Player Matchup

Sun Wukong
Sun Wukong
Gold V
Wolverine594
Sun Wukong
Gold V
Level 147
God Stats
73W - 35L
1,638 SR
Queue Stats
221W - 230L
1,435 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,638 SR
1,435 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 64
1,625 SR
1,318 MMR
Anubis
Anubis
Gold V
jonahsahn2
Anubis
Gold V
Level 64
God Stats
27W - 17L
1,625 SR
Queue Stats
42W - 49L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Wolverine594
Sun Wukong
20
7 / 3 / 0
23,650
985
21,422
36,545
23,500
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabUllrPoseidonHe BoBakasura

VS

Bans
BastetHadesZhong KuiVamanaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
jonahsahn2
Anubis
20
3 / 7 / 0
23,666
986
27,743
27,034
12,714
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
7
Kills
3
3
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Wolverine594
Sun Wukong
7
3
0
2.33
W
Anubis
jonahsahn2
Anubis
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,422
Damage
27,743
36,545
Taken
27,034
23,500
Mitigated
12,714
4,970
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Wolverine594
Sun Wukong
21,422
5,380
0
4,970
36,545
23,500
2,435
28,540
8,005
166
163,488
W
Anubis
jonahsahn2
Anubis
27,743
1,022
0
6,341
27,034
12,714
1,349
1,095
25,939
189,797
587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,650
Gold Earned
23,666
259
Minions Killed
281
10
Camps Cleared
9
469,516
Distance Traveled
402,886
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
23,650
985
259
11
10
469,516
0
W
Anubis
23,666
986
281
12
9
402,886
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role