Player Matchup

Ix Chel
Ix Chel
DaddyPapz_
Ix Chel
Level 127
God Stats
0W - 1L
1,271 SR
Queue Stats
92W - 85L
1,569 Elo+
Party 4
Thanatos
Thanatos
HankPank
Thanatos
Level 142
God Stats
2W - 2L
1,698 SR
Queue Stats
93W - 91L
1,566 Elo+
Party 4
Achilles
Achilles
jacquisey
Achilles
Level 125
God Stats
1W - 3L
1,267 SR
Queue Stats
205W - 196L
1,512 Elo+
Solo
Chiron
Chiron
lordtachanka031
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,627 Elo+
Party 1
Bacchus
Bacchus
perefouralou
Bacchus
Level 48
God Stats
2W - 4L
1,410 SR
Queue Stats
37W - 23L
1,640 Elo+
Party 1
Team Averages
Level 106
1,429 SR
1,583 Elo+

VS

Team Averages
Level 118
1,691 SR
1,585 Elo+
Achilles
Achilles
 
Achilles
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
MrCrYoniX
Ra
Level 107
God Stats
5W - 1L
1,770 SR
Queue Stats
47W - 20L
1,710 Elo+
Party 2
Neith
Neith
MrVedich
Neith
Level 157
God Stats
8W - 7L
1,445 SR
Queue Stats
94W - 97L
1,522 Elo+
Solo
Ares
Ares
TboKamp
Ares
Level 146
God Stats
1W - 0L
1,997 SR
Queue Stats
48W - 22L
1,700 Elo+
Party 2
Ao Kuang
Ao Kuang
thebetterjesus
Ao Kuang
Level 111
God Stats
4W - 1L
1,742 SR
Queue Stats
48W - 43L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DaddyPapz_
Ix Chel
11
2 / 3 / 1
6,645
604
4,755
7,288
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
HankPank
Thanatos
11
1 / 2 / 2
5,963
542
4,416
9,787
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
jacquisey
Achilles
10
1 / 5 / 0
5,876
534
5,792
11,256
8,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

13
2 / 0 / 0
6,525
593
5,710
8,828
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bacchus
perefouralou
Bacchus
9
0 / 1 / 1
5,309
483
3,502
9,431
7,647
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 1 / 4
6,961
633
7,164
10,934
7,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
1 / 0 / 5
6,858
623
4,890
6,116
2,375
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Neith
MrVedich
Neith
12
1 / 2 / 0
6,805
619
5,560
8,111
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
TboKamp
Ares
10
2 / 1 / 2
6,051
550
6,892
7,604
6,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
12
4 / 2 / 3
6,674
607
4,089
8,939
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
11
11
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
4
5
L
Ix Chel
DaddyPapz_
Ix Chel
2
3
1
0.83
L
Thanatos
HankPank
Thanatos
1
2
2
1
W
1
0
5
3.5
W
Neith
MrVedich
Neith
1
2
0
0.5
W
Ares
TboKamp
Ares
2
1
2
3
L
Achilles
jacquisey
Achilles
1
5
0
0.2
L
2
0
0
2
L
Bacchus
perefouralou
Bacchus
0
1
1
0.5
W
Ao Kuang
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,175
Damage
28,595
46,590
Taken
41,704
26,008
Mitigated
22,971
17,426
Healing
14,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,164
1,310
0
2,505
10,934
7,642
0
170
10,724
0
43,904
L
Ix Chel
DaddyPapz_
Ix Chel
4,755
524
420
1,783
7,288
2,993
0
5,298
1,874
42,966
0
L
Thanatos
HankPank
Thanatos
4,416
483
0
6,565
9,787
4,130
0
2,912
6,764
0
46,739
W
4,890
266
326
3,127
6,116
2,375
742
2,952
2,830
55,204
2,008
W
Neith
MrVedich
Neith
5,560
1,527
0
1,835
8,111
3,500
793
650
7,461
0
63,088
W
Ares
TboKamp
Ares
6,892
972
0
1,642
7,604
6,083
126
2,245
5,226
17,390
0
L
Achilles
jacquisey
Achilles
5,792
815
0
2,344
11,256
8,058
0
632
9,864
0
33,634
L
5,710
2,350
254
3,160
8,828
3,180
0
1,297
7,531
0
58,622
L
Bacchus
perefouralou
Bacchus
3,502
268
1,025
1,875
9,431
7,647
0
5,343
4,050
16,207
0
W
Ao Kuang
4,089
974
0
4,804
8,939
3,371
0
1,670
7,206
42,953
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
33,349
338
Minions Killed
356
0
Camps Cleared
0
1,182,561
Distance Traveled
1,205,097
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,961
633
73
7
0
245,692
0
L
Ix Chel
6,645
604
90
8
0
223,414
0
L
Thanatos
5,963
542
73
7
0
261,827
0
W
Ra
6,858
623
100
9
0
261,120
2
W
Neith
6,805
619
102
9
0
195,952
0
W
Ares
6,051
550
15
1
0
245,753
2
L
Achilles
5,876
534
54
5
0
213,347
0
L
Chiron
6,525
593
100
9
0
232,588
2
L
Bacchus
5,309
483
21
2
0
251,385
1
W
Ao Kuang
6,674
607
66
6
0
256,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role