Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fafnir
Fafnir
Anidemes
Fafnir
Level 133
God Stats
0W - 2L
1,546 SR
Queue Stats
72W - 70L
1,523 Elo+
Party 4
Tsukuyomi
Tsukuyomi
TheChaoticAngel
Tsukuyomi
Level 159
God Stats
27W - 26L
1,578 SR
Queue Stats
228W - 212L
1,548 Elo+
Party 1
Rama
Rama
javi715er
Rama
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,462 Elo+
Solo
Team Averages
Level 145
1,525 SR
1,507 Elo+

VS

Team Averages
Level 129
1,539 SR
1,453 Elo+
Nu Wa
Nu Wa
HAVI94
Nu Wa
Level 158
God Stats
4W - 7L
1,436 SR
Queue Stats
179W - 188L
1,454 Elo+
Party 2
Medusa
Medusa
J0SHUA O29
Medusa
Level 147
God Stats
9W - 3L
1,645 SR
Queue Stats
149W - 158L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
OneTankyBoi
Ne Zha
Level 86
God Stats
1W - 0L
1,288 SR
Queue Stats
19W - 13L
1,285 Elo+
Solo
Xing Tian
Xing Tian
iQuickSilver
Xing Tian
Level 147
God Stats
7W - 9L
1,501 SR
Queue Stats
153W - 134L
1,537 Elo+
Party 3
Ymir
Ymir
soyurr56
Ymir
Level 106
God Stats
5W - 8L
1,823 SR
Queue Stats
35W - 38L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 1 / 2
8,364
558
7,972
7,611
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anubis
 
Anubis
13
0 / 5 / 1
7,055
470
4,512
11,836
4,772
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fafnir
Anidemes
Fafnir
13
1 / 2 / 1
7,297
486
9,221
12,624
13,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
TheChaoticAngel
Tsukuyomi
14
3 / 3 / 4
7,588
506
7,000
14,476
5,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rama
9
0 / 6 / 1
6,118
408
1,830
12,678
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HAVI94
Nu Wa
13
0 / 2 / 2
8,076
538
5,616
6,320
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
J0SHUA O29
Medusa
15
7 / 0 / 2
9,785
652
11,736
8,018
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
15
6 / 4 / 3
8,654
577
13,596
13,287
6,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
iQuickSilver
Xing Tian
16
3 / 1 / 1
9,854
657
6,758
15,960
12,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
14
1 / 1 / 3
7,916
528
2,933
11,575
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
17
17
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
1
2
5
L
Anubis
 
Anubis
0
5
1
0.1
L
Fafnir
Anidemes
Fafnir
1
2
1
0.75
W
Nu Wa
HAVI94
Nu Wa
0
2
2
0.5
W
Medusa
J0SHUA O29
Medusa
7
0
2
8
W
Ne Zha
6
4
3
1.88
L
Tsukuyomi
TheChaoticAngel
Tsukuyomi
3
3
4
1.67
W
Xing Tian
iQuickSilver
Xing Tian
3
1
1
3.5
L
Rama
0
6
1
0.08
W
Ymir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,535
Damage
40,639
59,225
Taken
55,160
31,378
Mitigated
29,941
17,585
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,972
395
0
1,638
7,611
2,998
0
3,369
4,202
60,685
715
L
Anubis
 
Anubis
4,512
33
0
4,781
11,836
4,772
0
1,016
10,820
67,830
0
L
Fafnir
Anidemes
Fafnir
9,221
2,942
0
3,104
12,624
13,834
0
5,687
6,219
46,937
999
W
Nu Wa
HAVI94
Nu Wa
5,616
1,689
0
438
6,320
1,920
0
4,825
975
57,652
0
W
Medusa
J0SHUA O29
Medusa
11,736
5,454
0
3,040
8,018
3,482
2,611
1,289
6,681
0
77,482
W
Ne Zha
13,596
4,791
0
1,398
13,287
6,227
0
2,340
10,793
0
80,626
L
Tsukuyomi
TheChaoticAngel
Tsukuyomi
7,000
1,078
0
6,690
14,476
5,671
0
3,921
10,505
0
58,471
W
Xing Tian
iQuickSilver
Xing Tian
6,758
403
0
625
15,960
12,301
272
7,473
7,574
66,189
2,466
L
Rama
1,830
1,743
123
1,249
12,678
4,103
0
436
12,242
0
23,726
W
Ymir
2,933
827
0
1,024
11,575
6,011
84
3,760
7,569
56,740
1,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
44,285
426
Minions Killed
537
0
Camps Cleared
0
1,430,433
Distance Traveled
1,434,811
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,364
558
105
7
0
311,450
2
L
Anubis
7,055
470
124
8
0
304,138
0
L
Fafnir
7,297
486
70
5
0
264,615
2
W
Nu Wa
8,076
538
114
8
0
258,416
0
W
Medusa
9,785
652
106
7
0
276,513
0
W
Ne Zha
8,654
577
90
6
0
304,527
1
L
Tsukuyomi
7,588
506
87
6
0
328,025
0
W
Xing Tian
9,854
657
139
9
0
277,356
1
L
Rama
6,118
408
40
3
0
222,205
3
W
Ymir
7,916
528
88
6
0
317,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role