Player Matchup

Ao Kuang
Ao Kuang
BatSHADOW777
Ao Kuang
Level 116
God Stats
13W - 6L
1,479 SR
Queue Stats
464W - 444L
1,483 Elo+
Solo
Medusa
Medusa
Ishimatzu
Medusa
Level 104
God Stats
8W - 8L
1,500 SR
Queue Stats
209W - 189L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
Lodvar
Nu Wa
Level 15
God Stats
2W - 3L
1,458 SR
Queue Stats
10W - 6L
1,591 Elo+
Party 1
Surtr
Surtr
Necrodudez
Surtr
Level 23
God Stats
10W - 10L
1,575 SR
Queue Stats
42W - 36L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
Sapie7
Kuzenbo
Level 129
God Stats
12W - 11L
1,791 SR
Queue Stats
98W - 95L
1,616 Elo+
Party 1
Team Averages
Level 77
1,561 SR
1,563 Elo+

VS

Team Averages
Level 101
1,566 SR
1,463 Elo+
Martichoras
Martichoras
 
Martichoras
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Burnipius
Anubis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,636 Elo+
Party 3
Serqet
Serqet
Pimmynator
Serqet
Level 147
God Stats
3W - 0L
1,831 SR
Queue Stats
16W - 7L
1,636 Elo+
Party 3
Jormungandr
Jormungandr
TTT Tactical
Jormungandr
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 66L
1,294 Elo+
Party 2
Nut
Nut
alfiebooyo
Nut
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 84L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BatSHADOW777
Ao Kuang
9
1 / 6 / 0
5,186
471
2,317
12,930
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Ishimatzu
Medusa
9
1 / 3 / 1
5,046
459
5,321
9,690
3,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Lodvar
Nu Wa
10
0 / 6 / 1
5,614
510
1,880
7,138
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
11
0 / 2 / 0
6,303
573
2,513
7,534
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Sapie7
Kuzenbo
10
1 / 3 / 2
6,106
555
3,599
9,272
8,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
1 / 0 / 2
6,877
625
3,664
4,491
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Burnipius
Anubis
14
10 / 0 / 7
8,205
746
10,603
4,000
2,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
Pimmynator
Serqet
13
9 / 0 / 7
7,521
684
7,019
6,738
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
TTT Tactical
Jormungandr
10
0 / 1 / 1
5,249
477
4,828
6,192
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 3
5,202
473
4,666
6,638
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
20
20
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
1
0
2
2
L
Ao Kuang
BatSHADOW777
Ao Kuang
1
6
0
0.17
W
Anubis
Burnipius
Anubis
10
0
7
13.5
L
Medusa
Ishimatzu
Medusa
1
3
1
0.5
L
Nu Wa
Lodvar
Nu Wa
0
6
1
0.08
L
Surtr
0
2
0
0
W
Serqet
Pimmynator
Serqet
9
0
7
12.5
L
Kuzenbo
Sapie7
Kuzenbo
1
3
2
0.67
W
Jormungandr
TTT Tactical
Jormungandr
0
1
1
0.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,630
Damage
30,780
46,564
Taken
28,059
22,851
Mitigated
15,335
8,444
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
3,664
1,401
0
1,415
4,491
3,528
0
389
3,761
300
51,195
L
Ao Kuang
BatSHADOW777
Ao Kuang
2,317
649
0
1,453
12,930
4,294
0
2,887
9,817
32,509
0
W
Anubis
Burnipius
Anubis
10,603
408
0
2,765
4,000
2,170
0
1,421
2,540
56,488
2,146
L
Medusa
Ishimatzu
Medusa
5,321
1,967
0
2,230
9,690
3,090
0
3,733
5,569
0
41,020
L
Nu Wa
Lodvar
Nu Wa
1,880
287
0
400
7,138
1,349
0
4,044
2,922
32,028
0
L
Surtr
2,513
1,117
0
1,587
7,534
5,674
0
253
7,281
1,070
39,947
W
Serqet
Pimmynator
Serqet
7,019
2,621
0
4,292
6,738
2,893
0
1,752
4,986
0
46,901
L
Kuzenbo
Sapie7
Kuzenbo
3,599
1,528
0
2,774
9,272
8,444
0
3,630
5,227
20,111
0
W
Jormungandr
TTT Tactical
Jormungandr
4,828
731
0
370
6,192
4,221
0
2,174
4,018
32,566
0
W
4,666
1,700
0
397
6,638
2,523
152
2,202
4,436
0
34,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,255
Gold Earned
33,054
279
Minions Killed
412
0
Camps Cleared
0
1,095,324
Distance Traveled
1,141,888
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,877
625
101
9
0
181,864
2
L
Ao Kuang
5,186
471
57
5
0
255,637
0
W
Anubis
8,205
746
101
9
0
237,155
0
L
Medusa
5,046
459
61
6
0
229,774
1
L
Nu Wa
5,614
510
56
5
0
186,438
1
L
Surtr
6,303
573
84
8
0
203,760
1
W
Serqet
7,521
684
79
7
0
291,208
1
L
Kuzenbo
6,106
555
21
2
0
219,715
3
W
Jormungandr
5,249
477
71
6
0
225,900
1
W
Nut
5,202
473
60
5
0
205,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role