Player Matchup

Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
Caelando
Ne Zha
Silver I
Level 157
God Stats
8W - 5L
1,601 SR
Queue Stats
155W - 167L
1,262 MMR
Party 1
Ganesha
Ganesha
Gold V
Jordanney
Ganesha
Gold V
Level 122
God Stats
118W - 114L
1,486 SR
Queue Stats
155W - 167L
1,262 MMR
Party 1
Scylla
Scylla
Gold IV
Tristan_LeGueux
Scylla
Gold IV
Level 124
God Stats
3W - 2L
1,496 SR
Queue Stats
128W - 135L
1,341 MMR
Party 2
Charybdis
Charybdis
Gold IV
Voljiin0
Charybdis
Gold IV
Level 80
God Stats
3W - 2L
1,593 SR
Queue Stats
128W - 135L
1,298 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,535 SR
1,333 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,497 SR
1,432 MMR
Fafnir
Fafnir
Silver IV
 
Fafnir
Silver IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver I
 
Discordia
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Silver II
 
Nut
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
Pasedon95
Chiron
Gold IV
Level 129
God Stats
56W - 48L
1,532 SR
Queue Stats
351W - 357L
1,314 MMR
Solo
Thanatos
Thanatos
Gold V
vipeyy1gaming
Thanatos
Gold V
Level 88
God Stats
7W - 5L
1,453 SR
Queue Stats
224W - 227L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
4 / 0 / 0
10,973
645
10,859
19,930
22,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Caelando
Ne Zha
16
4 / 4 / 1
9,015
530
7,952
17,764
8,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Jordanney
Ganesha
14
0 / 1 / 6
8,452
497
3,983
12,724
10,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 2
8,996
529
10,598
10,919
4,817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Voljiin0
Charybdis
18
1 / 1 / 1
10,036
590
6,898
9,704
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BellonaCharonArachneIshtar

VS

Bans
Ao KuangBake KujiraAnubisAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 2 / 2
7,987
470
6,191
15,353
19,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
 
Discordia
14
0 / 3 / 3
7,982
470
10,860
8,968
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
 
Nut
15
0 / 2 / 0
7,883
464
4,922
12,484
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
Pasedon95
Chiron
14
0 / 0 / 1
8,316
489
5,720
8,501
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
vipeyy1gaming
Thanatos
14
4 / 4 / 1
7,929
466
4,732
17,474
7,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
6
7
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
0
4
L
Fafnir
 
Fafnir
2
2
2
1.5
L
Discordia
 
Discordia
0
3
3
0.5
L
Nut
 
Nut
0
2
0
0
W
Ne Zha
Caelando
Ne Zha
4
4
1
1.13
W
Ganesha
Jordanney
Ganesha
0
1
6
3
L
Chiron
Pasedon95
Chiron
0
0
1
0.5
W
2
1
2
3
W
Charybdis
Voljiin0
Charybdis
1
1
1
1.5
L
Thanatos
vipeyy1gaming
Thanatos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,290
Damage
32,425
71,041
Taken
62,780
50,836
Mitigated
39,922
30,264
Healing
27,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,859
3,449
0
12,840
19,930
22,430
698
287
19,643
961
97,769
L
Fafnir
 
Fafnir
6,191
1,886
0
3,357
15,353
19,752
52
5,067
10,286
16,550
0
L
Discordia
 
Discordia
10,860
637
0
2,438
8,968
3,527
620
4,527
4,441
62,442
1,310
L
Nut
 
Nut
4,922
2,971
0
6,599
12,484
5,704
0
1,250
11,234
0
57,197
W
Ne Zha
Caelando
Ne Zha
7,952
1,567
0
4,908
17,764
8,546
0
3,731
14,033
0
93,897
W
Ganesha
Jordanney
Ganesha
3,983
488
0
3,030
12,724
10,957
0
5,342
7,382
17,299
223
L
Chiron
Pasedon95
Chiron
5,720
1,638
201
3,304
8,501
3,175
0
141
8,360
0
82,067
W
10,598
1,912
0
3,882
10,919
4,817
0
6,753
4,166
64,777
1,626
W
Charybdis
Voljiin0
Charybdis
6,898
4,043
0
5,604
9,704
4,086
191
938
8,766
0
104,770
L
Thanatos
vipeyy1gaming
Thanatos
4,732
1,285
0
11,214
17,474
7,764
0
3,824
13,650
0
66,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,472
Gold Earned
40,097
571
Minions Killed
470
0
Camps Cleared
0
1,684,874
Distance Traveled
1,493,118
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,973
645
144
8
0
333,433
4
L
Fafnir
7,987
470
21
1
0
329,661
5
L
Discordia
7,982
470
95
6
0
301,604
0
L
Nut
7,883
464
116
7
0
260,202
0
W
Ne Zha
9,015
530
116
7
0
354,225
1
W
Ganesha
8,452
497
5
0
0
349,593
10
L
Chiron
8,316
489
141
8
0
287,168
0
W
Scylla
8,996
529
119
7
0
310,835
3
W
Charybdis
10,036
590
187
11
0
336,788
1
L
Thanatos
7,929
466
97
6
0
314,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role