Player Matchup

Neith
Neith
Silver IV
 
Neith
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver V
 
Ares
Silver V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Silver V
HussBaylin
Pele
Silver V
Level 83
God Stats
0W - 3L
1,178 SR
Queue Stats
130W - 161L
645 MMR
Party 1
Anubis
Anubis
Silver V
NeonQueen
Anubis
Silver V
Level 129
God Stats
18W - 14L
1,522 SR
Queue Stats
113W - 142L
626 MMR
Solo
Artio
Artio
Bronze V
sely9090
Artio
Bronze V
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 46L
408 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,440 SR
936 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 153
1,482 SR
779 MMR
Sylvanus
Sylvanus
Silver V
 
Sylvanus
Silver V
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver III
Dagii_bee16
Janus
Silver III
Level 159
God Stats
5W - 6L
1,513 SR
Queue Stats
352W - 361L
960 MMR
Solo
Artemis
Artemis
Silver V
Shugx3
Artemis
Silver V
Level 143
God Stats
7W - 5L
1,568 SR
Queue Stats
66W - 88L
508 MMR
Solo
Susano
Susano
Silver V
SiltySquire8815
Susano
Silver V
Level 101
God Stats
3W - 2L
1,394 SR
Queue Stats
93W - 125L
636 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
XxMikasaYaoixX
Baron Samedi
Bronze I
Level 147
God Stats
97W - 107L
1,436 SR
Queue Stats
171W - 189L
294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 2 / 0
7,083
590
4,292
7,082
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ares
 
Ares
11
0 / 4 / 1
6,429
536
3,297
11,970
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 5 / 4
6,421
535
5,016
11,192
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
NeonQueen
Anubis
12
6 / 4 / 3
6,755
563
8,018
7,137
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
sely9090
Artio
5
0 / 3 / 2
4,642
387
2,181
7,969
4,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
KaliKukulkanPoseidonAphrodite

VS

Bans
ThanatosZeusAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 3 / 5
6,613
551
3,793
10,540
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

10
3 / 4 / 3
6,737
561
4,173
7,658
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Shugx3
Artemis
13
5 / 3 / 3
7,231
603
9,005
7,521
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
4 / 1 / 6
7,487
624
4,965
10,770
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Mace

Mace

+10
Physical Power

Baron Samedi
XxMikasaYaoixX
Baron Samedi
13
3 / 0 / 0
7,168
597
6,126
4,789
3,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
18
18
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
0
1.5
L
Ares
 
Ares
0
4
1
0.13
W
Sylvanus
 
Sylvanus
3
3
5
1.83
W
3
4
3
1.13
L
2
5
4
0.8
L
Anubis
NeonQueen
Anubis
6
4
3
1.88
W
Artemis
Shugx3
Artemis
5
3
3
2.17
W
4
1
6
7
W
Baron Samedi
XxMikasaYaoixX
Baron Samedi
3
0
0
3
L
Artio
sely9090
Artio
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,804
Damage
28,062
45,350
Taken
41,278
21,714
Mitigated
18,520
9,544
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,292
1,005
0
1,387
7,082
2,690
0
674
6,408
0
52,821
L
Ares
 
Ares
3,297
0
0
1,875
11,970
6,609
0
6,482
4,774
36,057
102
W
Sylvanus
 
Sylvanus
3,793
667
817
3,177
10,540
6,721
120
5,381
5,079
15,057
0
W
4,173
175
0
1,356
7,658
1,702
136
3,509
4,095
35,495
0
L
5,016
1,433
0
1,634
11,192
4,333
0
2,099
9,093
0
50,941
L
Anubis
NeonQueen
Anubis
8,018
175
0
1,842
7,137
3,112
0
2,043
5,094
31,544
1,549
W
Artemis
Shugx3
Artemis
9,005
3,549
0
1,834
7,521
2,738
0
665
6,856
0
52,651
W
4,965
1,244
0
5,093
10,770
4,069
0
2,462
8,308
0
55,719
W
Baron Samedi
XxMikasaYaoixX
Baron Samedi
6,126
97
182
2,574
4,789
3,290
165
1,184
3,503
50,952
1,204
L
Artio
sely9090
Artio
2,181
441
40
2,766
7,969
4,970
0
2,009
5,960
10,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
35,236
311
Minions Killed
299
0
Camps Cleared
0
1,059,496
Distance Traveled
1,129,362
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,083
590
93
8
0
179,364
0
L
Ares
6,429
536
82
7
0
238,735
0
W
Sylvanus
6,613
551
17
1
0
185,595
2
W
Janus
6,737
561
62
5
0
258,452
0
L
Pele
6,421
535
75
6
0
257,725
0
L
Anubis
6,755
563
49
4
0
226,958
0
W
Artemis
7,231
603
71
6
0
191,577
2
W
Susano
7,487
624
83
7
0
294,257
2
W
Baron Samedi
7,168
597
66
6
0
199,481
5
L
Artio
4,642
387
12
1
0
156,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role