Player Matchup

Jormungandr
Jormungandr
Apocapoo
Jormungandr
Level 128
God Stats
2W - 2L
1,771 SR
Queue Stats
8W - 13L
1,393 Elo+
Solo
Hou Yi
Hou Yi
DJEU2
Hou Yi
Level 47
God Stats
0W - 1L
1,589 SR
Queue Stats
1W - 6L
1,262 Elo+
Solo
Bakasura
Bakasura
Ev0 Wolf
Bakasura
Level 68
God Stats
7W - 9L
1,471 SR
Queue Stats
128W - 124L
1,517 Elo+
Party 1
Surtr
Surtr
Ev0Shaman
Surtr
Level 88
God Stats
41W - 35L
1,601 SR
Queue Stats
255W - 241L
1,559 Elo+
Party 1
Vulcan
Vulcan
I Mr 170 I
Vulcan
Level 101
God Stats
32W - 26L
1,508 SR
Queue Stats
281W - 252L
1,467 Elo+
Solo
Team Averages
Level 86
1,588 SR
1,440 Elo+

VS

Team Averages
Level 105
1,529 SR
1,498 Elo+
Bellona
Bellona
AHuber11
Bellona
Level 97
God Stats
13W - 3L
1,807 SR
Queue Stats
72W - 53L
1,537 Elo+
Solo
Hel
Hel
Doug016190
Hel
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 40L
1,595 Elo+
Party 2
Atlas
Atlas
MUNCHER2345
Atlas
Level 90
God Stats
158W - 129L
1,544 SR
Queue Stats
218W - 198L
1,467 Elo+
Solo
Mercury
Mercury
xDarkXMangomanx
Mercury
Level 147
God Stats
5W - 3L
1,275 SR
Queue Stats
100W - 91L
1,454 Elo+
Party 2
Athena
Athena
xPG-Smoke-x
Athena
Level 69
God Stats
8W - 5L
1,519 SR
Queue Stats
16W - 21L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Apocapoo
Jormungandr
10
0 / 4 / 2
6,676
477
7,819
14,229
11,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
DJEU2
Hou Yi
12
2 / 3 / 1
7,124
509
6,884
9,764
3,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
Ev0 Wolf
Bakasura
12
2 / 3 / 0
6,758
483
3,992
14,349
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Surtr
Ev0Shaman
Surtr
12
0 / 2 / 0
6,881
492
4,391
8,533
5,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
I Mr 170 I
Vulcan
11
0 / 4 / 0
6,592
471
8,631
7,873
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AHuber11
Bellona
14
5 / 0 / 1
8,826
630
8,167
13,482
12,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
5 / 0 / 2
7,810
558
10,341
9,113
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
3 / 1 / 6
7,604
543
8,652
10,430
5,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 2 / 5
7,509
536
3,847
13,435
5,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
11
1 / 1 / 5
6,767
483
2,103
11,717
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
16
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
AHuber11
Bellona
5
0
1
5.5
L
Jormungandr
Apocapoo
Jormungandr
0
4
2
0.25
L
Hou Yi
DJEU2
Hou Yi
2
3
1
0.83
W
5
0
2
6
L
Bakasura
Ev0 Wolf
Bakasura
2
3
0
0.67
L
Surtr
Ev0Shaman
Surtr
0
2
0
0
L
Vulcan
I Mr 170 I
Vulcan
0
4
0
0
W
3
1
6
6
W
2
2
5
2.25
W
Athena
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,717
Damage
33,110
54,748
Taken
58,177
29,526
Mitigated
35,745
16,828
Healing
24,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AHuber11
Bellona
8,167
3,168
0
7,630
13,482
12,530
0
2,523
10,377
0
66,255
L
Jormungandr
Apocapoo
Jormungandr
7,819
2,514
0
2,166
14,229
11,347
89
8,548
5,266
33,016
2,644
L
Hou Yi
DJEU2
Hou Yi
6,884
3,046
0
2,963
9,764
3,630
482
3,781
5,327
0
47,821
W
10,341
677
1,755
6,040
9,113
3,537
412
5,318
3,427
62,441
994
L
Bakasura
Ev0 Wolf
Bakasura
3,992
2,637
0
7,747
14,349
6,127
0
3,269
10,826
0
40,676
L
Surtr
Ev0Shaman
Surtr
4,391
1,358
0
2,685
8,533
5,341
0
0
8,074
917
46,811
L
Vulcan
I Mr 170 I
Vulcan
8,631
2,871
0
1,267
7,873
3,081
50
3,922
3,617
48,341
1,141
W
8,652
2,923
0
1,624
10,430
5,626
204
2,806
7,438
39,501
970
W
3,847
1,186
0
3,511
13,435
5,866
0
2,316
10,937
0
63,319
W
Athena
2,103
712
467
3,412
11,717
8,186
94
3,264
8,257
21,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
38,516
396
Minions Killed
420
0
Camps Cleared
0
1,357,561
Distance Traveled
1,432,344
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,826
630
117
8
0
281,813
5
L
Jormungandr
6,676
477
53
4
0
268,507
4
L
Hou Yi
7,124
509
79
6
0
233,496
5
W
Hel
7,810
558
93
7
0
286,941
0
L
Bakasura
6,758
483
91
7
0
317,349
0
L
Surtr
6,881
492
86
6
0
253,820
0
L
Vulcan
6,592
471
87
6
0
284,389
3
W
Atlas
7,604
543
84
6
0
271,124
4
W
Mercury
7,509
536
89
6
0
331,022
2
W
Athena
6,767
483
37
3
0
261,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role