Player Matchup

Nu Wa
Nu Wa
CrashingTea9100
Nu Wa
Level 79
God Stats
2W - 0L
1,789 SR
Queue Stats
4W - 6L
1,340 Elo+
Solo
Ne Zha
Ne Zha
Hercules259
Ne Zha
Level 64
God Stats
2W - 2L
1,309 SR
Queue Stats
389W - 417L
1,358 Elo+
Solo
Zeus
Zeus
James_OMK
Zeus
Level 85
God Stats
56W - 57L
1,490 SR
Queue Stats
417W - 433L
1,468 Elo+
Party 1
Athena
Athena
SH4DOW343UwU
Athena
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 224L
1,388 Elo+
Solo
Erlang Shen
Erlang Shen
William_Fliper
Erlang Shen
Level 61
God Stats
8W - 8L
1,457 SR
Queue Stats
112W - 140L
1,439 Elo+
Party 1
Team Averages
Level 73
1,509 SR
1,399 Elo+

VS

Team Averages
Level 77
1,409 SR
1,429 Elo+
Xing Tian
Xing Tian
And1Calvin
Xing Tian
Level 59
God Stats
12W - 12L
1,464 SR
Queue Stats
72W - 65L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
XxJakDemonxX
Ao Kuang
Level 67
God Stats
1W - 4L
1,346 SR
Queue Stats
249W - 272L
1,438 Elo+
Party 2
Pele
Pele
Z3rO Nonsense
Pele
Level 103
God Stats
1W - 5L
1,311 SR
Queue Stats
51W - 46L
1,453 Elo+
Solo
Odin
Odin
chiizii01
Odin
Level 28
God Stats
2W - 7L
1,330 SR
Queue Stats
81W - 74L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
tpegueeei
Danzaburou
Level 127
God Stats
114W - 106L
1,595 SR
Queue Stats
490W - 489L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
6,532
467
10,266
5,245
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
16
3 / 1 / 3
8,094
578
5,203
9,264
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
13
10 / 2 / 1
8,510
608
13,239
8,440
2,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
9
1 / 3 / 3
6,515
465
3,972
8,411
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
William_Fliper
Erlang Shen
10
0 / 1 / 4
6,638
474
4,511
9,674
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
And1Calvin
Xing Tian
11
2 / 0 / 3
6,774
484
3,746
16,519
9,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
XxJakDemonxX
Ao Kuang
11
2 / 5 / 1
6,566
469
3,542
13,215
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 2
6,449
461
4,122
9,930
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
11
1 / 4 / 2
6,236
445
4,418
11,756
8,075
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
tpegueeei
Danzaburou
10
0 / 4 / 2
5,955
425
3,230
8,213
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
14
Kills
8
9
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
And1Calvin
Xing Tian
2
0
3
3.5
W
0
2
6
1.5
W
Ne Zha
3
1
3
4.5
W
Zeus
10
2
1
5.25
W
Athena
1
3
3
0.83
W
Erlang Shen
William_Fliper
Erlang Shen
0
1
4
2
L
Ao Kuang
XxJakDemonxX
Ao Kuang
2
5
1
0.5
L
3
2
2
2
L
Odin
1
4
2
0.5
L
Danzaburou
tpegueeei
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,191
Damage
19,058
41,034
Taken
59,633
22,220
Mitigated
28,110
11,332
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
And1Calvin
Xing Tian
3,746
872
0
6,269
16,519
9,501
0
8,415
8,104
24,393
1,522
W
10,266
5,542
405
1,775
5,245
1,704
282
1,142
4,103
35,208
1,205
W
Ne Zha
5,203
1,549
0
618
9,264
4,217
303
424
8,840
0
70,560
W
Zeus
13,239
1,234
0
4,202
8,440
2,732
2,226
1,893
6,547
47,439
1,344
W
Athena
3,972
1,418
0
962
8,411
7,139
0
2,375
6,036
16,982
286
W
Erlang Shen
William_Fliper
Erlang Shen
4,511
2,278
0
3,370
9,674
6,428
278
1,175
8,499
0
27,829
L
Ao Kuang
XxJakDemonxX
Ao Kuang
3,542
1,157
0
4,383
13,215
4,553
0
5,066
8,149
33,631
244
L
4,122
948
0
2,781
9,930
3,520
0
4,600
5,330
0
33,055
L
Odin
4,418
1,762
0
750
11,756
8,075
0
4,399
7,357
0
33,215
L
Danzaburou
tpegueeei
Danzaburou
3,230
1,447
0
1,899
8,213
2,461
878
4,754
3,459
0
42,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,289
Gold Earned
31,980
288
Minions Killed
256
0
Camps Cleared
0
1,285,819
Distance Traveled
1,227,108
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,774
484
35
3
0
251,621
2
W
Nu Wa
6,532
467
42
3
0
221,700
0
W
Ne Zha
8,094
578
105
8
0
336,722
0
W
Zeus
8,510
608
70
5
0
255,661
0
W
Athena
6,515
465
23
2
0
229,660
0
W
Erlang Shen
6,638
474
48
3
0
242,076
0
L
Ao Kuang
6,566
469
53
4
0
250,734
0
L
Pele
6,449
461
57
4
0
298,623
0
L
Odin
6,236
445
50
4
0
248,819
0
L
Danzaburou
5,955
425
61
4
0
177,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role