Player Matchup

Arachne
Arachne
Andreakarate
Arachne
Level 89
God Stats
3W - 2L
1,273 SR
Queue Stats
77W - 73L
1,380 Elo+
Party 2
Achilles
Achilles
FoX_zCoBra57
Achilles
Level 87
God Stats
4W - 1L
1,479 SR
Queue Stats
76W - 80L
1,374 Elo+
Party 2
Hel
Hel
KittyAurora_
Hel
Level 60
God Stats
1W - 0L
1,695 SR
Queue Stats
68W - 78L
1,389 Elo+
Solo
Ra
Ra
MAKAROV30
Ra
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 76L
1,347 Elo+
Party 2
Charybdis
Charybdis
frost77264
Charybdis
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 73L
1,343 Elo+
Party 2
Team Averages
Level 75
1,489 SR
1,366 Elo+

VS

Team Averages
Level 65
1,573 SR
1,335 Elo+
Mulan
Mulan
Makusi0404
Mulan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,167 Elo+
Solo
Ra
Ra
Misticoso
Ra
Level 40
God Stats
1W - 1L
1,729 SR
Queue Stats
17W - 31L
1,315 Elo+
Solo
Cthulhu
Cthulhu
StrangerIX
Cthulhu
Level 63
God Stats
2W - 4L
1,575 SR
Queue Stats
19W - 27L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
hoc86tr
Danzaburou
Level 49
God Stats
14W - 12L
1,512 SR
Queue Stats
16W - 25L
1,409 Elo+
Party 1
Fenrir
Fenrir
ryanturner234
Fenrir
Level 108
God Stats
7W - 9L
1,551 SR
Queue Stats
65W - 89L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andreakarate
Arachne
15
6 / 5 / 2
9,213
512
10,815
17,508
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
FoX_zCoBra57
Achilles
15
3 / 1 / 4
8,725
485
7,239
15,753
16,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 2 / 5
8,559
476
1,613
12,058
9,328
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 5 / 2
8,770
487
3,581
13,433
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charybdis
frost77264
Charybdis
14
1 / 1 / 3
8,072
448
6,664
8,664
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
0 / 4 / 1
8,743
486
5,400
11,360
10,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
7 / 2 / 2
11,000
611
14,408
10,321
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
StrangerIX
Cthulhu
15
3 / 0 / 4
8,620
479
9,980
8,772
9,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
hoc86tr
Danzaburou
14
1 / 4 / 4
8,100
450
6,363
10,417
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

13
3 / 3 / 2
8,300
461
8,103
10,526
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
13
Kills
14
14
Deaths
13
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Andreakarate
Arachne
6
5
2
1.4
W
Achilles
FoX_zCoBra57
Achilles
3
1
4
5
W
1
2
5
1.75
W
2
5
2
0.6
L
Mulan
0
4
1
0.13
L
7
2
2
4
L
Cthulhu
StrangerIX
Cthulhu
3
0
4
5
W
Charybdis
frost77264
Charybdis
1
1
3
2.5
L
Danzaburou
hoc86tr
Danzaburou
1
4
4
0.75
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,912
Damage
44,254
67,416
Taken
51,396
41,378
Mitigated
34,851
22,189
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Andreakarate
Arachne
10,815
5,872
0
5,762
17,508
6,000
85
5,976
11,216
0
60,620
W
Achilles
FoX_zCoBra57
Achilles
7,239
1,894
0
822
15,753
16,946
0
1,337
14,195
0
57,728
W
1,613
431
2,691
6,433
12,058
9,328
0
4,006
7,385
21,570
806
W
3,581
365
127
2,856
13,433
5,956
0
8,911
4,341
55,704
984
L
Mulan
5,400
826
0
2,317
11,360
10,300
64
133
11,227
0
55,618
L
14,408
1,746
150
4,067
10,321
5,171
504
2,826
7,425
86,036
1,734
L
Cthulhu
StrangerIX
Cthulhu
9,980
558
0
250
8,772
9,023
0
994
7,778
46,173
0
W
Charybdis
frost77264
Charybdis
6,664
3,622
0
3,498
8,664
3,148
997
2,098
6,204
0
63,323
L
Danzaburou
hoc86tr
Danzaburou
6,363
1,516
0
1,168
10,417
4,482
0
253
10,164
0
44,963
L
8,103
1,354
0
1,645
10,526
5,875
196
698
9,828
0
58,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,339
Gold Earned
44,763
397
Minions Killed
477
0
Camps Cleared
0
1,661,697
Distance Traveled
1,623,349
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,213
512
76
4
0
366,641
0
W
Achilles
8,725
485
70
4
0
320,755
2
W
Hel
8,559
476
33
2
0
337,012
0
W
Ra
8,770
487
100
6
0
312,043
0
L
Mulan
8,743
486
93
5
0
299,636
2
L
Ra
11,000
611
152
8
0
334,523
0
L
Cthulhu
8,620
479
78
4
0
381,573
0
W
Charybdis
8,072
448
118
7
0
325,246
0
L
Danzaburou
8,100
450
65
4
0
308,169
0
L
Fenrir
8,300
461
89
5
0
299,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role