Player Matchup

Baron Samedi
Baron Samedi
DerProktologe
Baron Samedi
Level 154
God Stats
73W - 77L
1,534 SR
Queue Stats
556W - 550L
1,470 Elo+
Solo
Ullr
Ullr
Meatloafs-_-
Ullr
Level 105
God Stats
11W - 11L
1,539 SR
Queue Stats
154W - 152L
1,479 Elo+
Solo
Kali
Kali
MiatejEngaged
Kali
Level 68
God Stats
20W - 12L
1,590 SR
Queue Stats
111W - 87L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
MiatejMiatej
Nu Wa
Level 54
God Stats
65W - 46L
1,599 SR
Queue Stats
100W - 84L
1,525 Elo+
Party 2
Maui
Maui
bobergud
Maui
Level 40
God Stats
8W - 2L
1,665 SR
Queue Stats
67W - 54L
1,502 Elo+
Solo
Team Averages
Level 84
1,585 SR
1,502 Elo+

VS

Team Averages
Level 84
1,594 SR
1,505 Elo+
Anubis
Anubis
Murthwaite
Anubis
Level 66
God Stats
0W - 1L
1,557 SR
Queue Stats
4W - 8L
1,393 Elo+
Party 1
Ares
Ares
SPART4NGHO5T
Ares
Level 109
God Stats
2W - 5L
1,533 SR
Queue Stats
153W - 140L
1,602 Elo+
Party 3
Artemis
Artemis
Th3Whal3
Artemis
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 78L
1,629 Elo+
Party 3
Bastet
Bastet
Toatie13
Bastet
Level 82
God Stats
12W - 12L
1,673 SR
Queue Stats
200W - 197L
1,563 Elo+
Solo
Bellona
Bellona
iCalum
Bellona
Level 20
God Stats
1W - 6L
1,705 SR
Queue Stats
58W - 83L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerProktologe
Baron Samedi
15
3 / 1 / 2
9,077
605
12,168
9,563
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 1
7,238
483
8,436
14,011
5,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 4 / 5
8,090
539
9,432
20,178
9,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 2 / 4
9,263
618
11,724
6,736
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Maui
14
2 / 1 / 4
8,058
537
6,172
12,240
8,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Murthwaite
Anubis
12
3 / 7 / 2
7,883
526
8,764
10,707
4,705
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 3
7,096
473
4,565
14,938
13,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Th3Whal3
Artemis
13
4 / 2 / 0
7,630
509
11,395
12,233
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Toatie13
Bastet
15
3 / 3 / 3
8,331
555
11,182
16,257
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
iCalum
Bellona
12
1 / 4 / 0
6,565
438
3,281
14,275
9,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
11
11
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DerProktologe
Baron Samedi
3
1
2
4
W
1
3
1
0.5
W
3
4
5
1.38
W
8
2
4
5
L
Anubis
Murthwaite
Anubis
3
7
2
0.57
L
0
2
3
0.75
L
Artemis
Th3Whal3
Artemis
4
2
0
2
L
Bastet
Toatie13
Bastet
3
3
3
1.5
W
Maui
2
1
4
4
L
Bellona
iCalum
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,932
Damage
39,187
62,728
Taken
68,410
29,903
Mitigated
39,725
24,826
Healing
20,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DerProktologe
Baron Samedi
12,168
256
146
4,488
9,563
4,440
46
1,481
8,082
63,979
1,198
W
8,436
3,728
0
3,260
14,011
5,547
0
1,484
12,527
0
61,877
W
9,432
4,689
0
11,700
20,178
9,191
0
3,005
17,173
0
61,949
W
11,724
2,124
0
1,772
6,736
1,898
276
2,850
3,886
53,779
1,160
L
Anubis
Murthwaite
Anubis
8,764
264
0
2,448
10,707
4,705
0
5,981
4,280
44,053
0
L
4,565
1,251
0
1,972
14,938
13,611
121
5,779
8,825
22,366
1,900
L
Artemis
Th3Whal3
Artemis
11,395
5,345
0
6,602
12,233
5,494
0
2,119
10,016
0
67,892
L
Bastet
Toatie13
Bastet
11,182
1,861
0
7,680
16,257
6,724
0
4,700
11,089
0
82,624
W
Maui
6,172
1,727
0
3,460
12,240
8,827
223
4,145
8,095
25,758
0
L
Bellona
iCalum
Bellona
3,281
448
0
2,079
14,275
9,191
0
8,845
4,475
0
33,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,726
Gold Earned
37,505
409
Minions Killed
382
0
Camps Cleared
0
1,383,917
Distance Traveled
1,413,990
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,077
605
108
7
0
238,641
0
W
Ullr
7,238
483
72
5
0
273,968
2
W
Kali
8,090
539
80
5
0
308,662
0
W
Nu Wa
9,263
618
113
8
0
288,250
6
L
Anubis
7,883
526
79
5
0
280,761
0
L
Ares
7,096
473
22
1
0
298,074
0
L
Artemis
7,630
509
109
7
0
261,075
4
L
Bastet
8,331
555
121
8
0
325,482
0
W
Maui
8,058
537
36
2
0
274,396
8
L
Bellona
6,565
438
51
3
0
248,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role