Player Matchup

King Arthur
King Arthur
Banada
King Arthur
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 31L
1,853 Elo+
Party 1
Loki
Loki
Dashboarřd
Loki
Level 321
God Stats
10W - 9L
1,487 SR
Queue Stats
11W - 10L
1,664 Elo+
Party 1
Medusa
Medusa
ItsStylez
Medusa
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 2L
1,788 Elo+
Party 1
Baron Samedi
Baron Samedi
LeftySmote
Baron Samedi
Level 120
God Stats
1W - 0L
1,825 SR
Queue Stats
3W - 0L
1,788 Elo+
Party 1
Cerberus
Cerberus
Tranquillize
Cerberus
Level 207
God Stats
1W - 0L
1,546 SR
Queue Stats
12W - 11L
1,788 Elo+
Party 1
Team Averages
Level 165
1,571 SR
1,776 Elo+

VS

Team Averages
Level 33
1,377 SR
1,349 Elo+
Nu Wa
Nu Wa
ArchaicLad
Nu Wa
Level 43
God Stats
125W - 124L
1,466 SR
Queue Stats
187W - 208L
1,402 Elo+
Solo
Poseidon
Poseidon
PaPaBearJew
Poseidon
Level 21
God Stats
25W - 27L
1,489 SR
Queue Stats
138W - 162L
1,343 Elo+
Party 2
Zeus
Zeus
Relaxdegree09
Zeus
Level 45
God Stats
3W - 10L
1,282 SR
Queue Stats
181W - 185L
1,463 Elo+
Solo
Atlas
Atlas
ScuffedGeo
Atlas
Level 42
God Stats
1W - 4L
1,348 SR
Queue Stats
31W - 52L
1,338 Elo+
Solo
Thanatos
Thanatos
Sloppylou
Thanatos
Level 16
God Stats
1W - 3L
1,302 SR
Queue Stats
8W - 13L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Banada
King Arthur
16
8 / 2 / 8
9,476
948
9,382
15,368
12,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 3 / 11
9,570
957
8,359
9,667
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ItsStylez
Medusa
17
6 / 0 / 13
10,160
1,016
11,829
6,980
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
LeftySmote
Baron Samedi
14
2 / 2 / 7
8,230
823
3,413
5,948
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Tranquillize
Cerberus
17
4 / 0 / 14
10,016
1,002
11,298
11,963
6,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
4 / 7 / 2
8,405
841
7,229
12,363
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
PaPaBearJew
Poseidon
12
0 / 7 / 2
7,232
723
3,685
8,243
2,711
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 1
7,985
799
10,265
6,544
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
13
0 / 4 / 3
7,218
722
8,821
14,181
13,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Sloppylou
Thanatos
12
1 / 6 / 3
7,441
744
2,812
8,649
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
26
Kills
7
7
Deaths
26
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
7
2
0.71
W
King Arthur
Banada
King Arthur
8
2
8
6
W
6
3
11
3.83
W
Medusa
ItsStylez
Medusa
6
0
13
12.5
W
Baron Samedi
LeftySmote
Baron Samedi
2
2
7
2.75
L
Poseidon
PaPaBearJew
Poseidon
0
7
2
0.14
L
2
2
1
1.25
L
Atlas
0
4
3
0.38
L
Thanatos
Sloppylou
Thanatos
1
6
3
0.42
W
Cerberus
Tranquillize
Cerberus
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,281
Damage
32,812
49,926
Taken
49,980
29,223
Mitigated
26,344
9,321
Healing
4,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,229
3,793
0
432
12,363
4,530
1,803
1,828
10,535
20,201
88
W
King Arthur
Banada
King Arthur
9,382
941
0
1,413
15,368
12,170
503
6,597
8,484
0
20,981
W
8,359
2,723
0
1,487
9,667
3,585
0
5,808
3,560
0
27,227
W
Medusa
ItsStylez
Medusa
11,829
3,980
0
1,227
6,980
2,938
114
3,910
2,985
0
52,062
W
Baron Samedi
LeftySmote
Baron Samedi
3,413
580
461
1,008
5,948
3,598
588
3,828
1,984
10,226
479
L
Poseidon
PaPaBearJew
Poseidon
3,685
244
0
566
8,243
2,711
0
2,266
5,977
12,473
353
L
10,265
539
0
1,135
6,544
2,138
0
2,512
4,032
26,907
510
L
Atlas
8,821
2,259
0
985
14,181
13,166
0
6,330
7,851
12,944
845
L
Thanatos
Sloppylou
Thanatos
2,812
521
0
1,532
8,649
3,799
0
1,757
6,892
0
7,220
W
Cerberus
Tranquillize
Cerberus
11,298
223
0
3,725
11,963
6,932
884
7,121
4,145
38,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,452
Gold Earned
38,281
233
Minions Killed
125
0
Camps Cleared
0
1,036,313
Distance Traveled
867,590
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,405
841
35
4
0
156,389
0
W
King Arthur
9,476
948
25
3
0
227,054
1
W
Loki
9,570
957
38
4
0
210,143
0
W
Medusa
10,160
1,016
98
10
0
236,101
0
W
Baron Samedi
8,230
823
11
1
0
136,233
0
L
Poseidon
7,232
723
26
3
0
153,888
0
L
Zeus
7,985
799
41
4
0
204,232
0
L
Atlas
7,218
722
12
1
0
184,023
0
L
Thanatos
7,441
744
11
1
0
169,058
0
W
Cerberus
10,016
1,002
61
6
0
226,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role