Player Matchup

Medusa
Medusa
Christina934793
Medusa
Level 74
God Stats
144W - 146L
1,508 SR
Queue Stats
233W - 234L
1,400 Elo+
Solo
Discordia
Discordia
SirLeeky20
Discordia
Level 120
God Stats
29W - 24L
1,580 SR
Queue Stats
128W - 131L
1,373 Elo+
Solo
Janus
Janus
deiviscougar1983
Janus
Level 102
God Stats
3W - 0L
1,522 SR
Queue Stats
9W - 6L
1,477 Elo+
Solo
Team Averages
Level 99
1,537 SR
1,417 Elo+

VS

Team Averages
Level 93
1,511 SR
1,441 Elo+
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BARTMANx4
Chaac
Level 69
God Stats
28W - 25L
1,516 SR
Queue Stats
113W - 110L
1,411 Elo+
Solo
Nemesis
Nemesis
astraldrogon
Nemesis
Level 103
God Stats
43W - 39L
1,516 SR
Queue Stats
291W - 289L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
7,312
731
6,219
8,030
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
SirLeeky20
Discordia
12
1 / 0 / 1
6,952
695
4,793
2,850
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 1 / 2
7,589
759
6,631
5,946
2,043
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 1 / 0
6,793
679
2,863
5,843
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
BARTMANx4
Chaac
12
1 / 2 / 1
6,592
659
6,590
10,644
8,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
astraldrogon
Nemesis
8
0 / 1 / 0
6,130
613
2,924
4,991
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
L
Chaac
BARTMANx4
Chaac
1
2
1
0.75
W
2
1
1
2.5
W
Discordia
SirLeeky20
Discordia
1
0
1
1.5
L
Nemesis
astraldrogon
Nemesis
0
1
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,643
Damage
12,377
16,826
Taken
21,478
5,613
Mitigated
12,258
4,502
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,863
36
326
1,902
5,843
1,985
0
3,107
2,297
21,904
0
L
Chaac
BARTMANx4
Chaac
6,590
613
0
4,034
10,644
8,278
0
5,126
5,062
87
18,024
W
6,219
2,506
0
1,861
8,030
2,825
415
1,443
6,237
0
34,134
W
Discordia
SirLeeky20
Discordia
4,793
48
0
0
2,850
745
0
78
2,441
14,484
473
L
Nemesis
astraldrogon
Nemesis
2,924
519
0
725
4,991
1,995
0
2,184
2,495
0
13,415
W
6,631
71
325
2,316
5,946
2,043
0
1,058
4,433
31,400
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,853
Gold Earned
19,515
144
Minions Killed
100
0
Camps Cleared
0
595,375
Distance Traveled
519,586
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,793
679
46
5
0
196,218
0
L
Chaac
6,592
659
26
3
0
192,403
1
W
Medusa
7,312
731
44
4
0
180,703
1
W
Discordia
6,952
695
38
4
0
200,504
3
L
Nemesis
6,130
613
28
3
0
130,965
0
W
Janus
7,589
759
62
6
0
214,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role