Player Matchup

Ymir
Ymir
NIKEBOY_30
Ymir
Level 114
God Stats
4W - 3L
1,666 SR
Queue Stats
140W - 142L
1,523 Elo+
Solo
Danzaburou
Danzaburou
RichTickler15
Danzaburou
Level 157
God Stats
59W - 58L
1,548 SR
Queue Stats
483W - 462L
1,512 Elo+
Solo
Izanami
Izanami
Robitotabi
Izanami
Level 252
God Stats
617W - 572L
1,528 SR
Queue Stats
1,276W - 1,283L
1,457 Elo+
Solo
Osiris
Osiris
Rocketspiral
Osiris
Level 144
God Stats
4W - 8L
1,500 SR
Queue Stats
210W - 190L
1,505 Elo+
Solo
Ra
Ra
UliLimon
Ra
Level 122
God Stats
2W - 0L
1,749 SR
Queue Stats
216W - 196L
1,456 Elo+
Solo
Team Averages
Level 158
1,598 SR
1,490 Elo+

VS

Team Averages
Level 96
1,498 SR
1,423 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
B5463
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,320 Elo+
Party 1
Sol
Sol
GodlyTwerkPower
Sol
Level 160
God Stats
56W - 43L
1,593 SR
Queue Stats
216W - 212L
1,495 Elo+
Solo
Ares
Ares
Hanzr0
Ares
Level 44
God Stats
2W - 4L
1,227 SR
Queue Stats
3W - 9L
1,298 Elo+
Party 1
Kali
Kali
Vague1n
Kali
Level 125
God Stats
2W - 1L
1,669 SR
Queue Stats
77W - 75L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,887
535
3,023
7,881
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
RichTickler15
Danzaburou
11
5 / 3 / 2
6,856
623
7,464
7,793
2,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Robitotabi
Izanami
12
0 / 1 / 1
6,995
636
2,287
6,722
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Osiris
13
7 / 1 / 4
7,581
689
9,644
9,875
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 2
7,004
637
3,629
6,917
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 1
5,694
518
5,328
6,188
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
B5463
Amaterasu
12
2 / 1 / 0
6,847
622
3,949
8,550
6,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
2 / 2 / 1
5,295
481
5,218
5,382
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ares
Hanzr0
Ares
9
1 / 3 / 1
5,738
522
2,609
9,447
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
Vague1n
Kali
9
1 / 5 / 1
5,420
493
3,072
12,946
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
6
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
L
Amaterasu
B5463
Amaterasu
2
1
0
2
L
2
2
1
1.25
L
Ares
Hanzr0
Ares
1
3
1
0.5
W
0
0
4
2
W
Danzaburou
RichTickler15
Danzaburou
5
3
2
2
W
Izanami
Robitotabi
Izanami
0
1
1
0.5
W
Osiris
7
1
4
9
W
2
1
2
3
L
Kali
Vague1n
Kali
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,047
Damage
20,176
39,188
Taken
42,513
19,041
Mitigated
23,061
16,455
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,328
1,759
0
80
6,188
1,874
0
1,969
3,885
39,432
0
L
Amaterasu
B5463
Amaterasu
3,949
1,637
0
3,148
8,550
6,845
0
238
8,276
0
39,834
L
5,218
3,253
0
2,791
5,382
1,665
513
784
4,598
21,316
5,884
L
Ares
Hanzr0
Ares
2,609
436
0
2,189
9,447
6,552
0
1,716
7,731
18,442
0
W
3,023
409
0
2,333
7,881
5,597
140
3,780
4,035
24,882
336
W
Danzaburou
RichTickler15
Danzaburou
7,464
3,803
0
3,441
7,793
2,971
57
3,477
4,290
0
48,004
W
Izanami
Robitotabi
Izanami
2,287
1,741
232
1,581
6,722
2,312
108
508
6,148
0
61,609
W
Osiris
9,644
4,212
0
5,437
9,875
5,743
0
912
8,915
0
57,376
W
3,629
579
168
3,263
6,917
2,418
755
3,514
3,075
50,786
2,050
L
Kali
Vague1n
Kali
3,072
1,471
0
3,333
12,946
6,125
0
1,081
11,787
0
29,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
28,994
401
Minions Killed
246
0
Camps Cleared
0
1,083,205
Distance Traveled
1,004,386
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,694
518
61
6
0
209,092
0
L
Amaterasu
6,847
622
70
6
0
240,686
0
L
Sol
5,295
481
43
4
0
95,809
0
L
Ares
5,738
522
24
2
0
229,192
3
W
Ymir
5,887
535
41
4
0
179,111
1
W
Danzaburou
6,856
623
67
6
0
218,355
2
W
Izanami
6,995
636
109
10
0
205,077
0
W
Osiris
7,581
689
76
7
0
266,673
2
W
Ra
7,004
637
108
10
0
213,989
0
L
Kali
5,420
493
48
4
0
229,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role