Player Matchup

Chaac
Chaac
Bronze III
Ko Dope Wave
Chaac
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
MoJoJoJo12325
Kuzenbo
Gold I
Level 157
God Stats
41W - 37L
1,592 SR
Queue Stats
136W - 144L
1,488 MMR
Party 1
Hachiman
Hachiman
Platinum V
xHOLYGODSLAYERx
Hachiman
Platinum V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 110L
1,717 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,531 SR
1,568 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,478 SR
1,520 MMR
Agni
Agni
Gold II
 
Agni
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
ColSoul
Neith
Silver I
Level 122
God Stats
2W - 1L
1,619 SR
Queue Stats
6W - 5L
1,559 MMR
Solo
Ymir
Ymir
Bronze III
Wuhan Anon
Ymir
Bronze III
Level 89
God Stats
2W - 2L
1,315 SR
Queue Stats
2W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,697
592
6,300
14,857
14,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
13
0 / 4 / 1
7,704
593
8,072
14,351
16,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
14
0 / 4 / 1
7,917
609
8,059
10,361
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ne ZhaVamanaThothGilgameshBacchus

VS

Bans
SobekGebMedusaAresArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
7 / 0 / 4
10,587
814
17,272
9,489
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ColSoul
Neith
15
4 / 1 / 7
9,878
760
12,833
11,222
5,654
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
1 / 0 / 8
9,049
696
3,921
10,020
10,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
12
12
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
0
4
9
W
Neith
ColSoul
Neith
4
1
7
7.5
L
1
4
0
0.25
L
Kuzenbo
0
4
1
0.13
W
1
0
8
5
L
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,431
Damage
34,026
39,569
Taken
30,731
35,759
Mitigated
20,915
4,683
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,272
1,428
0
3,969
9,489
4,465
534
1,704
7,396
52,328
409
W
Neith
ColSoul
Neith
12,833
4,790
0
3,167
11,222
5,654
535
2,110
8,881
0
53,945
L
6,300
477
353
1,539
14,857
14,796
0
8,297
5,797
0
23,654
L
Kuzenbo
8,072
2,259
0
2,380
14,351
16,715
26
6,501
7,207
19,933
1,347
W
3,921
463
0
950
10,020
10,796
26
3,061
6,549
17,665
460
L
Hachiman
8,059
4,431
0
411
10,361
4,248
0
4,491
5,485
0
30,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,318
Gold Earned
29,514
103
Minions Killed
207
0
Camps Cleared
0
697,331
Distance Traveled
767,313
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,587
814
86
7
0
271,750
4
W
Neith
9,878
760
93
7
0
253,015
0
L
Chaac
7,697
592
19
1
0
243,422
0
L
Kuzenbo
7,704
593
21
2
0
231,635
4
W
Ymir
9,049
696
28
2
0
242,548
2
L
Hachiman
7,917
609
63
5
0
222,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role