Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
BadGyalJuJu
Nut
Level 156
God Stats
21W - 12L
1,640 SR
Queue Stats
308W - 279L
1,558 Elo+
Solo
Surtr
Surtr
qtAlex
Surtr
Level 131
God Stats
1W - 1L
1,279 SR
Queue Stats
193W - 177L
1,506 Elo+
Solo
Bacchus
Bacchus
wolfbark
Bacchus
Level 157
God Stats
7W - 5L
1,344 SR
Queue Stats
262W - 246L
1,544 Elo+
Solo
Scylla
Scylla
ºKoneko
Scylla
Level 154
God Stats
39W - 20L
1,849 SR
Queue Stats
127W - 98L
1,581 Elo+
Party 1
Team Averages
Level 151
1,522 SR
1,538 Elo+

VS

Team Averages
Level 143
1,496 SR
1,540 Elo+
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ChristianRG
Erlang Shen
Level 149
God Stats
9W - 9L
1,573 SR
Queue Stats
391W - 366L
1,490 Elo+
Solo
Arachne
Arachne
Slayand
Arachne
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 69L
1,579 Elo+
Solo
Yemoja
Yemoja
esgetcarried
Yemoja
Level 140
God Stats
9W - 8L
1,406 SR
Queue Stats
638W - 601L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
perick87
Baron Samedi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
4 / 1 / 3
6,556
656
8,181
8,496
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 1
5,811
581
3,628
5,563
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
qtAlex
Surtr
11
2 / 0 / 1
6,395
640
7,623
10,706
7,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
wolfbark
Bacchus
10
1 / 0 / 4
5,943
594
5,828
6,494
5,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
ºKoneko
Scylla
13
7 / 1 / 2
7,926
793
6,972
4,946
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 2 / 0
6,606
661
5,313
8,987
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
ChristianRG
Erlang Shen
10
0 / 3 / 0
5,754
575
6,107
13,899
11,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arachne
Slayand
Arachne
9
0 / 3 / 0
4,892
489
1,555
9,251
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
8
1 / 1 / 1
5,611
561
2,927
7,272
4,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
perick87
Baron Samedi
9
0 / 6 / 0
5,241
524
1,912
8,609
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
4
4
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
1
3
5.5
L
Anhur
 
Anhur
3
2
0
1.5
W
1
2
1
0.75
L
Erlang Shen
ChristianRG
Erlang Shen
0
3
0
0
L
Arachne
Slayand
Arachne
0
3
0
0
L
Yemoja
1
1
1
1.5
L
Baron Samedi
perick87
Baron Samedi
0
6
0
0
W
Surtr
qtAlex
Surtr
2
0
1
2.5
W
Bacchus
wolfbark
Bacchus
1
0
4
3
W
Scylla
ºKoneko
Scylla
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,232
Damage
17,814
36,205
Taken
48,018
19,524
Mitigated
25,972
12,743
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,181
2,239
0
3,046
8,496
3,038
86
504
7,992
0
52,270
L
Anhur
 
Anhur
5,313
2,762
0
3,348
8,987
3,280
0
3,482
5,505
0
54,919
W
3,628
2,243
0
1,647
5,563
1,515
648
349
5,214
0
45,648
L
Erlang Shen
ChristianRG
Erlang Shen
6,107
3,248
0
4,640
13,899
11,266
0
379
12,849
0
47,104
L
Arachne
Slayand
Arachne
1,555
837
0
2,774
9,251
3,285
0
2,464
6,745
0
27,811
L
Yemoja
2,927
680
1,305
2,034
7,272
4,490
0
2,976
4,162
15,970
0
L
Baron Samedi
perick87
Baron Samedi
1,912
290
94
1,582
8,609
3,651
0
3,684
4,925
29,532
945
W
Surtr
qtAlex
Surtr
7,623
3,892
0
4,400
10,706
7,485
0
887
9,819
871
45,402
W
Bacchus
wolfbark
Bacchus
5,828
1,065
0
2,662
6,494
5,720
121
1,880
4,614
15,554
0
W
Scylla
ºKoneko
Scylla
6,972
744
0
988
4,946
1,766
844
1,207
3,739
56,586
2,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
28,104
356
Minions Killed
324
0
Camps Cleared
0
1,108,441
Distance Traveled
994,509
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,556
656
72
7
0
253,580
0
L
Anhur
6,606
661
94
9
0
174,746
0
W
Nut
5,811
581
74
7
0
186,494
0
L
Erlang Shen
5,754
575
81
8
0
200,908
0
L
Arachne
4,892
489
61
6
0
221,324
0
L
Yemoja
5,611
561
20
2
0
214,412
1
L
Baron Samedi
5,241
524
68
7
0
183,119
0
W
Surtr
6,395
640
80
8
0
214,117
0
W
Bacchus
5,943
594
24
2
0
243,548
3
W
Scylla
7,926
793
106
11
0
210,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role