Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MoistyyBunni
Ah Muzen Cab
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 37L
1,383 Elo+
Solo
Ravana
Ravana
XcHeetaHX03
Ravana
Level 60
God Stats
1W - 2L
1,182 SR
Queue Stats
100W - 110L
1,440 Elo+
Solo
Ra
Ra
megadaddy28
Ra
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 48L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
waholic1
Sun Wukong
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 47L
1,320 Elo+
Solo
Team Averages
Level 100
1,436 SR
1,398 Elo+

VS

Team Averages
Level 69
1,403 SR
1,233 Elo+
Ravana
Ravana
JHON ZULUAGA884
Ravana
Level 115
God Stats
0W - 2L
1,308 SR
Queue Stats
125W - 174L
1,360 Elo+
Solo
Vulcan
Vulcan
KyloRen765
Vulcan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,160 Elo+
Party 1
Fafnir
Fafnir
UniSSion
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,160 Elo+
Party 1
Horus
Horus
coledizzle0916
Horus
Level 89
God Stats
0W - 3L
1,205 SR
Queue Stats
41W - 48L
1,326 Elo+
Solo
Erlang Shen
Erlang Shen
infamuos131222
Erlang Shen
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
5 / 0 / 9
7,047
1,409
6,430
4,984
1,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
MoistyyBunni
Ah Muzen Cab
12
1 / 0 / 13
6,353
1,271
5,856
6,115
2,478
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ravana
11
5 / 1 / 6
6,725
1,345
4,167
5,506
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 0 / 10
6,836
1,367
6,430
4,154
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
waholic1
Sun Wukong
10
1 / 3 / 9
5,819
1,164
2,819
6,953
6,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
5,183
1,037
3,701
6,586
5,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
KyloRen765
Vulcan
12
2 / 3 / 2
5,742
1,148
8,594
4,989
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
UniSSion
Fafnir
12
2 / 3 / 2
5,934
1,187
3,678
6,571
8,227
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,416
283
0
0
0
Erlang Shen
infamuos131222
Erlang Shen
8
0 / 6 / 3
4,792
958
5,534
10,043
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
15
Kills
4
4
Deaths
15
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
0
9
9.5
L
0
3
3
0.5
L
Vulcan
KyloRen765
Vulcan
2
3
2
1
W
Ah Muzen Cab
MoistyyBunni
Ah Muzen Cab
1
0
13
7.5
L
Fafnir
UniSSion
Fafnir
2
3
2
1
W
Ravana
5
1
6
8
L
0
0
0
0
L
Erlang Shen
infamuos131222
Erlang Shen
0
6
3
0.25
W
3
0
10
8
W
Sun Wukong
waholic1
Sun Wukong
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,702
Damage
21,507
27,712
Taken
28,189
16,150
Mitigated
24,278
14,339
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,430
3,993
1,434
1,474
4,984
1,933
0
1,607
3,053
0
15,975
L
3,701
383
317
249
6,586
5,847
0
1,376
5,210
0
8,424
L
Vulcan
KyloRen765
Vulcan
8,594
2,209
367
313
4,989
2,447
0
1,134
3,855
16,329
0
W
Ah Muzen Cab
MoistyyBunni
Ah Muzen Cab
5,856
2,176
2,221
2,282
6,115
2,478
630
2,246
3,633
0
16,894
L
Fafnir
UniSSion
Fafnir
3,678
727
0
640
6,571
8,227
0
1,718
4,746
6,623
0
W
Ravana
4,167
897
0
397
5,506
3,472
0
2,702
2,448
0
5,751
L
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
infamuos131222
Erlang Shen
5,534
2,700
312
1,887
10,043
7,757
0
2,039
7,948
0
6,558
W
6,430
788
3,653
2,234
4,154
1,795
176
2,101
1,841
14,591
0
W
Sun Wukong
waholic1
Sun Wukong
2,819
579
397
247
6,953
6,472
174
2,554
4,032
0
6,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
23,067
85
Minions Killed
44
0
Camps Cleared
0
531,576
Distance Traveled
417,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,047
1,409
15
3
0
112,947
0
L
Ravana
5,183
1,037
5
1
0
107,774
0
L
Vulcan
5,742
1,148
27
5
0
108,509
0
W
Ah Muzen Cab
6,353
1,271
27
5
0
105,562
0
L
Fafnir
5,934
1,187
7
1
0
94,274
0
W
Ravana
6,725
1,345
5
1
0
101,891
0
L
Horus
1,416
283
0
0
0
0
0
L
Erlang Shen
4,792
958
5
1
0
107,355
0
W
Ra
6,836
1,367
30
6
0
122,317
0
W
Sun Wukong
5,819
1,164
8
2
0
88,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role