Player Matchup

Achilles
Achilles
 
Achilles
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
BadBo0y-is-back
Geb
Level 148
God Stats
7W - 4L
1,544 SR
Queue Stats
65W - 65L
1,549 Elo+
Solo
Serqet
Serqet
Mooncαke
Serqet
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,713 Elo+
Solo
Apollo
Apollo
rettenetes92
Apollo
Level 127
God Stats
6W - 2L
1,706 SR
Queue Stats
314W - 270L
1,594 Elo+
Solo
Anubis
Anubis
thebetterjesus
Anubis
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 45L
1,478 Elo+
Party 3
Team Averages
Level 122
1,550 SR
1,567 Elo+

VS

Team Averages
Level 128
1,578 SR
1,624 Elo+
Janus
Janus
FreakyYodeler
Janus
Level 193
God Stats
1W - 2L
1,123 SR
Queue Stats
150W - 127L
1,607 Elo+
Party 1
Ymir
Ymir
IAlaXtorI
Ymir
Level 115
God Stats
4W - 3L
1,811 SR
Queue Stats
18W - 16L
1,701 Elo+
Party 2
Zeus
Zeus
Stepanych
Zeus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,505 Elo+
Solo
Hun Batz
Hun Batz
Telhino
Hun Batz
Level 108
God Stats
1W - 4L
1,803 SR
Queue Stats
18W - 16L
1,701 Elo+
Party 2
Loki
Loki
zirrael25
Loki
Level 186
God Stats
3W - 2L
1,654 SR
Queue Stats
150W - 127L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 0 / 2
7,032
703
4,195
5,728
3,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 6
6,324
632
4,923
7,458
4,474
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Mooncαke
Serqet
12
3 / 0 / 5
6,247
625
5,123
9,331
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
12
5 / 0 / 2
6,853
685
8,316
5,553
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 0 / 1
6,425
643
2,959
4,547
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,405
541
3,014
5,441
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 1 / 0
5,277
528
2,706
6,907
5,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
11
0 / 2 / 0
5,443
544
4,179
6,095
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Telhino
Hun Batz
11
0 / 3 / 0
5,266
527
4,760
11,167
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
10
0 / 3 / 0
4,852
485
2,957
8,158
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
11
Kills
0
0
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
2
2
W
1
0
6
4
L
0
2
0
0
L
Ymir
0
1
0
0
W
Serqet
Mooncαke
Serqet
3
0
5
5.5
L
Zeus
0
2
0
0
L
Hun Batz
Telhino
Hun Batz
0
3
0
0
W
Apollo
5
0
2
6
W
1
0
1
1.5
L
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
17,616
32,617
Taken
37,768
15,744
Mitigated
14,883
14,782
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,195
1,186
0
1,582
5,728
3,624
0
3,647
2,081
0
50,930
W
4,923
533
1,524
2,426
7,458
4,474
0
1,834
5,560
20,078
0
L
3,014
272
0
529
5,441
1,627
0
2,121
3,170
41,222
599
L
Ymir
2,706
589
0
1,010
6,907
5,277
0
2,355
4,552
9,739
0
W
Serqet
Mooncαke
Serqet
5,123
1,657
0
4,650
9,331
3,533
0
1,580
7,627
0
43,714
L
Zeus
4,179
638
0
1,787
6,095
1,515
0
0
5,451
36,666
0
L
Hun Batz
Telhino
Hun Batz
4,760
1,849
0
4,070
11,167
3,951
0
1,974
8,994
0
42,462
W
Apollo
8,316
4,543
0
3,082
5,553
2,164
543
667
4,886
0
56,992
W
2,959
208
0
1,518
4,547
1,949
88
1,742
2,627
56,734
1,539
L
Loki
2,957
218
0
1,720
8,158
2,513
0
1,354
6,804
0
37,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
26,243
381
Minions Killed
304
0
Camps Cleared
0
1,129,851
Distance Traveled
1,085,247
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,032
703
93
9
0
200,205
0
W
Geb
6,324
632
21
2
0
227,552
3
L
Janus
5,405
541
95
10
0
210,750
1
L
Ymir
5,277
528
9
1
0
218,938
4
W
Serqet
6,247
625
78
8
0
280,599
0
L
Zeus
5,443
544
68
7
0
181,668
2
L
Hun Batz
5,266
527
74
7
0
241,508
0
W
Apollo
6,853
685
88
9
0
208,486
2
W
Anubis
6,425
643
101
10
0
213,009
4
L
Loki
4,852
485
58
6
0
232,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role