Player Matchup

Fafnir
Fafnir
MotherOfLag
Fafnir
Level 173
God Stats
2W - 0L
1,897 SR
Queue Stats
50W - 23L
1,752 Elo+
Party 1
Ra
Ra
erlocobylol
Ra
Level 148
God Stats
2W - 2L
1,226 SR
Queue Stats
84W - 62L
1,700 Elo+
Party 1
Hun Batz
Hun Batz
ㅤAlexㅤ
Hun Batz
Level 159
God Stats
1W - 0L
1,671 SR
Queue Stats
52W - 16L
1,835 Elo+
Party 1
Team Averages
Level 160
1,598 SR
1,762 Elo+

VS

Team Averages
Level 114
1,475 SR
1,497 Elo+
Cupid
Cupid
BigB2020
Cupid
Level 107
God Stats
0W - 1L
1,268 SR
Queue Stats
7W - 4L
1,639 Elo+
Party 2
Hercules
Hercules
Spiker42
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
tschreff76
Sylvanus
Level 108
God Stats
0W - 2L
1,657 SR
Queue Stats
0W - 2L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
2 / 1 / 12
8,558
856
6,004
10,962
12,553
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 1 / 5
9,443
944
12,973
6,447
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
ㅤAlexㅤ
Hun Batz
14
4 / 2 / 9
8,760
876
12,996
12,000
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BigB2020
Cupid
12
1 / 5 / 3
7,285
729
4,353
9,869
3,631
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Spiker42
Hercules
11
2 / 5 / 2
7,555
756
9,616
13,121
7,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
tschreff76
Sylvanus
11
1 / 5 / 3
7,155
716
6,224
12,409
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
4
4
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
BigB2020
Cupid
1
5
3
0.5
W
Fafnir
2
1
12
8
L
Hercules
Spiker42
Hercules
2
5
2
0.6
W
9
1
5
11.5
L
Sylvanus
tschreff76
Sylvanus
1
5
3
0.5
W
Hun Batz
ㅤAlexㅤ
Hun Batz
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,973
Damage
20,193
29,409
Taken
35,399
22,704
Mitigated
16,587
11,363
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BigB2020
Cupid
4,353
3,149
87
1,603
9,869
3,631
0
5,285
4,137
0
18,548
W
Fafnir
6,004
1,217
0
3,840
10,962
12,553
389
1,851
8,707
11,556
0
L
Hercules
Spiker42
Hercules
9,616
815
0
2,278
13,121
7,082
0
6,726
5,597
0
20,285
W
12,973
1,452
3,056
2,931
6,447
2,894
1,040
1,044
5,312
34,615
1,022
L
Sylvanus
tschreff76
Sylvanus
6,224
2,009
1,134
2,448
12,409
5,874
0
5,532
6,252
26,818
6,293
W
Hun Batz
ㅤAlexㅤ
Hun Batz
12,996
3,601
0
1,536
12,000
7,257
938
3,020
8,647
0
44,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,761
Gold Earned
21,995
150
Minions Killed
112
0
Camps Cleared
0
640,780
Distance Traveled
542,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,285
729
28
3
0
178,906
0
W
Fafnir
8,558
856
9
1
0
200,491
0
L
Hercules
7,555
756
30
3
0
201,663
0
W
Ra
9,443
944
75
8
0
218,285
0
L
Sylvanus
7,155
716
54
5
0
161,449
0
W
Hun Batz
8,760
876
66
7
0
222,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role