Player Matchup

Cu Chulainn
Cu Chulainn
BoTokenKami
Cu Chulainn
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,361 Elo+
Party 1
Nu Wa
Nu Wa
CommonPlayerName
Nu Wa
Level 148
God Stats
4W - 3L
1,613 SR
Queue Stats
125W - 105L
1,557 Elo+
Party 4
Susano
Susano
Justin_Senpaii
Susano
Level 61
God Stats
3W - 5L
1,885 SR
Queue Stats
64W - 51L
1,465 Elo+
Party 1
Ra
Ra
Kampfpinguin-_-
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
NetGeoOWild
Neith
Level 127
God Stats
7W - 13L
1,360 SR
Queue Stats
113W - 105L
1,522 Elo+
Party 4
Team Averages
Level 88
1,572 SR
1,481 Elo+

VS

Team Averages
Level 87
1,377 SR
1,492 Elo+
Thanatos
Thanatos
HeychT
Thanatos
Level 85
God Stats
13W - 10L
1,531 SR
Queue Stats
178W - 143L
1,556 Elo+
Party 2
Kuzenbo
Kuzenbo
MurderousKirby
Kuzenbo
Level 97
God Stats
2W - 1L
1,466 SR
Queue Stats
249W - 221L
1,503 Elo+
Solo
Janus
Janus
iobotheangryest
Janus
Level 49
God Stats
4W - 4L
1,319 SR
Queue Stats
196W - 184L
1,526 Elo+
Party 2
Medusa
Medusa
litus26
Medusa
Level 107
God Stats
10W - 7L
1,467 SR
Queue Stats
41W - 36L
1,416 Elo+
Party 3
Surtr
Surtr
serjii007
Surtr
Level 95
God Stats
1W - 1L
1,102 SR
Queue Stats
59W - 44L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BoTokenKami
Cu Chulainn
9
1 / 3 / 0
5,393
599
7,089
8,988
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 3 / 1
5,434
604
6,359
6,427
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
5,417
602
2,821
8,443
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 1 / 0
3,712
412
675
3,739
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 0
4,701
522
1,916
5,372
1,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HeychT
Thanatos
11
5 / 1 / 0
5,886
654
5,224
9,709
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

9
1 / 0 / 3
5,694
633
2,162
5,515
4,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 1
5,233
581
2,735
5,331
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
litus26
Medusa
10
1 / 0 / 0
4,917
546
4,311
4,310
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
serjii007
Surtr
10
1 / 1 / 2
5,854
650
6,040
11,225
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
8
8
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BoTokenKami
Cu Chulainn
1
3
0
0.33
L
2
3
1
0.83
W
Thanatos
HeychT
Thanatos
5
1
0
5
L
2
1
1
2.5
L
0
1
0
0
W
1
0
3
2.5
L
0
0
0
0
W
0
3
1
0.17
W
Medusa
litus26
Medusa
1
0
0
1
W
Surtr
serjii007
Surtr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,860
Damage
20,472
32,969
Taken
36,090
14,714
Mitigated
16,887
11,646
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BoTokenKami
Cu Chulainn
7,089
1,670
0
1,666
8,988
7,062
0
672
8,316
0
40,513
L
6,359
1,550
0
1,610
6,427
1,831
0
2,045
4,114
29,083
815
W
Thanatos
HeychT
Thanatos
5,224
1,663
0
9,091
9,709
3,568
0
1,765
7,649
0
36,380
L
2,821
256
0
3,266
8,443
2,953
0
490
7,871
0
31,506
L
675
205
714
1,950
3,739
1,103
0
900
2,839
11,623
0
W
2,162
947
0
1,839
5,515
4,533
6
685
4,806
20,938
2,313
L
1,916
1,280
0
2,440
5,372
1,765
0
843
4,529
0
33,716
W
2,735
327
0
730
5,331
1,773
0
3,295
1,692
34,834
0
W
Medusa
litus26
Medusa
4,311
1,692
0
2,575
4,310
1,342
84
321
3,965
0
35,511
W
Surtr
serjii007
Surtr
6,040
2,836
0
6,201
11,225
5,671
0
183
10,196
1,423
35,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,657
Gold Earned
27,584
266
Minions Killed
259
0
Camps Cleared
0
863,219
Distance Traveled
981,414
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,393
599
72
8
0
151,095
0
L
Nu Wa
5,434
604
56
6
0
188,171
1
W
Thanatos
5,886
654
60
7
0
216,554
0
L
Susano
5,417
602
58
6
0
217,871
0
L
Ra
3,712
412
18
2
0
127,502
0
W
Kuzenbo
5,694
633
35
4
0
202,896
0
L
Neith
4,701
522
62
7
0
178,580
2
W
Janus
5,233
581
65
7
0
183,929
2
W
Medusa
4,917
546
31
3
0
187,065
5
W
Surtr
5,854
650
68
8
0
190,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role