Player Matchup

Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
AIN_GUI
Freya
Level 125
God Stats
4W - 5L
1,705 SR
Queue Stats
160W - 167L
1,490 Elo+
Solo
Janus
Janus
PedrøBala
Janus
Level 81
God Stats
0W - 1L
1,278 SR
Queue Stats
19W - 25L
1,497 Elo+
Party 1
Hachiman
Hachiman
Tiuford
Hachiman
Level 40
God Stats
1W - 2L
1,267 SR
Queue Stats
30W - 24L
1,579 Elo+
Party 1
Bellona
Bellona
manueljorda1234
Bellona
Level 56
God Stats
3W - 3L
1,696 SR
Queue Stats
219W - 209L
1,590 Elo+
Solo
Team Averages
Level 86
1,489 SR
1,531 Elo+

VS

Team Averages
Level 126
1,457 SR
1,514 Elo+
Mercury
Mercury
GaruuARG
Mercury
Level 108
God Stats
8W - 7L
1,225 SR
Queue Stats
504W - 478L
1,485 Elo+
Solo
Ix Chel
Ix Chel
Hazazeu
Ix Chel
Level 146
God Stats
3W - 2L
1,598 SR
Queue Stats
6W - 4L
1,819 Elo+
Solo
Medusa
Medusa
Pablitiz
Medusa
Level 101
God Stats
6W - 6L
1,389 SR
Queue Stats
98W - 90L
1,431 Elo+
Solo
Bacchus
Bacchus
SphaxDragon
Bacchus
Level 130
God Stats
3W - 1L
1,632 SR
Queue Stats
164W - 183L
1,362 Elo+
Solo
Chaac
Chaac
yMonge
Chaac
Level 145
God Stats
9W - 4L
1,441 SR
Queue Stats
100W - 91L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 0 / 0
3,802
543
1,232
5,490
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
AIN_GUI
Freya
5
0 / 2 / 0
3,475
496
398
4,100
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
8
0 / 1 / 0
4,445
635
1,098
3,711
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Tiuford
Hachiman
6
0 / 3 / 0
3,774
539
2,860
5,699
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,644
663
4,043
8,202
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GaruuARG
Mercury
8
2 / 0 / 0
4,563
652
1,724
4,451
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Hazazeu
Ix Chel
8
0 / 0 / 1
4,486
641
2,677
2,413
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Pablitiz
Medusa
9
2 / 0 / 1
4,594
656
4,797
3,136
1,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
SphaxDragon
Bacchus
7
1 / 0 / 0
4,549
650
2,062
4,533
3,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
yMonge
Chaac
9
3 / 0 / 0
5,214
745
5,126
7,396
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
8
8
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
L
Freya
AIN_GUI
Freya
0
2
0
0
W
Mercury
GaruuARG
Mercury
2
0
0
2
W
Ix Chel
Hazazeu
Ix Chel
0
0
1
0.5
W
Medusa
Pablitiz
Medusa
2
0
1
2.5
L
Janus
0
1
0
0
W
Bacchus
SphaxDragon
Bacchus
1
0
0
1
L
Hachiman
Tiuford
Hachiman
0
3
0
0
L
0
2
0
0
W
Chaac
yMonge
Chaac
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,631
Damage
16,386
27,202
Taken
21,929
12,775
Mitigated
11,224
6,969
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,232
509
0
1,201
5,490
3,120
0
1,867
3,623
10,468
0
L
Freya
AIN_GUI
Freya
398
118
0
314
4,100
1,307
0
0
4,100
10,631
733
W
Mercury
GaruuARG
Mercury
1,724
573
0
250
4,451
1,734
0
646
3,805
0
32,091
W
Ix Chel
Hazazeu
Ix Chel
2,677
298
166
583
2,413
703
22
844
1,495
30,129
0
W
Medusa
Pablitiz
Medusa
4,797
1,743
0
735
3,136
1,131
540
10
3,126
0
33,610
L
Janus
1,098
79
0
496
3,711
1,286
0
2,063
1,648
29,657
1,520
W
Bacchus
SphaxDragon
Bacchus
2,062
310
0
1,840
4,533
3,783
145
887
3,610
12,601
0
L
Hachiman
Tiuford
Hachiman
2,860
1,574
0
1,234
5,699
1,744
0
809
4,890
0
17,397
L
4,043
1,567
0
3,724
8,202
5,318
0
0
8,202
0
34,592
W
Chaac
yMonge
Chaac
5,126
1,256
0
2,363
7,396
3,873
0
169
7,227
0
35,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,140
Gold Earned
23,406
208
Minions Killed
253
0
Camps Cleared
0
743,810
Distance Traveled
725,594
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,802
543
15
2
0
183,183
2
L
Freya
3,475
496
23
3
0
110,662
0
W
Mercury
4,563
652
58
8
0
187,228
0
W
Ix Chel
4,486
641
65
9
0
128,953
3
W
Medusa
4,594
656
46
7
0
127,692
0
L
Janus
4,445
635
71
10
0
164,126
0
W
Bacchus
4,549
650
19
3
0
142,726
0
L
Hachiman
3,774
539
35
5
0
123,326
3
L
Bellona
4,644
663
64
9
0
162,513
0
W
Chaac
5,214
745
65
9
0
138,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role