Player Matchup

Nox
Nox
 
Nox
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FanSirene2143
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 82L
1,426 Elo+
Solo
Hachiman
Hachiman
Pepinpepino
Hachiman
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,373 Elo+
Solo
Janus
Janus
jdbjdb
Janus
Level 126
God Stats
2W - 4L
1,374 SR
Queue Stats
250W - 252L
1,483 Elo+
Solo
Cerberus
Cerberus
xKyleb93x
Cerberus
Level 107
God Stats
2W - 1L
1,773 SR
Queue Stats
41W - 51L
1,474 Elo+
Solo
Team Averages
Level 71
1,529 SR
1,451 Elo+

VS

Team Averages
Level 90
1,452 SR
1,495 Elo+
Cthulhu
Cthulhu
AlphaOmega96
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,535 Elo+
Solo
Chaac
Chaac
Caused2
Chaac
Level 85
God Stats
2W - 4L
1,474 SR
Queue Stats
478W - 460L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
KhaosSquad
Ao Kuang
Level 106
God Stats
2W - 3L
1,433 SR
Queue Stats
139W - 135L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
jorgewg01
Zhong Kui
Level 125
God Stats
4W - 3L
1,389 SR
Queue Stats
265W - 275L
1,453 Elo+
Solo
Discordia
Discordia
kuuaxus
Discordia
Level 104
God Stats
8W - 9L
1,467 SR
Queue Stats
297W - 273L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
5
0 / 1 / 0
5,980
498
1,083
1,414
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 2
8,464
705
4,466
16,938
14,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
Pepinpepino
Hachiman
12
0 / 7 / 5
7,181
598
3,576
10,668
5,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
jdbjdb
Janus
17
5 / 3 / 3
9,662
805
10,382
7,390
4,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
xKyleb93x
Cerberus
15
0 / 4 / 7
7,780
648
6,582
13,067
9,907
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaOmega96
Cthulhu
14
4 / 4 / 9
9,124
760
8,214
13,205
14,776
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Caused2
Chaac
16
2 / 1 / 12
9,623
802
12,026
13,236
12,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
KhaosSquad
Ao Kuang
16
3 / 1 / 11
9,705
809
7,559
7,020
5,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
jorgewg01
Zhong Kui
18
4 / 0 / 11
10,236
853
8,739
7,149
5,769
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Discordia
kuuaxus
Discordia
13
3 / 3 / 3
9,032
753
9,176
5,563
2,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
8
Kills
16
17
Deaths
9
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
0
0
W
Cthulhu
AlphaOmega96
Cthulhu
4
4
9
2.13
W
Chaac
Caused2
Chaac
2
1
12
8
L
3
2
2
2
W
Ao Kuang
KhaosSquad
Ao Kuang
3
1
11
8.5
L
Hachiman
Pepinpepino
Hachiman
0
7
5
0.36
L
Janus
jdbjdb
Janus
5
3
3
2.17
W
Zhong Kui
jorgewg01
Zhong Kui
4
0
11
9.5
W
Discordia
kuuaxus
Discordia
3
3
3
1.5
L
Cerberus
xKyleb93x
Cerberus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,089
Damage
45,714
49,477
Taken
46,173
34,430
Mitigated
40,898
13,969
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,083
0
486
362
1,414
541
0
1,150
225
1,226
100
W
Cthulhu
AlphaOmega96
Cthulhu
8,214
343
889
742
13,205
14,776
249
5,237
7,892
17,437
2,475
W
Chaac
Caused2
Chaac
12,026
206
808
4,668
13,236
12,858
399
4,338
8,654
0
26,798
L
4,466
203
220
7,061
16,938
14,733
0
10,500
6,296
11,034
0
W
Ao Kuang
KhaosSquad
Ao Kuang
7,559
1,647
2,384
2,889
7,020
5,443
2,384
2,955
4,013
16,342
1,314
L
Hachiman
Pepinpepino
Hachiman
3,576
1,412
0
0
10,668
5,184
0
7,127
3,448
0
7,273
L
Janus
jdbjdb
Janus
10,382
103
996
1,166
7,390
4,065
0
3,345
3,974
34,059
0
W
Zhong Kui
jorgewg01
Zhong Kui
8,739
2,047
462
2,978
7,149
5,769
1,431
5,256
1,669
27,463
681
W
Discordia
kuuaxus
Discordia
9,176
474
1,209
219
5,563
2,052
1,591
3,966
1,509
18,180
0
L
Cerberus
xKyleb93x
Cerberus
6,582
151
442
3,236
13,067
9,907
0
9,663
3,327
16,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,067
Gold Earned
47,720
112
Minions Killed
130
0
Camps Cleared
0
834,891
Distance Traveled
1,143,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,980
498
1
0
0
32,897
0
W
Cthulhu
9,124
760
18
2
0
223,204
0
W
Chaac
9,623
802
29
2
0
246,169
0
L
Ymir
8,464
705
11
1
0
176,513
0
W
Ao Kuang
9,705
809
17
1
0
242,914
0
L
Hachiman
7,181
598
6
1
0
188,806
0
L
Janus
9,662
805
62
5
0
230,117
0
W
Zhong Kui
10,236
853
48
4
0
227,480
0
W
Discordia
9,032
753
18
2
0
203,862
0
L
Cerberus
7,780
648
32
3
0
206,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role