Player Matchup

Loki
Loki
 
Loki
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ITSMKZ
Anhur
Level 158
God Stats
8W - 1L
1,769 SR
Queue Stats
167W - 149L
1,471 Elo+
Party 3
Sobek
Sobek
PickDatCookieUp
Sobek
Level 62
God Stats
26W - 13L
1,679 SR
Queue Stats
120W - 102L
1,493 Elo+
Party 3
Ra
Ra
Scyzee
Ra
Level 47
God Stats
5W - 1L
1,896 SR
Queue Stats
57W - 62L
1,497 Elo+
Solo
Team Averages
Level 128
1,669 SR
1,492 Elo+

VS

Team Averages
Level 153
1,459 SR
1,526 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
Bla7nce
Thanatos
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 78L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
Dilapidation
Nu Wa
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,609 Elo+
Party 4
Fafnir
Fafnir
Mephedrone7
Fafnir
Level 149
God Stats
0W - 2L
1,293 SR
Queue Stats
20W - 21L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 2 / 2
6,417
583
7,420
10,206
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
 
Guan Yu
11
0 / 0 / 1
6,335
576
4,317
9,029
7,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
ITSMKZ
Anhur
12
1 / 1 / 0
6,298
573
5,148
8,156
3,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 1 / 1
5,570
506
3,482
6,746
5,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ra
12
2 / 2 / 0
6,616
601
1,879
5,747
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 0 / 1
5,944
540
4,784
8,649
7,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
 
Rama
10
0 / 2 / 1
5,291
481
4,247
7,251
2,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
Bla7nce
Thanatos
10
1 / 5 / 2
5,358
487
5,304
12,012
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 1 / 1
7,551
686
6,988
4,207
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
9
1 / 0 / 2
5,830
530
1,392
6,636
4,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
8
Kills
6
6
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
2
3
W
Guan Yu
 
Guan Yu
0
0
1
0.5
L
Kuzenbo
 
Kuzenbo
0
0
1
0.5
L
Rama
 
Rama
0
2
1
0.25
L
Thanatos
Bla7nce
Thanatos
1
5
2
0.4
L
4
1
1
4.5
W
Anhur
ITSMKZ
Anhur
1
1
0
1
L
Fafnir
1
0
2
2
W
0
1
1
0.5
W
Ra
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,246
Damage
22,715
39,884
Taken
38,755
21,570
Mitigated
20,062
15,161
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,420
2,361
0
3,861
10,206
3,354
0
2,271
7,891
0
49,098
W
Guan Yu
 
Guan Yu
4,317
865
176
3,437
9,029
7,435
0
3,603
5,070
0
48,044
L
Kuzenbo
 
Kuzenbo
4,784
1,674
0
2,710
8,649
7,448
6
390
8,259
36,497
1,174
L
Rama
 
Rama
4,247
3,420
0
2,976
7,251
2,224
0
802
6,449
0
43,222
L
Thanatos
Bla7nce
Thanatos
5,304
1,330
0
7,639
12,012
4,151
0
1,202
10,730
0
34,150
L
6,988
1,634
0
500
4,207
1,529
0
1,190
2,925
67,552
1,009
W
Anhur
ITSMKZ
Anhur
5,148
2,525
0
3,532
8,156
3,056
0
795
7,361
0
58,470
L
Fafnir
1,392
467
0
3,296
6,636
4,710
0
1,535
5,049
8,005
2,343
W
3,482
116
0
2,639
6,746
5,638
0
2,562
4,144
14,707
2,540
W
Ra
1,879
252
308
1,208
5,747
2,087
0
2,900
2,847
53,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
29,974
402
Minions Killed
356
0
Camps Cleared
0
1,127,710
Distance Traveled
1,049,440
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,417
583
74
7
0
246,205
5
W
Guan Yu
6,335
576
91
8
0
218,501
2
L
Kuzenbo
5,944
540
80
7
0
200,060
0
L
Rama
5,291
481
83
8
0
200,301
0
L
Thanatos
5,358
487
61
6
0
235,546
2
L
Nu Wa
7,551
686
121
11
0
221,951
0
W
Anhur
6,298
573
107
10
0
187,138
0
L
Fafnir
5,830
530
11
1
0
191,582
1
W
Sobek
5,570
506
20
2
0
242,093
4
W
Ra
6,616
601
110
10
0
233,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role