Player Matchup

Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Tietkop2
Bellona
Level 28
God Stats
4W - 8L
1,265 SR
Queue Stats
12W - 24L
1,168 Elo+
Party 2
Scylla
Scylla
хуйнаныр
Scylla
Level 51
God Stats
0W - 2L
1,271 SR
Queue Stats
117W - 126L
1,440 Elo+
Solo
Team Averages
Level 56
1,345 SR
1,369 Elo+

VS

Team Averages
Level 55
1,563 SR
1,435 Elo+
Cthulhu
Cthulhu
bladzior420
Cthulhu
Level 32
God Stats
13W - 7L
1,656 SR
Queue Stats
52W - 54L
1,475 Elo+
Solo
Sol
Sol
kykkelise
Sol
Level 75
God Stats
4W - 4L
1,429 SR
Queue Stats
100W - 84L
1,420 Elo+
Party 1
Neith
Neith
thenic112
Neith
Level 57
God Stats
46W - 39L
1,604 SR
Queue Stats
118W - 94L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 4 / 0
6,069
607
4,683
11,200
7,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Tietkop2
Bellona
11
1 / 4 / 1
6,745
675
4,126
8,981
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 1
5,690
569
5,661
7,165
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
bladzior420
Cthulhu
11
2 / 0 / 7
7,295
730
8,511
6,886
6,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
4 / 2 / 7
8,340
834
4,763
6,602
2,272
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
thenic112
Neith
14
6 / 0 / 6
8,357
836
9,128
7,812
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
12
12
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
0
0.25
L
Bellona
Tietkop2
Bellona
1
4
1
0.38
W
Cthulhu
bladzior420
Cthulhu
2
0
7
5.5
W
4
2
7
3.75
W
Neith
thenic112
Neith
6
0
6
9
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,470
Damage
22,402
27,346
Taken
21,300
18,543
Mitigated
12,367
4,565
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,683
1,298
0
3,074
11,200
7,848
0
6,166
4,647
0
11,457
L
Bellona
Tietkop2
Bellona
4,126
160
0
1,231
8,981
8,140
0
3,230
5,431
0
18,230
W
Cthulhu
bladzior420
Cthulhu
8,511
991
56
1,374
6,886
6,884
219
1,731
4,856
19,594
914
W
4,763
1,441
0
2,581
6,602
2,272
128
1,676
4,800
29,509
1,532
W
Neith
thenic112
Neith
9,128
2,916
0
1,225
7,812
3,211
191
2,349
5,253
0
26,756
L
5,661
369
0
260
7,165
2,555
0
2,620
4,466
14,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,504
Gold Earned
23,992
61
Minions Killed
113
0
Camps Cleared
0
529,366
Distance Traveled
527,527
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,069
607
16
2
0
171,024
2
L
Bellona
6,745
675
29
3
0
173,610
0
W
Cthulhu
7,295
730
25
3
0
172,361
0
W
Sol
8,340
834
49
5
0
170,431
0
W
Neith
8,357
836
39
4
0
184,735
0
L
Scylla
5,690
569
16
2
0
184,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role