Player Matchup

Ne Zha
Ne Zha
LilSeafoodDish
Ne Zha
Level 115
God Stats
8W - 1L
1,695 SR
Queue Stats
12W - 1L
1,929 Elo+
Party 1
Baron Samedi
Baron Samedi
PsychoPapst
Baron Samedi
Level 143
God Stats
15W - 2L
1,937 SR
Queue Stats
18W - 2L
1,946 Elo+
Party 1
Horus
Horus
Triffor
Horus
Level 140
God Stats
10W - 2L
1,891 SR
Queue Stats
18W - 2L
1,946 Elo+
Party 1
Team Averages
Level 133
1,841 SR
1,940 Elo+

VS

Team Averages
Level 136
1,485 SR
1,474 Elo+
Sun Wukong
Sun Wukong
Pr0-TssS
Sun Wukong
Level 156
God Stats
145W - 111L
1,588 SR
Queue Stats
283W - 273L
1,519 Elo+
Solo
Merlin
Merlin
Xilreth
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
josephacl
Xbalanque
Level 126
God Stats
5W - 10L
1,367 SR
Queue Stats
72W - 96L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 8
9,237
924
12,705
10,006
4,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
PsychoPapst
Baron Samedi
13
8 / 1 / 9
8,867
887
11,117
9,531
5,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Triffor
Horus
13
1 / 0 / 18
8,067
807
6,809
11,248
8,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pr0-TssS
Sun Wukong
11
2 / 6 / 0
7,836
784
5,625
11,905
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Xilreth
Merlin
10
0 / 8 / 2
6,419
642
3,425
8,635
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
josephacl
Xbalanque
10
0 / 6 / 2
6,574
657
5,068
13,486
3,849
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
20
Kills
2
2
Deaths
20
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
L
Sun Wukong
Pr0-TssS
Sun Wukong
2
6
0
0.33
W
Baron Samedi
PsychoPapst
Baron Samedi
8
1
9
12.5
W
Horus
Triffor
Horus
1
0
18
10
L
Merlin
Xilreth
Merlin
0
8
2
0.13
L
Xbalanque
josephacl
Xbalanque
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,631
Damage
14,118
30,785
Taken
34,026
18,964
Mitigated
14,751
12,760
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,705
3,123
0
2,366
10,006
4,677
1,165
1,761
8,127
0
46,089
L
Sun Wukong
Pr0-TssS
Sun Wukong
5,625
288
0
2,299
11,905
8,023
37
3,507
7,841
0
14,234
W
Baron Samedi
PsychoPapst
Baron Samedi
11,117
1,044
1,142
4,042
9,531
5,298
566
1,466
7,769
32,252
0
W
Horus
Triffor
Horus
6,809
3,206
839
4,371
11,248
8,989
615
700
10,188
0
15,588
L
Merlin
Xilreth
Merlin
3,425
296
0
100
8,635
2,879
0
3,298
5,030
16,406
512
L
Xbalanque
josephacl
Xbalanque
5,068
1,732
0
1,775
13,486
3,849
562
3,243
9,861
0
20,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,171
Gold Earned
20,829
114
Minions Killed
80
0
Camps Cleared
0
575,762
Distance Traveled
486,399
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,237
924
43
4
0
197,256
0
L
Sun Wukong
7,836
784
12
1
0
173,711
0
W
Baron Samedi
8,867
887
59
6
0
178,814
0
W
Horus
8,067
807
12
1
0
199,692
5
L
Merlin
6,419
642
33
3
0
149,014
0
L
Xbalanque
6,574
657
35
4
0
163,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role