
Healing
18,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,866
1,925
0
7,692
18,783
8,079
0
2,613
15,771
0
63,096
W
Awilix
CoCoNar
Awilix
15,592
6,880
0
3,335
15,776
7,487
28
4,978
10,798
0
100,018
W
2,771
75
0
1,445
7,609
7,853
0
1,542
6,067
31,085
0
W
12,775
2,596
0
1,663
7,137
3,486
204
3,283
3,854
81,413
2,137
W
Surtr
Irvinnnn-
Surtr
14,948
6,251
0
6,134
16,780
14,540
87
1,638
15,142
5,353
80,415
L
Geb
Kauzul
Geb
4,525
314
0
1,697
13,199
11,406
0
3,672
9,269
19,602
704
L
Danzaburou
MIX3R
Danzaburou
5,198
1,065
0
2,435
10,255
4,975
0
717
9,504
0
86,718
L
Eset
TLee
Eset
7,101
445
284
2,250
12,066
4,962
0
7,889
3,764
74,995
1,368
W
Heimdallr
ZoroaasteR
Heimdallr
4,788
1,311
0
5,955
9,094
4,398
188
629
8,465
0
84,613
L
Gilgamesh
nawill10
Gilgamesh
5,474
2,193
0
3,329
18,060
15,790
0
882
16,151
0
69,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,060
Gold Earned
48,801
519
Minions Killed
573
0
Camps Cleared
0
1,686,068
Distance Traveled
1,697,630
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,507
442
106
6
0
322,264
0
W
Awilix
10,224
601
126
7
0
405,123
0
W
Ares
8,964
527
42
2
0
345,501
4
W
Hera
9,708
571
137
8
0
339,373
4
W
Surtr
10,526
619
127
7
0
348,002
4
L
Geb
6,972
410
18
1
0
401,988
9
L
Danzaburou
8,900
524
149
9
0
335,468
1
L
Eset
8,577
505
135
8
0
325,721
4
W
Heimdallr
9,379
552
141
8
0
259,631
4
L
Gilgamesh
8,104
477
111
7
0
300,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role