Player Matchup

Jormungandr
Jormungandr
Platinum IV
BoomBiootch
Jormungandr
Platinum IV
Level 137
God Stats
589W - 536L
1,564 SR
Queue Stats
644W - 672L
1,613 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Canarix15
Ah Muzen Cab
Diamond III
Level 158
God Stats
1W - 1L
1,893 SR
Queue Stats
244W - 214L
2,243 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Consist
Zhong Kui
Gold II
Level 156
God Stats
5W - 3L
1,762 SR
Queue Stats
98W - 98L
1,532 MMR
Solo
Susano
Susano
Platinum II
KingNicholsx
Susano
Platinum II
Level 212
God Stats
93W - 79L
1,663 SR
Queue Stats
834W - 826L
1,903 MMR
Solo
Ganesha
Ganesha
Gold I
PaVeL_aWeSoMe
Ganesha
Gold I
Level 162
God Stats
2W - 6L
1,787 SR
Queue Stats
275W - 272L
1,583 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 165
1,734 SR
1,775 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 166
1,541 SR
1,738 MMR
Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond IV
BRAV0 Jr
Thoth
Diamond IV
Level 141
God Stats
32W - 14L
1,747 SR
Queue Stats
462W - 459L
2,124 MMR
Solo
Sobek
Sobek
Platinum V
Lend Me A BIC
Sobek
Platinum V
Level 195
God Stats
29W - 29L
1,596 SR
Queue Stats
503W - 512L
1,472 MMR
Solo
Pele
Pele
Platinum II
NRA
Pele
Platinum II
Level 159
God Stats
13W - 16L
1,562 SR
Queue Stats
241W - 236L
1,949 MMR
Party 1
Chang'e
Chang'e
Gold IV
Renn
Chang'e
Gold IV
Level 149
God Stats
1W - 1L
1,301 SR
Queue Stats
57W - 52L
1,644 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoomBiootch
Jormungandr
7
1 / 1 / 0
4,349
870
1,662
2,955
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Canarix15
Ah Muzen Cab
4
0 / 0 / 0
2,844
569
621
847
201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Consist
Zhong Kui
6
2 / 2 / 1
3,652
730
4,710
3,678
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
7
0 / 0 / 0
3,651
730
1,060
3,821
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
6
1 / 0 / 2
3,785
757
813
4,355
2,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
RavanaAgniThanatosAchilles

VS

Bans
BacchusNeithBellonaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
1 / 2 / 1
3,637
727
2,446
3,070
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thoth
BRAV0 Jr
Thoth
7
0 / 0 / 0
3,588
718
1,502
1,730
397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 1 / 1
3,784
757
2,276
4,919
3,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
NRA
Pele
6
0 / 0 / 0
3,343
669
355
3,507
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
Renn
Chang'e
7
1 / 1 / 0
3,606
721
1,292
4,282
1,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
2
1
0.75
W
Thoth
BRAV0 Jr
Thoth
0
0
0
0
L
Jormungandr
BoomBiootch
Jormungandr
1
1
0
1
L
Ah Muzen Cab
Canarix15
Ah Muzen Cab
0
0
0
0
L
Zhong Kui
Consist
Zhong Kui
2
2
1
1.25
L
Susano
0
0
0
0
W
1
1
1
1.5
W
Pele
NRA
Pele
0
0
0
0
L
Ganesha
1
0
2
2
W
Chang'e
Renn
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,866
Damage
7,871
15,656
Taken
17,508
7,958
Mitigated
7,485
6,053
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,446
746
0
507
3,070
1,153
0
1,927
1,143
19,056
424
W
Thoth
BRAV0 Jr
Thoth
1,502
209
0
585
1,730
397
0
0
1,730
20,688
365
L
Jormungandr
BoomBiootch
Jormungandr
1,662
1,038
0
750
2,955
1,314
440
1,292
1,663
29,718
490
L
Ah Muzen Cab
Canarix15
Ah Muzen Cab
621
180
0
230
847
201
0
314
405
0
10,821
L
Zhong Kui
Consist
Zhong Kui
4,710
2,515
0
1,489
3,678
2,523
0
2,161
1,517
17,200
5,102
L
Susano
1,060
337
0
2,210
3,821
1,178
0
600
3,087
0
19,252
W
2,276
440
0
2,082
4,919
3,660
0
3,001
1,918
7,433
1,068
W
Pele
NRA
Pele
355
119
0
2,490
3,507
1,023
0
0
3,507
0
17,454
L
Ganesha
813
148
0
1,374
4,355
2,742
0
2,500
1,833
6,716
0
W
Chang'e
Renn
Chang'e
1,292
32
0
2,431
4,282
1,252
0
1,650
2,632
18,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,281
Gold Earned
17,958
164
Minions Killed
177
0
Camps Cleared
0
494,983
Distance Traveled
547,805
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,637
727
33
7
0
102,122
0
W
Thoth
3,588
718
47
9
0
105,753
1
L
Jormungandr
4,349
870
50
10
0
109,493
0
L
Ah Muzen Cab
2,844
569
12
2
0
53,306
0
L
Zhong Kui
3,652
730
46
9
0
93,217
0
L
Susano
3,651
730
56
11
0
125,165
1
W
Sobek
3,784
757
11
2
0
113,916
2
W
Pele
3,343
669
45
9
0
132,934
0
L
Ganesha
3,785
757
0
0
0
113,802
3
W
Chang'e
3,606
721
41
8
0
93,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role